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For my physical print i used the same size as the tts files aswell and they looking gr8.
I can get the TTS card files, but with the number of cards per file the quality is a little low for a physical run.
The booster deck on top was a test for future updates, but i forgot to delete it in the release version.
Fixed almost all bugs for yellow and green seats.
Also added short explanation what is scripted on bottom right.
Removed 2. Spell - Expansion and replaced em with other expansion.
A few bugfixes.
Todo soon:
* Fix Reroll-Tradeline.
* Fix enforcer, sunstrider
* add Spells to scripts.
* Calculate Buildinghealth, cards to discard, cards to void.
* Calculate special effects like furnace of flesh
Fixes buyfunctions for soulsstones, treasures and shrines.
Automated turnsystem e.g. drawing, shuffle deck works now. Added expansion 2 scripts.
Have to fix buy buttons for soulstones in next patch.
Also added reroll tradeline-button.
Added specialeffects/calculations for Razorleaf, Oracle Mask, Shrine of Martyrs and Church of Negation.
First Expansion is also scripted now.
☑ Auto calculate damage & energy
Expansions will follow soon.
its really a good designed game
http://gtm.steamproxy.vip/workshop/filedetails/discussion/1308043571/1693788202023421284/
Or u can watch this video and maybe learn.
https://youtu.be/f31-w80QK3s
Maybe earlier but i guess this weekend. I'll put a shot version of the rules on the workshop page soon even with my bad english.
Num 5 now refills the tradeline.