Forts
Better Materials
28 Comments
Ximsa  [author] 23 Mar, 2023 @ 3:30am 
Already kinda done:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1633085087

just ignore the spelling ;)
dabestgrimmreaper 23 Mar, 2023 @ 2:35am 
Well if you ever do decide to update it and are up to the task, 10 upgrades that increasingly make the material stronger would be cool, im sure it's tedious on you and the player but itll be worth it :)
ThiccSpaget 14 Jan, 2020 @ 2:14pm 
wow oke well um i hope u don't follow in his footsteps
ThiccSpaget 14 Jan, 2020 @ 11:12am 
do you know what happened to well defended?
Ximsa  [author] 7 Jan, 2019 @ 11:55am 
fixed
Ximsa  [author] 2 Jan, 2019 @ 11:14am 
ah, i just mesed up the item description, nothing all to harmful :P
excpect a fix sometime when i'm in the mood to do it >:D
Strowayer 27 Dec, 2018 @ 3:43pm 
Is it outdated because im betting an error?
Ximsa  [author] 9 Nov, 2018 @ 4:01am 
Except that this mod is much older and that originaly those Materials were added as "upgrades".
Kpt. Medic 9 Nov, 2018 @ 2:42am 
Is basicly same as the mod What are tieres?
but still good work:steamhappy:
Timi 8 Aug, 2018 @ 10:59am 
@Ximsa. That would be great. I actually was convinced myself that it wasn't possible untill I've tried the "Ultrarapid fire" mod, where the commanders work flawlessly. But it might just be that the mod is of some different kind of build that allow that.
Lanx 8 Aug, 2018 @ 7:37am 
make an grass cannon
Ximsa  [author] 8 Aug, 2018 @ 5:02am 
thanks :D
hmm, i can have influence on passive abilities, but haven't found a way to do it with active abilities. I 'll take a look
Timi 8 Aug, 2018 @ 3:35am 
Thank you very much Ximsa, I really enjoy this as many others of your mods. Do you think it is possible to have that the commanders work also with the upgraded materials (or the modified weapons/devices in others mods)?
Archer2150 5 Aug, 2018 @ 5:23pm 
Thank you Kanye, very cool!
Lanx 4 Aug, 2018 @ 8:50am 
make laser beams
Ximsa  [author] 2 Aug, 2018 @ 6:58am 
wooohooo, 3000 subs flat :D
Timi 31 Jul, 2018 @ 12:04am 
Thank you that's great
Timothy_boy2 6 May, 2018 @ 4:27am 
thank ya
Ximsa  [author] 6 May, 2018 @ 3:46am 
done.
Ximsa  [author] 25 Mar, 2018 @ 12:16pm 
yeah, it would be better to have the upgraded variants in the materials list (but then "upgradable" wouldnt fit ). It also doesn't affect neither modded materials or ropes or door open speed. I may consider changing it sometime
Timothy_boy2 25 Mar, 2018 @ 1:45am 
Will it be able to like upgrade other modded materials also dos it take longer to buildt (little tip u shut make it like materlials like building materials it self so u can spare the choosingkeys etc so u choose unmodded metal/wood/shields/doors than like metal+/wood+/shields+/doors+

also if u upgrade doors do they open faster
Ximsa  [author] 22 Mar, 2018 @ 1:19pm 
hmm, one problem i found is, that even if the upgraded material is stronger, sometimes the metal breaks during upgrade, because the material got "squished" or extended by too much (the upgraded material is much stiffer, but has a bit less maximum deformation)
Pootis Weapons Guy 22 Mar, 2018 @ 12:57pm 
because iv'e had my forts colaps under their own wieght
Ximsa  [author] 22 Mar, 2018 @ 12:57pm 
try upgrading a metalpiece under heavy load (red or blue blinking) you ll see the difference immediatly
Pootis Weapons Guy 22 Mar, 2018 @ 12:56pm 
cool

Ximsa  [author] 22 Mar, 2018 @ 12:55pm 
both, although it is more about structual strength
Pootis Weapons Guy 22 Mar, 2018 @ 12:54pm 
does it make them stronger and more damage resistant
Evil Gnome 18 Mar, 2018 @ 8:55pm 
OoO