Killing Floor 2

Killing Floor 2

Ghost Lake
33 Comments
sebul 19 Nov, 2019 @ 2:35am 
meh
Ziggurat-06 4 Apr, 2019 @ 10:53am 
This is great but I wish this map was bigger. It's too simple
HVZuku 4 Aug, 2018 @ 12:38pm 
that shadow creeped me out, nice job
Sraigius 17 Mar, 2018 @ 9:47am 
Aight :47_thumb_up:
Tonny  [author] 17 Mar, 2018 @ 9:43am 
the wall of blood, fire, explosive grenade.
Sraigius 17 Mar, 2018 @ 9:41am 
And judging from your silent confirmation i suppose that you won't tell how to acquire it. Figures :hoxton:
Tonny  [author] 17 Mar, 2018 @ 9:38am 
Yes you can, no tricks.
Sraigius 17 Mar, 2018 @ 9:33am 
Tonny
Yeah, of course it can be picked up (with ghost mode-noclip, for example), but can it be acquired by legitimate ways? Without turning on cheats?
Tonny  [author] 17 Mar, 2018 @ 8:57am 
the railgun can be grabbed
Sraigius 17 Mar, 2018 @ 4:32am 
Yup, just tested this on a long game as sharpshooter (solo).
At first I was wondering "Why would you place such a big building on a rather small map like that, and the only interior that you can enter is only a short hallway to reach the trader pod?", but then after wave 3 the thick-ass fog kicked in, and well, zeds ran in and funni skrim :hoxton:
Such a big house that cannot be entered and explored properly, feels like some dark and sinister things happened in it.
Maybe the visibility from the fog is way too restrained, a one or two in-game meters of extra visibility during the fog sequence would just do the trick for the better...
And can someone from creators tell me, is there any possible way to acquire that fine Railgun that is sitting next to the skinless corpse in the short hallway, behind the barricades? Or is it just there as an unreachable teaser? :hoxton:
The verdict? Me likey alot :47_thumb_up::steamhappy:
Sraigius 17 Mar, 2018 @ 1:11am 
Holy shit, imma take this beauty map for a test today :steamhappy:
Not a Beaver 16 Mar, 2018 @ 10:42am 
Added deathtrigger on that foodstand to punish the cheesers? *slow clap*
dalek 2 Mar, 2018 @ 11:06pm 
oh alright I was just wondering , thanks for responding man and very nice map man.
★ 7 0 Я 0 ★  [author] 2 Mar, 2018 @ 10:41pm 
The fog start after wave 4
dalek 2 Mar, 2018 @ 4:25pm 
just wondered but has the fog been done away with , really liked that to the map just wondered , if its just for updating or if it messed up fps , I understand just noticed the pictures changed .
★ 7 0 Я 0 ★  [author] 21 Feb, 2018 @ 9:37am 
Silent hill
Glueg 21 Feb, 2018 @ 7:26am 
was this based off that book made by the lovecraftian dude
★ 7 0 Я 0 ★  [author] 19 Feb, 2018 @ 5:55pm 
just the starting waves, later the ashes appear
DukeNukem1991 19 Feb, 2018 @ 5:53pm 
I played the map but the falling ash particles in the air are gone. Wasn't there supposed to be the ambience in the air?
★ 7 0 Я 0 ★  [author] 16 Feb, 2018 @ 9:09pm 
Hi! tonny updated the map the past day, so some bug where fixed. And i asked to him if have plans to extends, and is working in other proyect similar but 100% better. :Horzine:
Frostbite* 14 Feb, 2018 @ 6:04pm 
had play on it earler the map still has collison issuse at the rocks near the house,they get stuck:(,also near the waterfront the gates there has no collison and the zeds walk throught the gates ,cull your emmitters i run a 980ti and was getting frames drops at certain areas near the entrance as u go up the stairs near the bottom traders overall it was pretty good it has much potential if it was optimized more^^ in the areas i mentioned
Encina[LP] 13 Feb, 2018 @ 6:09pm 
:cupup::Fleshpound:
Macross ✔ 13 Feb, 2018 @ 5:44pm 
Felicitaciones x el gran trabajo!!!:youtried::youtried:
Mikan 13 Feb, 2018 @ 12:59am 
Brother I love it. I hope you'll expand upon it more or create other maps like it.
Jei T 12 Feb, 2018 @ 10:20pm 
great map on an amazingly tiny storage space budget

roof spawned sniper-husks suck though
oldmidget 8 Feb, 2018 @ 9:38pm 
do you think you will expand on the inside of the mansion?
dubby kinster 8 Feb, 2018 @ 8:39pm 
primer mapa que veo de vos cachetes
★ 7 0 Я 0 ★  [author] 8 Feb, 2018 @ 11:20am 
Fixed spawn in the roof
Pokerman 8 Feb, 2018 @ 3:03am 
Stress Prowler 7 Feb, 2018 @ 11:53pm 
ya lo probamos lastima el bug del techo pero todo lo demas exquisito :rockon:
dragon808tr 7 Feb, 2018 @ 6:04pm 
A haunted mansion map? About time!
Stress Prowler 7 Feb, 2018 @ 2:49pm 
tremendo