Total War: WARHAMMER II

Total War: WARHAMMER II

Stupidly OP Arkhan the Black, the Liche King
38 Comments
Ulrik H.D  [author] 22 Aug, 2022 @ 4:47am 
Update regarding these mods:
They all got their final update and should be working with TWW2 out its lifetime assuming CA doesn't go back to make changes to TWW2

Will new ones be made for TWW3?

Never say never, but it's unlikely. While I do have some nostalgic feeling to where I started out with modding, there is simply too many individual mods and I can't justify the time spent maintaining them. Even if the mods are basic in nature, the volume is simply overwhelming when it needs to balanced with my studies, something that wasn't an issue when I first started out with these. For this update, RPFM gave me more than 600 errors/warnings that had to be fixed to make the mod compatible with the latest version of the game.

As for all your comments on the mod pages, I got 100+ unread messages so I won't go though and read/reply to them all, if this status update doesn't answer your question, feel free to write another comment.

Hope you guys are enjoying TWW 2 and 3
-Ulrik
Civ_Emperor07 24 Apr, 2021 @ 4:32am 
Seems like Ulrik has abandoned these mods
BananaDasher 2 Jan, 2021 @ 8:21pm 
This requires an update!
Caz 30 Dec, 2020 @ 12:19am 
This one is still causing crashes.
Krieger 16 Nov, 2020 @ 11:56pm 
needs an update, this and a few others just crash to desktop
Legalise Medicinal Nuclear Bombs 13 Oct, 2020 @ 10:49pm 
@Ulrik H.D edit: Game crashes upon startup, regardless of how many other mods are loaded or if any at all.
Legalise Medicinal Nuclear Bombs 13 Oct, 2020 @ 10:48pm 
@Ulrik H.D This, as well as the Settra and Malekith mods are broken. any chance of a fix?
TJS184 30 Jun, 2020 @ 11:10pm 
This and Malekith are broken the others I have are fine
rob 10 Jun, 2020 @ 4:31pm 
Hello again, this does NOT work with the Newest DLC
Any chance for a Fix ??
rob 20 Apr, 2019 @ 10:26am 
Hello, this mod needs to be Updated for the New DLC and patch
it's Outdated
thanks
Ash 1 Feb, 2019 @ 8:33am 
Hi Ulrik, awesome mod!
Could you please make it compatible with SFO?

Many thanks!
young rich 29 Dec, 2018 @ 12:45pm 
update plz
OoMpA LoOmPa 2 Aug, 2018 @ 3:04pm 
@Ulrik H.D Thx dude the mod works now for me
Ulrik H.D  [author] 31 Jul, 2018 @ 3:06pm 
@OoMpA LoOmPa Sounds like a mod conflict, but I have updated the mod which might fix the conflict you have. Please let me know if it works now.
OoMpA LoOmPa 26 Jul, 2018 @ 11:59pm 
why that dont work :/
Ulrik H.D  [author] 8 Mar, 2018 @ 6:07pm 
@jwdunlap Feel free to experiment with my mods as much as you like, more modders can never be a bad thing. Trial and error, and looking at other people's mods are the two most common ways to expand your modding repertoire.

Wulfrik isn't in the game yet so you can't mod him at the moment.
Cleric_McManus 8 Mar, 2018 @ 5:54pm 
@Ulrik Thank you for all of these excellent mods. Are you opposed to others editing one of your mods to play with the stats? I haven't made a mod before, but I hope that editing someone else's work simplifies the matter. Though I should mention, my main interest is in Wulfrik the Wanderer and I didn't see a version for him, perhaps due to the big delay in ME compatibility?
Ashmodath 30 Jan, 2018 @ 10:45am 
it will make this mod more "OP" looking, because without any preview, or mention of the spell, Arkhan seems very underpowered in a comparison to the other LLs
Ulrik H.D  [author] 30 Jan, 2018 @ 10:37am 
@Arkhan the Black I probably should indeed, I'll see if I can do it once I have time.
Ashmodath 30 Jan, 2018 @ 7:19am 
@Ulrik H.D, just a suggestion, but you may want to post a preview of Arkhan's bound spell.
Ashmodath 25 Jan, 2018 @ 3:44pm 
I just tested the spell...

