Portal 2
No Elements 17: Potential Energy
52 則留言
derPacifist 2023 年 9 月 3 日 上午 4:28 
Logical next step after No Elements 16:steamthumbsup:
bullfrog 2023 年 1 月 25 日 上午 12:51 
Oops, missed one :steamthumbsup:
HadronFive 2023 年 1 月 8 日 下午 1:01 
At first I thought that the second pillar with the two-high platform is useless, since it's from the same height. Oh no, the ceiling height matters. It never did in Portal. That's exciting.
HadronFive 2023 年 1 月 8 日 下午 12:59 
I love that concept. I love how you store gravitational potential in portals to use it somewhere else .
LimeMax 2022 年 11 月 3 日 下午 5:30 
This map was really fun to solve once I understood the objective of the puzzle! This is definitely an advanced mechanic that's hard to figure out, or even come up with a strategy for. But once you understand, the execution is really simple!
Hint: There are 4 columns with portal surfaces, each with varying heights. You'll need to chain together the height of multiple columns to progress toward the exit. The key is that the portal must be on the ceiling of one of the columns to combine its full height with another column. The only problem is you can't enter a portal on the ceiling. Unless you were able to launch yourself at it... :p2cube:
hub 2022 年 2 月 3 日 上午 7:09 
:cupup:
Muzozavr 2020 年 10 月 7 日 上午 11:08 
Seemed completely baffling at first, especially because I was trying stupid things with the wall panels, which turned out to be entirely useless... a mean little red herring. ;)

The solution is simple enough if you've played the previous maps in this series, but forcing it several times makes it harder to discern what the overall goal is. An interesting design.
Galactic Jack 2019 年 4 月 27 日 上午 11:05 
If I hadn't done the previous chambers in this collection, this one might have seemed hard. But having been properly trained, it was pretty easy.
jandlml 2018 年 6 月 19 日 下午 10:54 
great chamber. im moving right along.
lfairban 2018 年 1 月 14 日 上午 8:58 
Great chamber. Not too hard.
zeo1337 2017 年 7 月 13 日 上午 7:55 
Took me a sec to figure out but once i did COOL
qrioso 2017 年 1 月 10 日 上午 2:24 
Nice one. Moves repeated until you reach the highest point. Thanks
zigzagtenniscoe 2016 年 8 月 29 日 下午 3:05 
Cool concept. Solution was easier then I thought it would be, I believe we had to do this in the last chamber in the series so I guess that would be a "tutorial" for this one. :)
SpielSatzFail 2016 年 3 月 18 日 下午 12:19 
Just when you think the no elements chambers are starting to repeat themselves and nothing new is coming up... right then you have to change one more portal while flinging.
Phew!
76561198065623090 2016 年 1 月 16 日 上午 5:14 
The simplest is often the the most genial !
Pamsy 2015 年 12 月 19 日 下午 5:51 
Very fun! Much easier than it looks. Hint: use excess momentum to exchange ceiling and floor portals. [\spoiler]
God-Father 2015 年 5 月 9 日 上午 12:34 
poitendo, I know that this is not the way, just beat :)
Waj 2015 年 3 月 25 日 下午 2:31 
I really like the design of the map, really beautiful with the lights and glass, well done! Awesome title btw!
joystickus 2015 年 1 月 7 日 上午 7:37 
Cloud Doggo 2014 年 7 月 8 日 下午 3:37 
@GodFather I didn't think of that way, I just did a quad reportal ;)
but i like yours
quat 2014 年 5 月 23 日 下午 3:48 
Up, down, up, down, up, down... ughhh I'm going to get dizzy.
Blazier 2014 年 5 月 12 日 下午 8:42 
So simple yet so clever.
Real Medman 2014 年 5 月 10 日 下午 12:14 
Very nice ;)
Almisuifre 2014 年 3 月 24 日 上午 7:49 
Perhaps easier than previous "no element" chambers. Clever anyway, thank you.

@p0rtalmaster : your addition is a good explanation.
God-Father 2014 年 3 月 8 日 上午 9:04 
My quick bypass: http://youtu.be/V9p_kcNc55k
psycho_axeplayer 2014 年 2 月 28 日 下午 7:24 
looking for more like this one, anyone have any suggestions?
76561197986105649 2013 年 11 月 21 日 下午 8:06 
I had a hard time doing it without the reticle .
Ale 2013 年 10 月 31 日 上午 7:30 
Great concept! Thank you!
eMbAh 2013 年 10 月 1 日 下午 4:48 
I love this map and concept
The Sojourner 2013 年 9 月 7 日 上午 4:42 
There's a common theme throughout the "no elements" chambers, and thus the difficulty can't really get harder than medium (unless of course some crazy ninja/speedrunning skills are involved).

I could write out all the math involved, but I'll simplify it insted: 2 + 2 + 2 + 2 = exit
herbusmc 2013 年 7 月 30 日 上午 12:10 
I can't even imagine how long this one would have taken if I hadn't played all the previous ones, but I'm sure it would have been a long, long time! Brilliant map. Thank you Juggler. (Damn it feels good to solve these things without cheating!)
Metzger Ben | GER 2013 年 7 月 21 日 下午 10:35 
dneufeldt 2013 年 7 月 20 日 下午 8:08 
Great Map, I skrached my head for 5 min, had an aha moment, then enjoyed completeing it
Manifest Breastiny 2013 年 6 月 13 日 下午 5:07 
Difficulty: 5/10 (MEDIUM)
After playing #16, this one seemed a lot easier than I would have thought if I hadn't played that one. Still, great map, interesting concept. Thumbs up.
| \_/ () 2013 年 6 月 1 日 下午 5:58 
ONE OF THE BEST!
ktait 2013 年 5 月 16 日 上午 10:41 
Awesome! Couldn't have done it without quck save though (never did use quick load, but would have paniked if it wasn't there).
kimist108 2013 年 5 月 10 日 下午 8:33 
Yea me!
esmo 2013 年 5 月 5 日 上午 12:41 
fun map. panicked the last fling and had to redo, cheers
paul.delong 2013 年 4 月 25 日 上午 9:32 
I really dig this map. It did not seem to be possible at first, but once I figured-out the trick, it was great fun. My only complaint is that it was over much too quickly. :-)
Geneosis 2013 年 4 月 22 日 下午 2:05 
Awesome momentum addition ^^ And I like the apparent symmetry in your maps :p
baphomet 2013 年 4 月 3 日 上午 10:05 
Very nice!
elfarmerino 2013 年 3 月 26 日 上午 6:48 
Reallly loved this - beautifully designed with a pure focus on the core puzzle.
caitseith 2013 年 3 月 18 日 下午 8:26 
Same principle as no elements 16
CHJunior 2013 年 3 月 16 日 上午 10:23 
Great map!
NiclO (- - ) 2013 年 3 月 15 日 上午 2:15 
Great map! Cheers! I enjoyed that very much!
Solid Jim 2013 年 3 月 9 日 上午 8:48 
For my money, the best map in the collection. Even though the key concepts had already been introduced, it still looked completely impossible for longer than I care to admit.
AgentFire 2013 年 3 月 8 日 上午 9:54 
Cool one. The whole thing about no elements and kinetic energy.
[♥] OMFGeoff 2013 年 3 月 7 日 下午 6:59 
Juggler you have a very fitting name xD
Innocentive 2013 年 3 月 7 日 上午 11:30 
Absolutely gorgeous flinging puzzle! Thanks...
Hen_ham 2013 年 3 月 2 日 下午 9:52 
Amazing. And yet so simple when you fully understand the dynamic.