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Any chance of adding a replacement tibia in a similar vein to the replacement radius, by the way? It always seemed somewhat drastic to amputate an otherwise healthy leg over a broken bone, however badly smashed it might be.
Yes, I understand the purpose of your mod. I think we have to braistorm here.
Some "supportive muscle stimulator" or "" that ends with -5% to manupulation in total with "frail" trait.
Also, for the balance purpose it should be unreclaimable from body (destroyed if removed). "This modification is tightly connected to muscle teasues and bone structure of the patient. It makes it unreclaimable if you decide to remove it".
Something like this.
Could you suggest some "Torso stimulator" that can negate "frail" without installing full powered exoskeleton? Which is cool, but a bit overkill for standard worker pawn.
But i think it is to generous to give the rib 100% efficiency, will use it however, becuase i found it wierd to give them all several pain-killing-ribs because it bugged me that they was missing a rib, and i wouldn't waste 10 pieces of glitter meds, even thou it would help that pawn quite a lot.
Do you mind if I add this to my modpack btw?