Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVITAS Resources
442 Comments
pingola bilau 9 Jul @ 9:34am 
not working with resourceful 2 for me. giving graphic bugs
pingola bilau 8 Jul @ 4:18am 
does this work with resourceful 2?
Kharos 28 May @ 4:55pm 
I went through every file trying to delete the maple trying to make it place nice with resourceful2...
And then saw the statement with the comment inside the sql file that says to just let r2 override that one. whatever im keeping my changes xD. thanks for the mod!
HMS Perseus 26 Mar @ 1:43am 
Hope that if technology allows, we can add strategic resources for rubber plantation improvement.
sashaeconomic 24 Mar @ 9:27am 
work with monopolicies?
SerjExMachina 27 Oct, 2024 @ 9:21am 
ty very much, gonna play it now :)
Sailor Cat  [author] 27 Oct, 2024 @ 7:52am 
Steam comments aren't a good indication of whether something works. But it works.
SerjExMachina 27 Oct, 2024 @ 6:23am 
this mod works or no? wpmaura (below) stated it causes crash
wpmaura 11 Oct, 2024 @ 11:45am 
not sure why but this mod causes my game to crash
Justin 19 Aug, 2024 @ 1:11am 
thanks for uploading
The Complex 11 Aug, 2024 @ 11:39am 
Seeing some odd interaction with JNR's Wetlands mod. Where Peat is showing up as Penguins:
https://cleanlan.net/Complex/Peat.png
Also seeing Penguins show up as Pomegranates alongside other Penguins that is showing as Penguins: https://cleanlan.net/Complex/Penguins.png
Sailor Cat  [author] 16 Mar, 2024 @ 8:08am 
It only adds to the pool of available resources from which the game can choose.
itamariuser100 16 Mar, 2024 @ 6:08am 
Does this make maps have more resources on average? Or is it balanced with the vanilla resources?
Bamse 19 Feb, 2024 @ 4:47am 
@austindlange That's no bug. Penguins are found in other places outside arctic areas IRL. Even in tropical climate.
aieeegrunt 2 Feb, 2024 @ 7:45am 
OK the flocks of penguins covering the plains is amusing enough I’m putting up with this bug

I’m picturing them somehow filling the evolutionary niche of Bison, and vast hordes waddling along
PhazezGova 23 Jan, 2024 @ 11:47pm 
@Castellan of sea: These two mods are not compatible with each other: Resourceful 2 and Sukritact's Oceans
JotaroFinger 18 Jan, 2024 @ 12:32am 
The chicken did not cross the road
YU=OO 7 Jan, 2024 @ 5:53am 
向游戏中添加新资源。此外,这个mod将不断更新更多的资源!
完全兼容聚集风暴,企业和垄断模式,以及所有资源模式!
Sailor Cat  [author] 25 Dec, 2023 @ 2:19pm 
Why did the chicken cross the road
Kokorocodon 25 Dec, 2023 @ 7:16am 
Why are the penguins in a pasture?
Castellan of sea 19 Oct, 2023 @ 6:33am 
Does anyone know which of this 3 resources mod (Civitas resources, Resourceful 2, Sukritact's oceans) is incompatible with city lights?
AndySafik 17 Sep, 2023 @ 4:15pm 
Polish translation is available here
wy3814654 12 May, 2023 @ 8:26am 
向游戏添加新资源。此外,这个模组将不断更新更多资源!

完全兼容收集风暴,公司和垄断模式,以及所有资源模组!

营地
企鹅(豪华): +1 科学

矿山
蛋白石(豪华): +3 金币

种植园
枫树(豪华): +1 金币, +1 食物
纸莎草纸(豪华): +1 科学
李子(豪华): +1 文化, +1 食物
石榴(豪华): +1 信仰, +1 食物

兼容性
兴衰+风暴聚集
宗教展开
真正丰富的资源
苏克里塔克特的资源
足智多谋和足智多谋 2 注意:如果此模组与足智多谋或足智多谋 2 一起使用,则它已被设置,以便我们的 Maple 将被删除。
黄金资源
详细世界
伊南普
此外,这些新资源都与适当的基础游戏能力、万神殿等配合使用。

