Enemy
8 Bit Enemy Mod
19 Comments
lechkingofdead 14 Mar, 2022 @ 1:51am 
apart of me feels sad for ownthis game because its so intrestin like even now i KNOW of the madness i had, of a block throwing roof bashing jumper man XD
michaelullom  [author] 13 Dec, 2021 @ 8:01am 
I never tried that, though I know it's possible. I believe a working knowledge of Blender (Blendr) woudl be helpful?
charming 9 Dec, 2021 @ 4:56pm 
how about creating new characters, voxel per voxel?
charming 15 Sep, 2021 @ 8:54am 
seems easy, i'm gonna try modding
michaelullom  [author] 15 Sep, 2021 @ 8:44am 
That said, modding the equipment is *really* easy, basically plaintext editing, and you could easily shake up your game if there's weapon, item, or armor types you'd like to have in it even just adjusting base values.
michaelullom  [author] 15 Sep, 2021 @ 8:43am 
*nods*. Originally my plan was to make duplicates of every generic enemy type. To my chagrin I don't remember if I succeeded. (I think I missed a few).
charming 15 Sep, 2021 @ 8:32am 
i wanted more mods
michaelullom  [author] 15 Sep, 2021 @ 8:27am 
Glad you enjoyed it! (and I have no idea how badly I could have misspelled your name, which I'm blaming on sleep deprivation).
charming 9 Sep, 2021 @ 3:24pm 
it is a good mod, i was playing it for a little while and i'm really enjoyed it
michaelullom  [author] 9 Sep, 2021 @ 1:20pm 
Madinha, did you give the Mod a shot? how does it play these days, it's been a few years since I've looked at it and I keep meaning to give another look at it.
charming 5 Sep, 2021 @ 7:43am 
i love you
michaelullom  [author] 20 Dec, 2019 @ 6:05am 
The feedback is appreciated, Tchey! I often debate about going back and changing it more ,but I've received very little feedback on it :/
lesslucid 7 Dec, 2019 @ 11:07pm 
Does this mod disable achievements?
michaelullom  [author] 17 Mar, 2018 @ 2:33pm 
Aces! Let me know what you think. I'm working on revamping the way the existing one-use items work for several of them to either make them more situational or dual-edged swords. And hopefully within a few months I'll have another round of new units to add.
Tchey 17 Mar, 2018 @ 2:23pm 
It's now working, for some reason. Medkit are 2 slots, and cost 25, and i can keep my previous saved game. Thanks
michaelullom  [author] 17 Mar, 2018 @ 2:10pm 
I've never tried using it with a pre-existing game. My assumption has always been it was for new games only. Have you tried loading up a new game and seeing if the starting medkit takes up one space or two?

Tchey 17 Mar, 2018 @ 3:18am 
I've restarted Steam, and the game, several times, and it seems the mod is still not active. I'm loading my previous game, not starting a new one.
michaelullom  [author] 15 Mar, 2018 @ 5:05pm 
Thanks, Tchey! Let me know what you think of it! I plan on making this a bit more versatile in the future!
Tchey 14 Mar, 2018 @ 7:40am 
Thanks ! Enemy was a great experience, i hope to see a "sequel" or at least a "spiritual sequel", soon enough. Your mod only enhances it.