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Can you add herrimaults, too?
I'll port it over to TWW3 when it comes out, but there's not exactly much I can do about it right now
They benefit from technologies boosting Foot Squires, not Men-at-Arms. That might be the cause.
Thanks
Just felt they were unnecessarily and unlorefully strong.
Personally, I use Darok's Bretonnia Unit mod for Longbowmen
It'll work, but it's not balanced for it.
Also, did you add anything unique to your versions of the Mounted Yeomen Archers with fire and pox arrows, stats wise, traits wise and/or aesthetics wise? What is the difference between them and the base game's Mounted Yeomen Archers with fire and pox arrows?