Portal 2

Portal 2

The V3Ryan Test - Part 1
89 Comments
Vroooooom 3 Mar, 2022 @ 4:45am 
Okaay, so before the glass panel slides up there is more then enough to time to walk to the door after the lightbridge turns off. long story short: it dropped me into the void under the panel floor XD
portalfan 21 Jul, 2020 @ 8:29pm 
oh thank you.
Anachronistic ALLOS  [author] 21 Jul, 2020 @ 8:27pm 
A button won't work if the power is off.
portalfan 21 Jul, 2020 @ 5:40pm 
i can't get into the test chamber
Petutski 21 Nov, 2018 @ 1:52pm 
Very nice map. Lots of doors and exits! Nice and logical. Thanks!
𝔞𝔩𝔭𝔶 25 Dec, 2017 @ 12:55pm 
that was the best map
Anachronistic ALLOS  [author] 23 Dec, 2017 @ 3:23am 
You must be new. Every now and then when Valve updates a game, they also break something else in the game. If you've been in the caverns of Old Aperture recently, you may have seen some shiny rocks that are no longer rendering properly. Valve broke that.
Albanian 23 Dec, 2017 @ 12:54am 
How Valve broke Publishing Tool?!
Anachronistic ALLOS  [author] 21 Dec, 2017 @ 7:36am 
Valve. They break everything now and then.
Albanian 21 Dec, 2017 @ 5:43am 
Shoot! Publishing Tool is broken. Who's broke it?
Anachronistic ALLOS  [author] 20 Dec, 2017 @ 2:42pm 
Because my Publishing Tool, the file that lets you publish Portal 2 maps made manually in Hammer, is broken. And any fixes have a chance of putting me metric ton of custom files for the game at risk. I've stated this multiple times before in other comments sections on my maps.
Albanian 20 Dec, 2017 @ 7:07am 
Why?
Anachronistic ALLOS  [author] 13 Dec, 2017 @ 11:49pm 
No, there's not really a point.

Also, I can't make any more Portal 2 maps anyways.
Albanian 13 Dec, 2017 @ 10:14pm 
Can you please remaster the V3Ryan test and name it "Amazing Adventures of V3Ryan"?
Derek 11 Oct, 2016 @ 12:47am 
Just want to say that in the first room where the walls are falling. Be careful not to walk to quickly towards the door. The floor drops with you in it.
Anachronistic ALLOS  [author] 10 Oct, 2016 @ 3:06pm 
You know, when you comment, there's a little bit of blue text to the left of the Post Comment button that says "Formatting help". Try clicking that.
Anachronistic ALLOS  [author] 27 Oct, 2015 @ 7:05pm 
This is not good in the slightest. But I will answer any questions you have about it.
Warkin Iskander Volselli 27 Oct, 2015 @ 6:56pm 
Dude! This is sick!, Can i get a tutorial on some of the stuff you did?
Anachronistic ALLOS  [author] 26 Jun, 2015 @ 2:26am 
The test themselves hold no value, as they are just slightly modified versions of some Portal 1 and 2 tests. Bad ones, at that. Some modifications only visual. By all means, you could rate this map a -1/10 (Not quite a 7.8/10 Too much water, mind you) and I would agree.
40ozKilla 25 Jun, 2015 @ 7:57pm 
I wasn't holding back at all. That's how I felt about it. I didn't think it was complete Garbage. If a map has decent puzzles then I'll like it. I can live with bad visuals but not bad puzzles.
Anachronistic ALLOS  [author] 18 Jun, 2015 @ 2:09am 
The map is a piece of garbage, no need to hold back your opinion.
40ozKilla 17 Jun, 2015 @ 10:08pm 
The detail of the story portion of the map was lacking. The actually puzzles themselves were pretty decent. I managed to get stuck in the floor 30 secs into the map. I also got stuck again in the room with the companion cube, you can portal the ceiling in there, not sure if intended because I couldnt find a way out. Map is lacking quality control and details big time but I'll give it a thumbs up for the puzzles alone.
Anachronistic ALLOS  [author] 20 Mar, 2015 @ 2:39pm 
"To mush creppy"
I have no clue what that is supposed to mean, but I think I have a pretty good idea of what you were trying to get across with your horrendous spelling and grammar.

This map is two years old now, so I couldn't care less of your dissent towards it. You should learn to withhold such opinions if the map in question is more than a year old, no matter the genre or the creator.
My Cow 20 Mar, 2015 @ 11:00am 
To mush creppy
Anachronistic ALLOS  [author] 3 Jan, 2015 @ 2:41pm 
Yes, we get the point that the map has issues. If you'd stop rushing forward at every chance you got and avoided things that were clearly not meant to be traversed, then that would not have happened.

