The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Kueloor Crypt
5 Comments
Guru 25 Jun, 2018 @ 3:23am 
So my impresion from this level: as player its little bit boring, as level designer this level have some problem, a lot of doors what leads nowhere, compare difficult of enemys to reward, is simply bad.
Some tips whould maybe help we do better:
Guide player with light, main route with white candle light and secondary or optional route with yellow or orange light;
In cell settings you can simply add Sky without light;
Don't make very tight points on a map;
Optimization! Optimization! Optimization!
Work more with level progression;
Try triggers, they can help you make more interesting situations
And main thing player risk must be equal to reward.
Cute Goat  [author] 11 Mar, 2018 @ 4:30pm 
@Rubato | 루바토 Thanks!
unwell bisexual victorian child 10 Mar, 2018 @ 12:09pm 
I genuinely enjoyed this dungeon. There were some enemy glitches but it was fun otherwise. Nice work.
Sam Suphit 3 Mar, 2018 @ 7:01pm 
thanks
Sam Suphit 3 Mar, 2018 @ 4:48pm 
ok but where is this countryr road?