Dungeons of Dredmor

Dungeons of Dredmor

Zandromic Additions
17 Comments
mobian.carbuncle 19 Jul, 2024 @ 7:02am 
I can't break down a Double Staff into Wood.
[ZG] Zan⁧⁧dorum  [author] 20 Aug, 2019 @ 4:10pm 
@Amplify Sorry for taking so long to update, lost my drive to work on the mod a few months ago. Got it back now.
[ZG] Zan⁧⁧dorum  [author] 8 Jun, 2019 @ 3:44am 
I'll modify based on your comments, thanks dude.
Amplify 7 Jun, 2019 @ 11:31pm 
Sword of Discovery was nice, but ultimately proved to add little of value. By the time I'd crafted that, it turns out I only had 6 recipes left in the entire game to unlock and I encountered probably another 30 bookcases after that point before Dredmor. Would probably be very nice for somebody doing smaller floors without the last 5 floors tacked on who wants a specific recipe, but somebody playing like that is probably unlikely to come across the needed materials to make one. Oh well.

Can't think of anything else to mention.
Amplify 7 Jun, 2019 @ 11:31pm 
Finally, finally got around to finishing my latest run, so I wanted to quickly report back before I move on to other games for a few years.

Ring Swords now show up occasionally without needing to farm specifically for one for ages, so that's nice. They're still not fantastically useful, as one or two floors after the Ring Swords start to show up Monofillament Swords with Artefact quality start dropping easily, it's just a shame that for all the crafting options in the menu related to them there's no way to actually craft one to start with in the lower floors where they would be the most useful.

Same goes for wood, though I wasn't finding much use for it beyond making a stick for another recipe and for wooden bolts for cheap backup ammo.
[ZG] Zan⁧⁧dorum  [author] 12 Apr, 2019 @ 5:21pm 
I also had the Crownstar use 3 items that's recipe also are hidden so to beable to make a reliable build off of this you'd need to make or find a Sword of Discovery or get lucky with hidden recipes that you find. It's supposed to overall be something that is achieved every once in awhile as it's fairly good.
[ZG] Zan⁧⁧dorum  [author] 12 Apr, 2019 @ 5:17pm 
Crownstar is a base game item, It's one of the rarest items in the game so it's more of a flavor thing that it's 10 Smithing as it should be nearly impossible to make but what it does is it's an amulet with a guaranteed 27 random stats as well as a random amount of additional stats ontop of that. It also is worth 1,000,000 zorkmids. So if you gain the recipe and 10 smithing, you will beable to somewhat easily have unlimited zorkmids and the ability to make something with a huge amount of random stats and keep making them until you get the stats you want.
Amplify 12 Apr, 2019 @ 8:25am 
Any clues or what have you on what the Crownstar does exactly? If I'm to invest 10 Smithing into a build I'm going to want to build my entire character around this one item / know if it's even worth doing that.
[ZG] Zan⁧⁧dorum  [author] 11 Apr, 2019 @ 6:59pm 
Ok I updated it with some more Vanilla recipes, I intended to add more than this but I'm just going to put out what I have for v0.46. Please note that newer recipes (specifically triple platinum) will not be available to old saves (this is Dredmors fault), this will ONLY lock you out of making the "The Crownstar Addendum" but I doubt anyone will reach the requirement for it anyway (10 Smithing).
[ZG] Zan⁧⁧dorum  [author] 10 Apr, 2019 @ 4:06pm 
The wood itself is similar to ore in rarity, it's found most in crafty craft machines as well as it's able to be gotten by breaking down things like Wooden Shields, Swords, etc.
Amplify 10 Apr, 2019 @ 3:01am 
Sounds cool, I've cleared out the first 9 floors on my current run and have only come across one plank of wood with nothing else from the mod. Will look forward to seeing some item variety in the future.
[ZG] Zan⁧⁧dorum  [author] 10 Apr, 2019 @ 12:15am 
I've been really busy Broseidon but I've decided to push the rarity update instead of doing more since I haven't had time but I want to fix the rarity as it has been complained about before. I'll still be working on the mod and adding what I intended to with v0.44 but I did a small update just for you.
[ZG] Zan⁧⁧dorum  [author] 7 Apr, 2019 @ 1:23pm 
Their rarity is decently high due to their ability but no higher than equipment with similar ability, however I've been working on a patch that slightly lowers their rarity as well as adds a few things. Sword of Discovery is also craftable but it's recipe needs to be learned. The Ring Sword right now is Rarity 13, this means it's going to require you to atleast get half way through the base game before you start seeing it, the closer you get to the Diggle expansion's floors the more likely you are to see it; It's also possible to find it on Wizardlands and on any floors Shop rarely.

When it comes to the other things in the mod, Wood is pretty easily gotten by breaking down items or finding it in vending machines.

I'll be pushing the patch sometime next week, it'll only add some minor things such as recipes, encrusts and tweaking to rarity but it'll still be some nice stuff.
Amplify 7 Apr, 2019 @ 6:24am 
Where exactly do I go to find things like the ring sword and sword of discovery? I've yet to stumble across anything from this mod.
davidb11 21 Jan, 2019 @ 5:14am 
I'm going to do a run with this mod for certain. I just have to stop being distracted by real life. :)
[ZG] Zan⁧⁧dorum  [author] 20 Jan, 2019 @ 6:43pm 
Yeah I'll for sure add to this don't worry, just taking a break for now; I was getting burnt out on the game so I didn't want to ruin it forever for myself (had been playing it almost non-stop for a year). I'll be back to updating the mod soon. Thank's for your support <3
davidb11 20 Jan, 2019 @ 3:45am 
This mod looks really cool! I'm glad that people are still making mods for this game. It's a ton of fun. I hope you continue to enjoy modding it.