Stellaris

Stellaris

Anti-Sector // No Admin Cap [OUTDATED]
42 Comments
novoestaroe  [author] 24 Mar, 2020 @ 5:39am 
@moftheg
yeah, im created new version that will work on any version of the game.

/// NEW VERSION ///
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2033609294
moftheg 20 Mar, 2020 @ 11:59pm 
@Arsyri I know in your last post you said you've lost the files to this mod so can't update it, but do you think you'd be willing to make a new? If you have no interest in doing it I understand, I'm only asking as I have not yet been able to find another mod that does what your did.
Sumatris 9 Nov, 2019 @ 7:17am 
Still works for me.
JSE 30 Sep, 2019 @ 4:10am 
even if its out dated dose it still work?
Kasrken Chimera 3 Aug, 2019 @ 10:27am 
oh....okay......
Does anyone know of a good replacement for this mod?
novoestaroe  [author] 2 Aug, 2019 @ 11:41am 
I lost the files of this mod, so i can't update it, sorry
Kasrken Chimera 22 Jul, 2019 @ 4:46pm 
please update
Mr. Kitty 15 Jun, 2019 @ 4:29am 
Please update to 2.3
[BRE] Bertelis de Garamont 8 Jun, 2019 @ 10:01am 
Update for 2.3?
Dragon_lord668 28 Dec, 2018 @ 7:29pm 
Love the mod. I hated what they did with admin cap as I felt it was hugely difficult to manage for someone whose strategy has always been to build wide. I like what they did with populations and districts but otherwise I don't especially care for what they did in this update.
mskinkle 25 Dec, 2018 @ 3:19pm 
I added another mod with yours that removed the sectors so I just have one govenor over all planets. The added admin cap of your mod works great though.
novoestaroe  [author] 25 Dec, 2018 @ 1:04am 
@msinkle, as i understood, for now sectors don't do anything, just filling capacity of governors.
mskinkle 24 Dec, 2018 @ 2:05am 
Doesnt remove sectors though. Capacity is extremly high but as soon as I colonized it droped planets into sectors which I dont want.
novoestaroe  [author] 11 Dec, 2018 @ 7:48am 
Пока есть вариант лишь через традицию экспансии увеличить административный лимит, но я пробую найти способ проще.
Black Heaven 8 Dec, 2018 @ 8:37pm 
Добрый день! Вы не могли бы обновить под под новую версию? Нынешняя система секторов отбитая окончательно, можно ли это исправить? Спасибо
Kailanthus 20 Sep, 2018 @ 3:52am 
sweet thanks
Drogonik 17 Sep, 2018 @ 1:31am 
спасибо)
novoestaroe  [author] 16 Sep, 2018 @ 10:10pm 
@Kailanthus, @Drogonik, updated to 2.1.3
Drogonik 13 Sep, 2018 @ 7:21am 
когда обновление будет не подскажете ?
Kailanthus 9 Sep, 2018 @ 12:22pm 
Please Update fpr 2.1.3
novoestaroe  [author] 13 Aug, 2018 @ 1:51am 
updated to 2.1.2, sorry for waiting
Gareeb 12 Aug, 2018 @ 11:48am 
Update please
novoestaroe  [author] 20 Jun, 2018 @ 4:38am 
@WERWOLF-SS, updated.
WolvesofZiu 19 Jun, 2018 @ 12:13pm 
update
MinnesotanMemeMan 8 May, 2018 @ 12:17am 
THANK YOU SO MUCH
You're doing god's work. the sector system is by far the biggest bullshit in the game. 100x more fun without.
ExoHunterATL 29 Apr, 2018 @ 7:17pm 
Oh wow, thank you @Arsyri. I really appreciate the quick update.
novoestaroe  [author] 29 Apr, 2018 @ 12:40pm 
@ExoHunterATL, updated, sorry for waiting.
ExoHunterATL 29 Apr, 2018 @ 4:55am 
@arsyri - I saw you said you don't play much now, however I was curious if you would be planning to update to 2.0.4?
Cutesune 20 Apr, 2018 @ 6:14pm 
@Werwolf: This isn't the mod breaking it, the AI in 2.0 is thick as shit and can't reasonably compete with the player right now, it can barely prevent itself starving.
WolvesofZiu 13 Apr, 2018 @ 7:32pm 
Well it is 2380 and i make 10k energy and minerals with 2000 fleet capacity. Have four fleets of about 1.3 million strength. My next door empire has a fleet of 25k. I dont know what changed between 1.9 and 2.0 but AI simply cannot compete with a player with full control over planets. Anyway to make ai be able to have same control? Maybe then they will build some goddamn ships and starbases.
novoestaroe  [author] 13 Apr, 2018 @ 2:34am 
@WERWOLF-SS, no, it doesn't disable AI bonuses. This problem was in beta patch. For now all working fine.
WolvesofZiu 12 Apr, 2018 @ 8:02pm 
So does this disable the ai bonuses? Having access to all your planets is a massive bonus and the ai needs the bonuses to be competitive.
Trauma 22 Mar, 2018 @ 7:09am 
works well, thx
novoestaroe  [author] 16 Mar, 2018 @ 9:40pm 
@Horang2 2.0.2 beta-version changes a lot of modifiers, so this mod incompatible with beta version. I'll update it with full 2.0.2 release.
Horang2 16 Mar, 2018 @ 6:06pm 
This mod turns off the difficulty bonus for AI in the new beta patch, just an fyi!
CaoLex 4 Mar, 2018 @ 9:01am 
@DarkXiomax, it is likely that over mod overwriting "base core worlds" setting.
DarkXiomax 4 Mar, 2018 @ 8:00am 
Not working
novoestaroe  [author] 27 Feb, 2018 @ 9:39pm 
Спасибо за совет, исправлю.
CaoLex 27 Feb, 2018 @ 9:56am 
>Лимит секторов: 100

Плохая идея, если кто-то все-таки попытается достигнуть этого лимита. Чем меньше "независимых АИ", тем меньше времени уходит на обратоку их действий, соответственно тем позже наступит "замедление" обработки гигантских миров. Я бы не повышал лимит выше 4-х.
Drogonik 27 Feb, 2018 @ 4:49am 
спасиб)
Kortak 26 Feb, 2018 @ 1:02pm 
Thx.. was looking for a 2.0 one...thank you :Rivals:
Dcard 26 Feb, 2018 @ 7:55am 
It is so good that this mod exists for the 2.0 because the ai in the game is dumb as a bag of hammers...