Overgrowth

Overgrowth

Ratcity
26 Comments
Ubermorgen  [author] 5 Oct, 2024 @ 2:21am 
@Ozzy: Sure, you can use or edit it however you want. Would be nice if you include a link to the original mod somewhere in your new mod's description though.
Turner 4 Oct, 2024 @ 9:29pm 
Am I allowed to use "Rat City" for my campaign? Thank you
Paradox 15 Sep, 2020 @ 8:08am 
can you help me? Whenever i load the map my game crashes and closes . Is there anything i can do?:steamsad:
Ubermorgen  [author] 4 Jul, 2020 @ 5:05am 
@Baron Jack: Haven't modded anything for Overgrowth in years. Is there a new system for check points now?
Baron Jack 4 Jul, 2020 @ 4:45am 
check points pls
Brrib 14 Jul, 2018 @ 9:54am 
Rat city b*tch!
Rat-rat city b*tch!
Ubermorgen  [author] 8 Feb, 2018 @ 3:07am 
@estan.bazenov: I am not quite sure what you mean by that. The map was once erode plateau and I have uploaded it to wolfire forums and SUMLauncher a few years ago.
samkagerou 8 Feb, 2018 @ 3:01am 
This is a City voltagesys! I know this old map!
Ubermorgen  [author] 6 Feb, 2018 @ 11:56pm 
@Maso25: When I originally created this map a few years back, I had to delete many enemies and some objects because it would be really heavy on performance. With all the new updates since then I could probably add some enemies again, thanks for your feedback.
Twitch.tv/masoskaa 6 Feb, 2018 @ 9:13pm 
shit not a nuf guys to kill
i spent an hour just trying to find some one shit lvl
Ubermorgen  [author] 5 Feb, 2018 @ 12:08am 
The hideout was overrun by the rats and they left someone behind to clean up basically. I forgot to make them rats though, they have the same team.
FREE PALESTINE 9/11 4 Feb, 2018 @ 10:05pm 
Pretty cool but everyone in the "hideout" killed me on sight. I was expecting it to be an allied hideout or something
Bakyn 3 Feb, 2018 @ 4:33pm 
Wow, you made another fantastic level. It was great to navigate through the city trying to sneak up on eveyone. And for once I didn't have the issue of bouncing off ledges instead of grabbing them that I encounter on most custom maps. The only issue I had was finding the last couple of guys on the map because I forgot where I had and hadn't been. Real outstanding map though!
CyberjenicPanda 2 Feb, 2018 @ 7:00pm 
Thank you ^^ and I will, but I wouldnt exactly get your hopes up :/ I'm kinda new to the whole campaigning thing
Ubermorgen  [author] 2 Feb, 2018 @ 4:19am 
@CyberjenicPanda: You can use my map to make your own campaign or edit it however you see fit, just give credit and link to this map in your workshop page and all is good imo. I am really interested in what you will come up with.
CyberjenicPanda 2 Feb, 2018 @ 3:45am 
Hello, I was wondering if I could make a campaign of sorts out of this map? With a different story and characters, but I figured I should ask if youre alright with me using the map and uploading a (probably shitty) campaigned version of it. The campaign probably wont be too dense and so I'm not entirely sure how much would be added and its totally fine if you dont want me use your map for xyz reason (really it doesnt even have to be anything, it is your map after all). I really dont want to tread on any toes here so its cool if you dont want me to.
Ubermorgen  [author] 1 Feb, 2018 @ 1:44am 
You need to enable "steelraven weapon pack"! The map won't load otherwise.
Platonic_Plague 31 Jan, 2018 @ 12:37pm 
Does not work for me. Brings up a fatal error and crashes the game. Even when this is the only mod I'm using, which sucks because I really wanted to try this one out. Oh well, try again next time.
AshRoze 29 Jan, 2018 @ 7:05pm 
i know that feeling
Ubermorgen  [author] 29 Jan, 2018 @ 4:17pm 
@Oakguy
Thanks man! I have also noticed some things I did not like while playing but for now I am glad that the map is up and running.
AshRoze 29 Jan, 2018 @ 11:48am 
Could use some optimizations but this is a pretty cool map
AshRoze 29 Jan, 2018 @ 9:30am 
no problem
Ubermorgen  [author] 29 Jan, 2018 @ 9:26am 
Done and uploaded. I was wondering why it would generate a new nav mesh every time I'd load the map.
thanks
AshRoze 29 Jan, 2018 @ 6:51am 
Dearest Roy,
In the editor for your map on the top bar, go to:
setting-->debug and find "Disable Auto Navmesh Regen"
that should Cut a big chunk out of the loading time.
With love, ~Oakguy
Ubermorgen  [author] 28 Jan, 2018 @ 6:47pm 
I am glad you like it :)
Took me quite a while to assemble
Mettle Meek 28 Jan, 2018 @ 2:07pm 
This is really cool.