Sid Meier's Civilization VI

Sid Meier's Civilization VI

Enable all Civilizations for Expansion
17 Comments
Daenos 7 Jul, 2020 @ 1:36pm 
Is there any way to make Red Death civs enabled for regular games?
shefsam1 30 May, 2020 @ 8:02am 
Rough around the edges, but exactly what I was looking for. Haven't played a full game with it but it does what it says.
Burns 2833 10 Sep, 2019 @ 6:36pm 
I love this mod but it doesn't work in single player anymore after the September 10th update.
Brejas 6 Apr, 2018 @ 2:53pm 
does not work in hotseat
Roxley Summers 10 Mar, 2018 @ 10:50pm 
great mod, but is there any way you could modify it to make it work in multiplayer as well?
L'assassin 1 Mar, 2018 @ 9:21am 
thanks, i'll try it again later
Gedemon  [author] 1 Mar, 2018 @ 8:37am 
make sure you load with less than 62 players slots (civilization+city states)
L'assassin 1 Mar, 2018 @ 8:31am 
crashes after loading, but thanks for trying anyway :)
oftheunusual 17 Feb, 2018 @ 11:36pm 
I just subscribed to this, and even if I have issues with it, I don't mind because you're doing this out of your own interest to provide new experiences to other players. Thanks for the effort, and I appreciate all your work.
Bobson 17 Feb, 2018 @ 2:26pm 
as a suggestion maybe you could add placement for the scenario civs because at the moment they just spawn randomly on your TSL maps. I don't know if that would be possible though, but I thought it might be interesting
Fisdandantalus 11 Feb, 2018 @ 5:39am 
Hi im sure i tried to test it in multi player but it now no longer sees my civs in the startup menu. Has something changed? works fine in single player
Fisdandantalus 11 Feb, 2018 @ 4:25am 
Just re subscribed to your mod and they all showed up and even worked! I tried one that did not work when Rise and Fall was not ticked and it still failed but all of the ones i wanted to share with friends worked. You are a Genious mate!
Gedemon  [author] 11 Feb, 2018 @ 4:08am 
I've just pushed an update (but it will also make the scenario civs available, not sure if that counts as a bug or a feature)
Fisdandantalus 11 Feb, 2018 @ 3:55am 
Sorry tried your mod but i did not make my civs show. Thanks for trying!
Gedemon  [author] 10 Feb, 2018 @ 10:58pm 
That will not make them work if they're not compatible, but it shoulg make them shown on the setup screen
Billy 10 Feb, 2018 @ 7:27pm 
not
Samio 10 Feb, 2018 @ 7:07pm 
So just so that I'm not tripping, this makes it so that any custom civ will work with Rise and Fall? Or just certain ones?