it's amazing
Ulrik H.D  [author] 25 Jan, 2018 @ 3:39pm 
@Arkhan the Black The spell works like net of amyntok + direct damage
Ashmodath 25 Jan, 2018 @ 3:32pm 
ahhh... so that's what his spell does... nvm, no need to change his stats
Ulrik H.D  [author] 25 Jan, 2018 @ 3:30pm 
@Arkhan the Black the winds of magic pool is decided by rng. Increasing it would increase it for everybody unless tied to a new ability.
Ulrik H.D  [author] 25 Jan, 2018 @ 3:29pm 
@Arkhan the Black Aye, but Eltharion is one of the greatest elven fighter which puts him way above most people, especially magic focused lords. The duel against Mannfred was a magical duel, not one of swords.

Mannfred is placed as a "melee lord" in this series as he does not have an OP spell to kill armies with. His stats reflect that, I would still prefer Arkhan in a fight as I would say he is an overall better lord in this series.

I just checked the stats. He is the 3. strongest melee fighter of all the spellcaster lords, only surpassed by Mazdamundi and Wurrzag. I'd say he his stats is fair, and certainly one of the more powerful lords in the series. His passive heal ability also makes him strong even if you choose to not use his direct damage spell.
Ashmodath 25 Jan, 2018 @ 3:23pm 
and if you don't increase his stats, could you increase his winds of magic pool?
Ashmodath 25 Jan, 2018 @ 3:11pm 
and it is very doubtful that Eltharion would have "killed" Arkhan, since arkhan is also an accomplished duelist.
Ashmodath 25 Jan, 2018 @ 3:10pm 
compared to Manfred he is lacking in stats, and when Arkhan and Manfred dueled, it was an even match
Ulrik H.D  [author] 25 Jan, 2018 @ 3:03pm 
@Arkhan the Black Ey! This is an end times free place! /s

He killed Eltharion with a spell after Eltharion was beaten up after his fight against mannfred and he didn't really expect the spell from Arkhan. Under normal circumstances Eltharion would have "killed" Arkhan.

Lore aside, I'll compare him to other spellcaster to see if he needs a buff.
Ashmodath 25 Jan, 2018 @ 2:57pm 
maybe... I'm just thinking about the fact that he killed Eltharion without even trying...
Ulrik H.D  [author] 25 Jan, 2018 @ 2:57pm 
@Nomad The spellcaster lords are supposed to be army killers due to their buffed spells unlike the melee lords who are army kilers due to their stats. It could be Arkhan is weaker than the other spellcaster lords though, I'll check that later.
Nomad 25 Jan, 2018 @ 2:55pm 
Personally, I think his spell more than makes up for his current melee AD.
Ulrik H.D  [author] 25 Jan, 2018 @ 2:52pm 
@Arkhan the Black I'll take a look at him once, I'm back on my computer. (writing on phone)
Ashmodath 25 Jan, 2018 @ 2:46pm 
could you increase Arkhan's melee attack damage? (weapon strength, and melee attack)
Nomad 25 Jan, 2018 @ 1:21pm 
No worries Ulrik, that's why I checked the spreadsheet. Thanks for the info!
Ulrik H.D  [author] 25 Jan, 2018 @ 1:13pm 
@Nomad I haven't had time to make videos + description of the spells yet. The heal is a passive ability that is triggered everytime you cast a spell. Think of it as a map wide invocation of nehek.
Nomad 25 Jan, 2018 @ 12:59pm 
What is his special heal per the spreadsheet page? All I've noticed is his super buffed, special attack spell.
Ashmodath 25 Jan, 2018 @ 7:25am 
can you increase Arkhan's OP stats a bit more? he seems a bit weak compared to the other lords