Total War: WARHAMMER II

Total War: WARHAMMER II

Nehekhara Rises
31 Comments
King Tico 13 Jan, 2021 @ 6:17pm 
is this compatable with tomb kings expanded
Blinks 3 Dec, 2020 @ 7:01am 
Update pls?
Gejnor  [author] 3 Feb, 2020 @ 9:50pm 
Seems like you have an older version, try and delete the pack file from your data folder and then launch the official launcher to have it update it for you.
Billzelbubz 3 Feb, 2020 @ 3:35pm 
the blessing of asaph and herald changes are not there but the rally and others are, any ideas?
Gejnor  [author] 15 Dec, 2019 @ 8:08pm 
The newest picture shows one change, and though it cannot be seen the Khemri Banner also gives Hawkish Precision to Sepulcher Stalkers.
Shatilov 15 Dec, 2019 @ 3:52pm 
may I ask what was updated ? I checked the notes, there's nothing.
Gejnor  [author] 15 Dec, 2019 @ 7:08am 
No worries, and aye, figured with it being Map Wide, it does not need to be "Stronger", rather it frees up Khalida from having to stay in the backline constantly. Shes a melee fighter after all!
Agemouk 15 Dec, 2019 @ 4:43am 
Interesting change to True Blessing of Asaph! Thanks for updating.
Word Of Blake 4 May, 2019 @ 7:05am 
thanks
Gejnor  [author] 2 May, 2019 @ 7:15am 
Sorry, it was working, and i was very scared of trying to update it through the new launcher but it seem to work now so here it is.
Word Of Blake 1 May, 2019 @ 2:06pm 
update?
Agemouk 18 Jan, 2019 @ 7:50am 
@Genjnor, many thanks for this mod. Use it almost every TK game!
Gejnor  [author] 11 Nov, 2018 @ 5:12am 
Try it now, its odd vbut the file seems to have reverted but still worked fine for me though it also should've CTD for me as well!
.Dog with a Hat on the Nose. 11 Nov, 2018 @ 12:54am 
Im black screening as well, including just running this mod solo.
Gejnor  [author] 10 Nov, 2018 @ 4:02am 
And im not sure whats happening there, this is the only of m racial overhauls that is actually still working. Tested it right now with only this mod on and it worked..
Chaeden 9 Nov, 2018 @ 6:21pm 
Not sure precisely why but when I turned this on my game got stuck at the black screen before the game fully launches.
Gejnor  [author] 20 Oct, 2018 @ 11:12am 
The duration and the healing amount is not changed from vanilla, and the unupgraded version is supposed to be at ½ value so the upgraded version *should* heal for more.

I'll give it another look when i have some freetime.
reallyhairydave 19 Oct, 2018 @ 10:34am 
Is the upgraded version of Rally supposed to last a shorter amount of time? It seems to heal less
.Dog with a Hat on the Nose. 31 May, 2018 @ 2:44pm 
Can you update this to reflect CA's buff with Realm of Souls?
Gejnor  [author] 8 Feb, 2018 @ 5:35am 
Sorry about the delay in response to this, but i've added the crumbling and disintegration abilities to the summoned ushabti so that they will crumble to dust if your army loses the battle.
Gejnor  [author] 5 Feb, 2018 @ 7:14am 
Huh. I checked that out myself, it did crumble when losing enough morale, that is a weird bug for sure.
Melt Downman 5 Feb, 2018 @ 6:38am 
Hey there, love the mod, just wanted to let you know I had a weird bug where at the end of a battle my summoned Ushabti didn't crumble when the rest of my army shattered and crumbled, and the AI was completely unable to attack them so I went around murdering their entire (victorious) army
Matthias 31 Jan, 2018 @ 2:29pm 
@Gejnor I see thanks for the answer
Gejnor  [author] 31 Jan, 2018 @ 11:11am 
I want to keep them seperate since the restless dead buff is perhaps a bit too strong when combined with the rest of what this mod offers, you can still use both if you so wish however.
Matthias 31 Jan, 2018 @ 10:41am 
@Gejnor can you include your restless dead buff mod into this please?
Epic The Incandescent 28 Jan, 2018 @ 9:12am 
would be nice to get like 200-400 more hitpoints on most units for the TK. They are so fragile otherwise.
Gejnor  [author] 28 Jan, 2018 @ 1:49am 
Pale: Settra has his Tomb Guard booster skill instead, infact every lord has something that uniquely boosts certain units so i feel its a bit unecessary.

However i have boosted Unyielding Will, the upgraded version of My Will Be Done that is Settras and Settras only to give +8 Melee Attack and Defence within his also extended aura, so that should help your Ushabti Woes.

Gyrvendal: Honestly i feel giving Arkhan some bonus stats for his VC units is enough, the VC units do not make sense to add into the techtree as they did not exist back in the "dynasties" that you are uncovering.

I have however started to tie in the ROR units that are unaffected by the bonuses of techs and skills! The Nehekaran Warrior ROR will now gain +22 armour if you get the tech and the redline skill, making them quite a powerful unit! Same with Nehekaran Horsemen ROR, though that is just a melee attack/defence thing.
Ran 27 Jan, 2018 @ 4:09pm 
Any chance you could mod the Arkham VC units so they gets the buffs from techs and normal lord skills (ie treat the hexwraith as if they were horsemen, the gouls as if the were skellies, the bats as if they were carrion, etc) .
ConsiderableFlux 27 Jan, 2018 @ 6:48am 
Excellent mod :) Could you perhaps mod one of Settra's skills, so he also gets the +5 MA and +5 MD for Ushabti units, which all other Tomb Kings has? :) (Except for Khalida, but she gets it for Necropolis Knights and Sepulchral Stalkers instead).
FeralJim 26 Jan, 2018 @ 11:50am 
you are the hero we needed
RIP AND TEAR 26 Jan, 2018 @ 8:06am 
bless you Gejnor