RimWorld

RimWorld

[1.5] WalkingProblem, the Happening Storyteller 6.0
104 Comments
polios3 21 Jun @ 12:07pm 
Can you upload old Style too??? i loved this Pure Chaos :( i need it in my life in 1.5 and later 1.6
WalkingProblem  [author] 16 Jun @ 1:19am 
@Vexacuz - Yeap. I would. But Rimworld 1.6 is coming too... So I'm definitely not gonna rush into them yet.
Vexacuz 15 Jun @ 2:45pm 
Oh you back ? are you going to update your creature mods ?
WalkingProblem  [author] 15 Jun @ 7:55am 
STORYTELLER UPDATED TO RIMWORLD 1.5!!!

Its now entirely revamped to make it more fun than ever before (and entirely playable now)

CHANGELOG VER6.0:
- Updated to Rimworld 1.5
- Entirely reworked to make it entirely playable now, rather than the chaotic craziness that seemed impossible to play on.
- It should be a very fun storyteller to play now.
Izanami 20 Jan, 2022 @ 8:48am 
Serves as a great example of extremism. Played with this ST for about an hour. No option to set frequency. Just spams, and spams, and spams. Pretty much unplayable. But nice to have as comparison for "What not to do".

(Still looking for that perfect ST.)
Kenpa 27 Dec, 2021 @ 4:13pm 
You frighten me as a storyteller, but thumbs up for this accomplishment. It just feels right...
BladeofSharpness 9 Oct, 2021 @ 10:17pm 
Thanks!
WalkingProblem  [author] 9 Oct, 2021 @ 7:33am 
Rimworld 1.3 version is now out!

WalkingProblem, the Happening Storyteller 5.1

I actually had this in my game for a long long time (one of the earliest updated mod)... I forgot to upload it onto steam~ LOL
WalkingProblem  [author] 9 Oct, 2021 @ 7:30am 
@BladeofSharpness - gawd... I forgot to update this mod!? =x
BladeofSharpness 9 Sep, 2021 @ 7:46am 
Any chance for a 1.3 update?
WalkingProblem  [author] 30 Jul, 2021 @ 6:16am 
@PremierVader - I have actually. http://twitch.tv/walkingproblem

Nobody watches though when I doing my modding for most cases. LOL

Next time I try again.
PremierVader 30 Jul, 2021 @ 3:28am 
Hey there! I will go subscribe now. I also highly recommend getting a Twitch up and going or doing live streams on Youtube itself where you just stream working on mods or playing Rimworld with your mods. Many people including me like to watch this stuff in our free time. It may get you more viewers in the long term as well. Dont forget to get the right keywords down in the title/description of your videos as well as an interesting display picture for each video for maximum impact! Good luck to you!
WalkingProblem  [author] 29 Jul, 2021 @ 3:05pm 
So with the launch of the smurf mod, I gonna divert my resources and time on other stuffs and my professional work until funding raising targets are met.

I will also create rimworld related youtube content - probably a lot to do with the mods I created on my walkingproblem studio youtube channel. (please subscribe here: https://www.youtube.com/channel/UCgUW0Ls2wbY8h79pV9xnMjw )

Subscriber Targets
~ 100 to allow me to have a custom youtube channel ID
~ 1000 to allow me to monetise the youtube channel.

My aim is 1000 subscribers, so that my content will allow me to earn advertising dollars - which in term will allow me to spend more time on modding.This is actually the best thing to help me help you get more of my mods updated and created!
PremierVader 3 Jul, 2021 @ 5:21am 
Ok I dont know why but on Rimpy mod manager this mod simply does NOT show up as 1.2 compatible (even the name still says 1.1). Any idea what the issue is? I will try redownloading the mod now.
PremierVader 1 Jul, 2021 @ 4:30pm 
Hey man I recommend you ask other modders how to implement the feature in the mod for changing level on intensity! Great mod otherwise.
Mc_Dyno 1 Jul, 2021 @ 3:11pm 
Warning for people who haven't downloaded this mod, get ready for sieges before the first day is over. 0/10 literally unplayable unless you are a masochist, shit happens way too frequently.
WalkingProblem  [author] 25 Jun, 2021 @ 5:09am 
- Updated to RimWorld 1.2
- Rebuilt from scratch to ensure that it is chaotic enough, playable and survivable

---

@Warkings Enjoyer - Yes. This new version will increase quest frequency.

---

I would urge everyone who love my mods to become a patron - so that I can continue to work intensively on updating mods and creating new mods! If not, I cannot promise I will be able to update promptly and will be heavily delayed as I have to prioritise work that can feed my family and pay my bills.

http://patreon.com/walkingproblem
TheK0tYaRa 19 Jul, 2020 @ 8:01pm 
I've remembered "the office" show because of the description's end, you made my day. Hopefully you will make my game as well =)
Video Games Exist 6 Jun, 2020 @ 9:30pm 
Does this storyteller increase quest frequency? If not, I think a massively increased quest rate would make life with this storyteller extra extra happening
BeyondFubar 4 May, 2020 @ 8:13am 
Wasn't sure about this mod, but then I saw kittens and unicorns and rainbows. I'll try this out.
WalkingProblem  [author] 15 Apr, 2020 @ 3:51am 
@dumbledoreisreallygay - erm.... yeah... like a lot a lot of drugs....
Latex Santa 17 Mar, 2020 @ 8:35am 
@WalkingProblem Sooo, basically Randy Random on drugs? Excellent.
WalkingProblem  [author] 15 Mar, 2020 @ 5:54am 
@Leri-Weill [FRA] - Looks like the storyteller worked correctly.

