Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

HOTLINE_CHILL (Full Campaign)
43 Comments
it hurts when i pee 23 Aug, 2020 @ 12:29pm 
WTF?
SilentClyde 21 Nov, 2018 @ 11:45pm 
Is this the version you were talking about?
MeowMeow  [author] 18 Nov, 2018 @ 5:51pm 
I noticed a glitch at FINAL where the intro musci stays after it's played i recommend playing it without intro once you have seen the intro
MeowMeow  [author] 19 Sep, 2018 @ 3:49pm 
THANK YOU <3
DPAR 19 Sep, 2018 @ 12:00pm 
I liked it, it was real nice playing it during summer. Made me feel like a the crazed animal killer that this game strives me to be :tank:
MeowMeow  [author] 23 Apr, 2018 @ 9:25am 
thank you blob~ <3
blob 22 Apr, 2018 @ 3:29pm 
The campaign could of been so much better in terms of level design. I still played through the entire campaign. I don't think it sucks, but it could be better. But, hey, I guess the only way to get better is to try.
MeowMeow  [author] 27 Mar, 2018 @ 6:21pm 
<3 OMG THANK YOUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
sapatona games 26 Mar, 2018 @ 3:14pm 
Well, thanks for loving me (I played the whole thing, and i like it)
dudemanclassic 25 Mar, 2018 @ 5:02pm 
i sugest trying my campigan urban snake. I know its self premotion but I want you to play it because you can see my level design getting better as the campigan goes on. maybe that will help you
MeowMeow  [author] 22 Mar, 2018 @ 5:39pm 
thank you bowling~~~~ <3
Bowling 21 Mar, 2018 @ 9:47am 
i dont like it but okay
atleast you try to improve yourself though, thats great
MeowMeow  [author] 20 Mar, 2018 @ 8:16pm 
I want you all to know that the fact the general says oh and one last thing twice in a cutscene still haunts me
MeowMeow  [author] 20 Mar, 2018 @ 7:53pm 
im glad some people are starting to love this <3 makes me happy as well~
MeowMeow  [author] 20 Mar, 2018 @ 7:52pm 
lmao <3
Bowling 20 Mar, 2018 @ 9:12am 
a great sequel to the famous first person shooter super hot
смерть в нищите 19 Mar, 2018 @ 10:38am 
HOTLINE CHILL

HOTLINE CHILL


HOTLINE CHILL


HOTLINE CHILL


HOTLINE CHILL


HOTLINE CHILL


HOTLINE CHILL


HOTLINE CHILL


HOTLINE CHILL
MeowMeow  [author] 18 Mar, 2018 @ 7:31pm 
Thank you for the kind compliments and mature criticism ~ i admire your comments a lots ~ <3
Meniscate 18 Mar, 2018 @ 4:44pm 
I liked the concept and the level design of the first levels. But as soon as I got to cleaning... I'll admit that I didn't advance any further. The enemy spam and placement was just bad.
Kwynn 18 Mar, 2018 @ 1:04pm 
The random trash was one of the bits off level design I liked, as it made the environment lived in. A good detail is for spots where the enemy has supposedly been in for a long time, there should be trash piled into corners, or put outside where it wouldn't disturb enemy patrols (Or the other assorted members inside.)
MeowMeow  [author] 18 Mar, 2018 @ 12:43pm 
it's ok that you don't like it and thank you for your constructive criticism
Lawbringer_lord 18 Mar, 2018 @ 6:04am 
Bad design, No edges sometime and edges than it's not needed. Bad tile placement. Random trash everywhere. I don't understand, why it's here. Enemy placement...
MeowMeow  [author] 17 Mar, 2018 @ 7:06pm 
Thank you all for your constructive criticism this is the most mature i have seen of the community for a while <3 i am learning a lots from your comments keep going
Kwynn 17 Mar, 2018 @ 11:25am 
I think the level design was great, but Nightmare was in interesting idea, but with shoddy map design. Enemies placed well.
Cleaning had awful enemy placement, with most of them phasing within eachother.
Writing for characters was apsolutely despicable, and if you wish to make the story seperate from that of a campaign extension,I reccomend sprite replacements. Other than that, I like the level design as said before, besides the supbar enmy placement.
Big Pharma 17 Mar, 2018 @ 10:41am 
I would recommend that you take some time to practice basic level design.
Check out robracers series on level design on youtube if you need tips.
I'm not going to lie, this campaign was pretty bad.
MeowMeow  [author] 17 Mar, 2018 @ 1:12am 
Yeah but like i said it just earrapes me half the time
h 16 Mar, 2018 @ 11:46pm 
you could just right click your speakers on the task bar and turn everything else but youtube down
MeowMeow  [author] 16 Mar, 2018 @ 10:10pm 
Im really starting to love you weazycakes <3

