Counter-Strike 2

Counter-Strike 2

Coquina (Greybox 2018)
3 Comments
Ackerman 25 Mar, 2022 @ 6:13am 
good
tubbie  [author] 23 Feb, 2018 @ 5:44pm 
Thanks for the feedback! I extended the bomb zone on both sites to include more of the surrounding area. I also reworked the cover on B a bit to give Ts some better afterplant spots, but I decided to leave the design of A relatively untouched, as Ts already have control of the upper balcony area which should be sufficient for an A hold. I'll have to test the layout more to find out if the changes have helped.
WumboTheElephant 23 Feb, 2018 @ 6:42am 
Great map! The layout works quite well, and is quite simple, flowing well for combat. The bomb_target entities are a bit tightly clad to the actual target brushes. I also feel like the areas surrounding the bombsites need a bit of development, as it can be annoying to defend the planted bomb as Terrorists, since there's no good places to dig in that are flawed enough to keep you on edge and really add that exhilirating feeling of defense.