学分

概念与设计 p0kiehl, thecrazyscotsman, SailorCat, SeelingCat, ChimpanG,
代码 p0kiehl
资产和纹理 p0kiehl
偶像 p0kiehl, thecrazyscotsman, ChimpanG
Circle 31 Mar, 2023 @ 8:53am 
Still works.
That_ELM 14 Feb, 2023 @ 7:23pm 
Does this work with Sukritact's Ocean's mod?
MSRComputing 10 Feb, 2023 @ 12:09pm 
Why not? Clearly they're in different environments. Alot of people just automatically think they're in super cold areas. (most are) but not all species. Great Mod btw
The Manic 8 Ball 21 Jan, 2023 @ 2:31pm 
I don't really like penguins spawning anywhere on the map, just doesn't feel right. Otherwise good mod.
James III, Vampire Killer 2K1 14 Nov, 2022 @ 2:46pm 
How can i disable certain resources?
Shuhrat 27 Sep, 2022 @ 1:04am 
It seems to me that the game lacks some resources.
Such as:
- Coconuts
- Mango
- Pineapple
- Beans
- Turquoise
- Roses
- Chicken
- Clay
- Sunflower
- Rhinoceros
- Walrus
The question of the "useful value" of resources can be discussed.
Shuhrat 26 Sep, 2022 @ 8:49am 
Dear authors of this beautiful mod.
Are you planning to add new resources?
IndieForger 11 Aug, 2022 @ 1:58pm 
Ok... Thank you. It makes sense now.
p0kiehl  [author] 11 Aug, 2022 @ 12:56pm 
Papyrus is a luxury resource, not a feature. This mod only adds resources. You cannot remove luxury resources.
IndieForger 11 Aug, 2022 @ 12:06pm 
Is it normal or a bug I can not remove papyrus feature?
p0kiehl  [author] 27 Apr, 2022 @ 5:34am 
This mod already has that. You don’t need to do anything
Grêy 26 Apr, 2022 @ 9:13pm 
@Celecis i don't know specifics but you can create a sort of if then logic where if mod present then remove maple or don't add it to begin with. i believe there is a tutorial around mod dependencies if that's why you're asking. If you open the mod in the dev kit, you can check there.
Celecis 10 Apr, 2022 @ 8:26am 
"Resourceful and Resourceful 2 Note: If this mod is used with Resourceful or Resourceful 2, then it has been set up so that our Maple will be deleted."
Ok, how?
H.Humpel 26 Jan, 2022 @ 2:38pm 
Hi p0kiehl,
your mod has been translated into German by Stevie and the translation is now part of the Civilization VI Mods - German translations mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
Mute 14 Jan, 2022 @ 1:50am 
Any chance of a fix for the missing monopolies&corporations icons for the 2D view? I pretty much only play that way and the <MISSING GRAPHIC> tiles are pretty jarring.
p0kiehl  [author] 9 Jan, 2022 @ 4:10pm 
The AI treats modded resources the same as any other resource. There's no difference in their behavior
たらんたど 9 Jan, 2022 @ 11:33am 
it seems the AI doesn't improve these new resources. what to do??
SLG 28 Nov, 2021 @ 8:18pm 
Thanks. I am going to start a game now.
p0kiehl  [author] 28 Nov, 2021 @ 6:38pm 
@SLGray - Yes, it is
SLG 28 Nov, 2021 @ 5:31pm 
Is it compatiblity to Latin American Resources?
gigafrosty 6 Nov, 2021 @ 7:24am 
Got it, thank you
p0kiehl  [author] 2 Nov, 2021 @ 6:31am 
Nope. Resources are placed on the map at the time of map generation, before you hit "play." Only works on a new game.
gigafrosty 2 Nov, 2021 @ 3:53am 
Does this mod work on saved games? I have the mod enabled with <AffectsSavedGames>0</AffectsSavedGames> and none of the resources appear.
BuffaloError 16 Aug, 2021 @ 10:25am 
No probs! Wasn't quite worthy of a bug report I didn't think. The mod is definitely one of my favorites
p0kiehl  [author] 14 Aug, 2021 @ 5:25pm 
@BuffaloError - Thanks for the comment. I've updated the mod with support for the Hacienda fence graphics.
Mr. Muffin MAn 14 Aug, 2021 @ 11:10am 
I really like your mod, but I am getting penguins in places that do not make any sense, like way in land or on desserts or both. Is there a way to change how the penguins spawn?