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the issue is fixed and everything should work properly now :)
And a little screen : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1357057976
We're using "octmaps" (that's what the 3D programmer calls them but I'm not sure it's the right terminology), which is why your "lat/long" textures (that's how these are named in our architecture) were looking weird in-game.
If you have more questions, feel free to come to the official discord server (with a modding channel) or the G2G platform (with a modding forum)!
https://discord.gg/AVsfq2R
https://www.games2gether.com/endless-space-2/forums/75-modding
The issue is it can only have 'PlanetFilterNot' filters, so it's difficult to say "target this planet" instead of "don't target those planets". Also, it doesn't mean the planet will always spawn with the anomaly...
It is not possible to spawn a specific anomaly on a specific planet with a mod: this is done in the generator's code/prefab and currently cannot be modified.
As for the planet texture generator, I'm going to ask the producers if we are allowed to distribute it!
I test plan and cordonnar polar, isn't correct.
I want my unique planet to have ruins (and moon).
Thanks in advance.
<Entry Tag="PlanetQuantitySix" Weight="10"/>
The configuration file is GalaxyGenerator\WeightTableDefinitions.xml.
this mod shows how to create one planet, but you can create 20 of them using the exact same methods! You just have to duplicate the data in the XML, by changing the name of the SimulationDescriptors and stuff like that.
Aussi, prévu de faire un mod pour comment faire pour mettre plus de 5 planètes ?
If you want to create a new type, you can look at how the mod is made, and replace the textures with the ones of your choice (you can extract the textures for the Terran planet with the Resources export tool).
If you just want to modify the FIDSI of the existing terran type, you'll only need to override its SimulationDescriptors, but this is not covered by this example mod (there are several balancing mods which do it though).
"Colonisable, what could that possibly mean? I'm so lost!"
I play the game in French, and thought the language in these screenshots didn't matter, I am sorry if it offended you.