sadly these tutorials are too quiet for me :c and i get earrape all the time
h 16 Mar, 2018 @ 9:34pm 
learn from mistakes dont dwell on them, https://youtu.be/7SMzppA_YCE i recommend watching those
MeowMeow  [author] 16 Mar, 2018 @ 9:24pm 
tho im kinda sad since i wasted entire days on this o well
MeowMeow  [author] 16 Mar, 2018 @ 9:22pm 
Thank you for your review

the music was meant to just be chill thats why it dosent match tho

but thank you for the review
h 16 Mar, 2018 @ 7:08pm 
i barely made it past the third level this campaign is so bad, the levels are too big and its easy to get shot off screen, the forced weapons dont go well with the levels, the spelling errors are just awful, all the decorations and base level design look bad and get in the way of gameplay, the making was way to rushed and the playtesting consisted of way too much "eh im sure they wont notice its not THAT bad" the music doesnt match up with the level pace at all, there was clearly not much effort put into the making, there was way to much spam of enemies, the enemies routes were obiously not thought about, the cutscenes were too long and got boring going from one place to another, dialogue is terrible, its hard to get focused on anything when looking at the awful level design, clearly no thought into the design of the decoration like story characters showing up dead randomly, in turn this level is so bad i dont think its salvagable anymore.
MeowMeow  [author] 12 Mar, 2018 @ 3:23pm 
rn the screenshots folders showcase is weird because tomorrow ill be working on better ones the one i was using as placeholder where early screenshots and some of them was not even showing the final product
MeowMeow  [author] 12 Mar, 2018 @ 3:21pm 
@dudeman everyone has thier own pacing :)

@Flashyn.wav thank you~ <3 ~!!! i hope you enjoy it ~ its not perfect but i putted a lots of love and time into it
dudemanclassic 11 Mar, 2018 @ 11:43pm 
and campaigns take months to create anyway. mine took 3 months when i thought it would take 3 weeks.
dudemanclassic 11 Mar, 2018 @ 11:42pm 
did you have other people play it or were you the only playtester
MeowMeow  [author] 11 Mar, 2018 @ 11:24pm 
enoway THANK YOU <3
MeowMeow  [author] 11 Mar, 2018 @ 11:24pm 
I created this over the spent of many weeks and did wayyyy too much playtesting actually but i approve of your feedbacks because its really rare getting non "negative" type feedback and by negative i mean toxic ones wich is what inspired me to make BAD
dudemanclassic 11 Mar, 2018 @ 11:00pm 
the fourth screenshot you have on here realy sums up the problems with it. nice try though.
dudemanclassic 11 Mar, 2018 @ 10:59pm 
try making a grid of 5x5 squares as a starting canvas and then erase and add where you want so you can make a level. also try not to do any gimik levels untill your realy good at the level editor. (yes i know my spelling is bad)
dudemanclassic 11 Mar, 2018 @ 10:57pm 
it feels like you didnt do any playtesting from anyone else and you just got your hand on the editor. if your running low on time to make things then i would sugest making less but with higher quality.
MeowMeow  [author] 11 Mar, 2018 @ 10:35pm 
mh idk~
dudemanclassic 11 Mar, 2018 @ 10:24pm 
any music mod comming?