Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Dynamic Eyes Script
Komentarzy: 9
JusTaGamer 25 maja 2020 o 10:06 
Ah ok ^^
NSKuber  [autor] 25 maja 2020 o 9:48 
You may not need that in SP, but it does improve immersion of a player model in Multiplayer.
JusTaGamer 25 maja 2020 o 8:19 
Why i need that, i can see my character only from behind, or is there a function turn camera around player ingame, to see character from front ?
NSKuber  [autor] 1 marca 2018 o 8:45 
No, character's head is directed very much not forward in 3rd person model. Especially when running, you can easily notice it. So if you have a model with simple fixed eyes, it's eyes will look at weird spots instead of where you actually look.
Rockittt 1 marca 2018 o 8:41 
In a first person or third person shooter isnt the characters head always looking forward towards the line of sight anyways?, Cool idea none the less, perhaps script it so that eyes can track things like objects, other players and enemies if possible!
The Grongle 27 lutego 2018 o 11:03 
When a game in 2011 dosent have dynamic eyes.
Nigmas 25 lutego 2018 o 2:58 
i never had such idea :d pretty nice i say
NSKuber  [autor] 23 lutego 2018 o 10:14 
No original player models have proper eyes which can be used with this.
Spy's Cr3ed 23 lutego 2018 o 10:12 
So original player models doesnt support it?