Think before you leap, as they say.
boyo 3 Jan, 2015 @ 10:04am 
Hey everyone be careful in the very first room (where you get the Portal gun) don't go standing near the door when GLaDOS raises a wall. Stay by the place where you found the device. ("Let me get that for you.")
I rushed to the door when the light bridge got deactivated and ... ended up straight in the layout of the room. T'was all glitchy and stuff. I had to restart.
oh and the room where there's a drawing of Chell and a Companion Cube ? Don't venture here either. Got to start again. Couldn't get out (no portable surface at reach and the door didn't open).
Sam 27 Dec, 2014 @ 6:49pm 
Best Map Ever 10/10
Petutski 11 Nov, 2014 @ 1:57pm 
Extremely creative map! Chalenging and fun! The requirement to laser the dead turrets, however.... I don't know... lol
mikemoody 17 Sep, 2014 @ 8:58am 
Nice work on this map and great puzzle. Having to jump down and get the last cube was just super. I had to scratch my head a little. Thanks for the good time I had. Thumbs Up....
Anachronistic ALLOS  [author] 17 Jul, 2014 @ 8:34pm 
What business do you have telling people to change their icons? Mind you, I AM that person, and I DID change my icon. But not because you told me to. Because, what does it matter to you? Just because I had a marshmallow equine for icon doesn't mean you should be bothered. It's not gonna kill you seeing it, and if you have a problem with the show, then you're the problem. It's a completely legitimate cartoon, and better than a lot of the rubbish that's airing these days.
Fatmeatball 17 Jul, 2014 @ 12:44pm 
no i was talking to the person who published it. he has a MLP pic.
Anachronistic ALLOS  [author] 16 Jul, 2014 @ 4:11pm 
Oi, you got a problem with my face?
Fatmeatball 16 Jul, 2014 @ 2:37pm 
would you bother changing your picture?
Anachronistic ALLOS  [author] 13 Jul, 2014 @ 9:58pm 
Oi, do you not see the collection in between the description and the subscribe button?!
Slightly lighter grey bar, says The V3Ryan Test .
Simonisthenameofmycat 13 Jul, 2014 @ 7:18pm 
great map wheres part 2
Emil 13 May, 2014 @ 9:07am 
Cool map:p2aperture:
The Sojourner 19 Oct, 2013 @ 5:00pm 
Yeah, I got trapped there too. Better make the ceiling non-portalable there.

Surprisingly good overall.
guy612006 12 Sep, 2013 @ 7:28pm 
that was awesome, curiosity got the best on me though and i stuck in the cage where the pic of chell sleeping is, can get in but not out. great fun
Anachronistic ALLOS  [author] 29 Jul, 2013 @ 5:31pm 
You aren't making sense. Please speak English.
76561198051046610 29 Jul, 2013 @ 7:33am 
Type a link about Super 8.
You need to have a known item.
http://store.steampowered.com
Best tests
BEEMOD tests [store.setampowered.com]
Those links require a thing. What are you doing on the top?
Anachronistic ALLOS  [author] 23 Jul, 2013 @ 11:38am 
It's either a cameo appearance or an easter egg. Your choice.
76561198051046610 23 Jul, 2013 @ 8:25am 
Why do they see Wheatley in chamber 03?
Anachronistic ALLOS  [author] 15 Jul, 2013 @ 4:06pm 
Pt. 1 has various Rattmann dens, one of which has a secret for a specific person. Pt. 2 has a devilishly hidden room, and the non-glossy water is not deadly.
76561198051046610 15 Jul, 2013 @ 3:49pm 
Which secrets can you find in Portal 2 on V3Ryan and V2Ryan?
Maybe I found lots of secrets in the whole game.
Is the goo on Test chamber 8 in V2Ryan a hazard or safe water?
Anachronistic ALLOS  [author] 1 Jun, 2013 @ 11:09am 
There was actually supposed to be an invisible brush that stopped the player from attempting to cross, but for whatever reason it wouldn't work when I wanted to. But that sounds like a good idea. I'll get to that eventually.
Epsilon 1 Jun, 2013 @ 9:02am 
After I fall down the pit I knew why there was the light bridge and the glass wall. I only want to mention that it doesn't work in a proper way because it has not hinder me to get on the wrong side. Maybe you should place the light bridge a step before the glass wall and raise the later one before the bridge dissolves.
Anachronistic ALLOS  [author] 30 May, 2013 @ 3:41pm 
Well, for that first bug, there's a reason why I have the light bridge and glass wall there. To keep the player away for when the floor opens. - As for that second bug, well, you just got unlucky because it's never happened to me in the many,many times I ran this map.
Epsilon 30 May, 2013 @ 1:06pm 
I want to report two bugs. The first one is in the first chamber with the glass wall. In my first trial I hit a bad timing and collided with the light bridge in that moment when it dissolves. So I reached the other side of the glass wall and dropped into endless nothing.
The second bug is in the chamber where you have to ignite the turrets. I did so but no cube came out of the tube. It was open for a short while but the cube was jamed inside. (Maybe you already refer to that bug in your current bugs description, so it may be that it isn't new to you.)
Anachronistic ALLOS  [author] 1 May, 2013 @ 9:10pm 
It's a small bug that usually resolves itself within a couple of seconds. It's the chair.
li'lsmartGeek 19 Apr, 2013 @ 2:40pm 
or any glass breakable.