LMAO~

If I put the storyteller on rough or medium will there be less events ? <--- the only way to know is to try~

Think of it like: Rimworld on Arcade mode~ haha
Leri-Weill [FRA] 14 Mar, 2020 @ 2:47am 
Hey so I tested your storyteller on the hardest difficulty. Are we supposed to get spammed constantly by events ? My pawns didn't even have the time to land that there was already a meteorite shower and an eclipse. In a few hours I had two mad animals, two wanderers who joined, 6 or 7 cargo pods, 4 meteorites, + modded events like space battles, trade fairs, trasport pod crash, and it's cool but it's wayyyyy too much :D
If I put the storyteller on rough or medium will there be less events ?
WalkingProblem  [author] 12 Mar, 2020 @ 1:21pm 
Thanks for loving!!!

Share this storyteller around! More people need to know of this Storyteller!
Leri-Weill [FRA] 9 Mar, 2020 @ 3:35pm 
This is great!! I love having stuff happening all the time B-)
WalkingProblem  [author] 9 Mar, 2020 @ 1:52pm 
@Leri-Weill [FRA] - All events! =P
Leri-Weill [FRA] 9 Mar, 2020 @ 12:48pm 
Hey, does your mod make every event more frequent, or only the vanilla ones ? :)
WalkingProblem  [author] 9 Mar, 2020 @ 12:38pm 
@AshleyWest21 - THANKS! HAVE FUN!!!
Video Games Exist 7 Mar, 2020 @ 5:10pm 
Very interesting storyteller. I rate it happening out of happening
WalkingProblem  [author] 7 Mar, 2020 @ 7:56am 
Itty Bitty Rocket Kitty ♡ - Woo!! Have fun!
Stormtail 6 Mar, 2020 @ 3:34pm 
And my favourite storyteller is back. Time for chaos again :D!
WalkingProblem  [author] 5 Mar, 2020 @ 12:22pm 
@Bonekilla - Thanks! Have fun!
Bonekilla 5 Mar, 2020 @ 8:57am 
omg thx you! happy b-day!!
WalkingProblem  [author] 5 Mar, 2020 @ 8:45am 
I have released the 1.1 version of the Happening Storyteller mod to celebrate my birthday! =D
Bonekilla 29 Feb, 2020 @ 2:44pm 
hope it get a update for 1.1 =D
mashtong54 29 Nov, 2019 @ 12:11pm 
it takes a like bettwen 5-30 days for the new story teller that you change in games opion menu to kick in so just wait like 5 days and if it didn't kick in then wait up to 25 more days depending how far the new story teller to read your factions infomation to kick in with the new storytellers event stile the more the extrime the longer the new story teller takes to replace the old one
DreamFree 8 Mar, 2019 @ 3:16am 
this mod gives you NO REST, it tests your adaptablity and skillzz and shows you what UNPREDICTABLITYYYY meanzz
WalkingProblem  [author] 4 Feb, 2019 @ 10:57am 
@GARlock - I'm so confused....

But thanks for the intro of the mod. =}
GARlock 31 Jan, 2019 @ 10:10pm 
@walkingproblem
@Fuck this game, and fuck you too
There's a mod called "[KV] In-game definitions editor" that allows you to modify elements in game like gun damage. You can also modify story tellers. I'm still tinkering with it but so far it looks like you can edit how much "happening" you want. Hope this helps.
WalkingProblem  [author] 27 Jan, 2019 @ 1:34am 
@brehmluke - Yeap. Its "normal".


=}
brehmluke 25 Jan, 2019 @ 9:38pm 
Any known conflicts? I'm getting events at a crazy fast rate. If I'm on 3x speed I get an event every few seconds. Is that normal?
WalkingProblem  [author] 20 Jan, 2019 @ 9:58am 
@Tamtoe tomato - hope you enjoy it~
NUT 17 Jan, 2019 @ 10:32am 
this mod is really cool i was looking for a wihle a mod that populates the world and see how long i can survive with dev mode and i found it thanks
WalkingProblem  [author] 15 Dec, 2018 @ 8:12am 
@Fuck this game, and fuck you too - hmm... its actually not possible at the moment, because option is c#; but the events frequency is set in xml.... I will think about it...

@Kasarian - impossible. You better check who is your storyteller in the game option again.
Kasarian 14 Dec, 2018 @ 2:11pm 
So... does this storyteller work at all? Cause It's been bout 2 days andnothing popped...
@WalkingProblem maybe add some sort of option to change the frequency of events so you can dial it in to how "happening" you want the world to be?
WalkingProblem  [author] 25 Oct, 2018 @ 7:31am 
@Fuck this game, and fuck you too - Any recommendations? Me tone it down a little?

I havent really balanced this mod for B19/1.0 much... because the mod is rebuilt from scratch due to incredible amount of changes.

I don't feel I spent enough time to balance it yet...
Everytime I enable this storyteller I get like 3-4 raids within two minutes. I feel like this is the equivalent of the hurricane/alien from sim city. Great way to destroy your colony.
Mad Derp Packer 20 Oct, 2018 @ 6:22am 
I have been waiting! YUUUUUUS! :steamhappy: