Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Dynamic Eyes Script
9 kommentarer
JusTaGamer 25 maj, 2020 @ 10:06 
Ah ok ^^
NSKuber  [skapare] 25 maj, 2020 @ 9:48 
You may not need that in SP, but it does improve immersion of a player model in Multiplayer.
JusTaGamer 25 maj, 2020 @ 8:19 
Why i need that, i can see my character only from behind, or is there a function turn camera around player ingame, to see character from front ?
NSKuber  [skapare] 1 mar, 2018 @ 8:45 
No, character's head is directed very much not forward in 3rd person model. Especially when running, you can easily notice it. So if you have a model with simple fixed eyes, it's eyes will look at weird spots instead of where you actually look.
Rockittt 1 mar, 2018 @ 8:41 
In a first person or third person shooter isnt the characters head always looking forward towards the line of sight anyways?, Cool idea none the less, perhaps script it so that eyes can track things like objects, other players and enemies if possible!
The Grongle 27 feb, 2018 @ 11:03 
When a game in 2011 dosent have dynamic eyes.
Nigmas 25 feb, 2018 @ 2:58 
i never had such idea :d pretty nice i say
NSKuber  [skapare] 23 feb, 2018 @ 10:14 
No original player models have proper eyes which can be used with this.
Spy's Cr3ed 23 feb, 2018 @ 10:12 
So original player models doesnt support it?