Portal 2

Portal 2

Now You See It...
146 Comments
SCHMUTZyyy 23 Jan, 2021 @ 7:12am 
cool idea .. lotta fun
KØ414 B33R 7 Jan, 2021 @ 11:55am 
Initially thought it was just plain annoying. Then realized it was very do-able. Now it's just plain very cool. Very clever and original! Thanks!
tocguy 20 Nov, 2020 @ 2:19pm 
10 yrs later and this is still a great chamber!
Dustshine109 3 Nov, 2020 @ 2:54am 
HARD BRO AND COOL
tapmage 7 Sep, 2019 @ 2:17pm 
Interesting use of the light bridge.
jandlml 6 Jun, 2019 @ 9:05pm 
FUN!
Ali 24 Apr, 2019 @ 2:43pm 
very creative
gibber 28 Jan, 2019 @ 9:31am 
I almost wished I hadn't left the spawn tube.....crazy good map, thanks.
SethMT 7 Jun, 2018 @ 2:24am 
A nice concept, but I just wish you could have lit everything a bit better.
arogancky 25 May, 2018 @ 1:14pm 
OR gate :)
Villy Værgeløs 19 Dec, 2017 @ 3:24am 
Pretty cool idea.
JammyBread17714 25 Oct, 2017 @ 1:56pm 
Very fun level! Loved it, especially the timing aspect
lfairban 26 Jun, 2017 @ 11:16am 
Very interesting.
Artmugal 23 Jun, 2017 @ 6:45am 
Easy new and original concept.
ddddd 4 Mar, 2017 @ 5:55pm 
玩成了动作游戏,设计很有趣
ahmadsyar 23 Jan, 2017 @ 4:45am 
very very interesting concept
z34chris 11 Dec, 2016 @ 5:03pm 
death wish required to play this map. on par with really difficult mario maps
tu7650x 28 Mar, 2016 @ 3:27pm 
Excellent puzzle. A few well-timed ninja moves are required but nothing so difficult that it's insurmountable. The F6 (autosave) key is your best friend here.
thompson004 27 Mar, 2016 @ 10:10am 
feel dumb
DMBY 7 Feb, 2016 @ 8:08am 
Awesome puzzle. Took me a while to figure out, but I loved it.
dlgeorge 17 Jan, 2016 @ 4:59pm 
Last jump impossible. Stupid map.
HJN-DK 3 Jun, 2015 @ 1:13am 
LOL - took me a while to figure the idea out. Great work :D
Dee Snuts 8 May, 2015 @ 7:56am 
Wow that map was really good
DrakeMadman 2 Dec, 2014 @ 9:21am 
I love the concept!
gamecreator 20 Jul, 2014 @ 4:53pm 
I don't remember where I've seen something like this before (maybe main game?) but it's a very fun idea to play with anyway.
daloboy 4 Jul, 2014 @ 10:39am 
A very good on/off concept! Had fun.
Here's one of mine . It's a short one too!
Angry Mob Justice 10 May, 2014 @ 3:42am 
Very clever!
Petutski 30 Mar, 2014 @ 3:48am 
Nice and clever. At first I was going to whine and complain about the jumps, but after a few attempts they were pretty easy. Unique concept.
Konke 8 Mar, 2014 @ 12:36am 
Clever and original solution with the lasers. Enjoyable, thank you!
Sinkira 12 Feb, 2014 @ 2:21am 
Thanks for suggestion I'll try it :)
Pilchardo  [author] 11 Feb, 2014 @ 2:44pm 
Try Wheatley's Genius if you want a real challenge: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=171265388
Sinkira 9 Feb, 2014 @ 8:30am 
Difficulity moderate? time medium? more like this was not even a test.
Pilchardo  [author] 21 Dec, 2013 @ 2:50am 
The section with the turrets was removed based on feedback so there is now only one cube. Thanks for playing!
Yavie 20 Dec, 2013 @ 8:16pm 
Really interesting idea here, but the lasers and lightbridge literally gave me a headache. From the comments, apparently I was supposed to find a second cube and a turret, no idea where though. I solved it with the one cube.
ArgleBargle 16 Oct, 2013 @ 8:18pm 
Way instain! I had a lot of fun with that one even though I generally don't like the ones that need ninja skills to solve.
mausilibaer 13 Oct, 2013 @ 9:12am 
Great idea, that was a lot of fun. Thanks.
amandable 4 Oct, 2013 @ 10:04pm 
i got pretty far but can't manage to get to the exit. very confusing. still a clever concept though, seems like something is missing.
Pilchardo  [author] 26 Sep, 2013 @ 11:40am 
Thanks for that! Certainly enjoyed watching you play through. I'll return the favour on some of your maps if I get chance. They look excellent.
PsychoBR 26 Sep, 2013 @ 10:22am 
Awesome puzzle. Very funny. Thanks.
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.

:p2orange: Turrets highly explosive. Handle with care :p2orange:
Pilchardo  [author] 3 Sep, 2013 @ 3:39pm 
Admittedly, there's not much BeeMod in here. If I remember correctly, I just used it to add autosaves. Hammer allowed me to add a couple of overlays and to make the pit deeper than the in-game editor's limit.
Darkstar 3 Sep, 2013 @ 3:21am 
Where did you actually need/use BeeMod? I mean, it's easy to create that map without the Extended Editor Mod! (And without hammer)
piotr_mil 26 Aug, 2013 @ 4:29am 
Funny and creative idea!
David 11 Aug, 2013 @ 4:47pm 
A cool idea. A little tedious and frustrating. I would advise making the lasers last slightly longer, even just 0.3 of a second would help. Or make checkpoints at each of the places. Doing the same thing over and over is annoying especially when you know what to do. But like I said good map, could be made more neater though.
BUG 2 Aug, 2013 @ 4:08pm 
Awesome! Thanks for something different
Richard L 25 Jul, 2013 @ 8:55am 
Nicely done!
Pilchardo  [author] 10 Jul, 2013 @ 12:03pm 
Glad to see people are still enjoying this! A new chamber is in the works but it's a lot more ambitious than this one so it's taking time. Watch this space.
EvilHeavy™ 10 Jul, 2013 @ 3:44am 
F*cking... GENIUS!!!!!!!!
Kexx 13 Jun, 2013 @ 10:20pm 
Interesting concept. While I really enjoy behind the scenes concepts, this one was a little frustrating. But, the novelty of the idea overcomes the frustration factor. Good one.
Poulet repas 13 Jun, 2013 @ 5:03pm 
Amazing concept
asminahipi 22 May, 2013 @ 3:33am 
muy bueno ,gracias