Space Engineers

Space Engineers

Antimatter Modpack v1.1
89 kommentarer
infra-dan-accelerator unit 84725 8. nov. 2023 kl. 13:56 
its missing ingame discyptions
MAMPF(GER) 27. dec. 2021 kl. 12:52 
mod is dead
gabezilla1121 10. dec. 2021 kl. 14:57 
why is it when i use a X-75 EPA it makes air vents stop working
rag 1. juni 2021 kl. 18:59 
why arent the hybrid antimatter blasters auto targeting and firing?
Eddy The Liar 20. mar. 2021 kl. 10:11 
Does anyone have any idea why the thrusters keep going invisible when you get too far from them?
GamerEverything 24. jan. 2021 kl. 12:56 
Can you upload this mod to Mod.io please? My ship that i'm making can't be completed without this.
CTH2004 11. jan. 2021 kl. 10:27 
are you still working on this?
Eddy The Liar 13. nov. 2020 kl. 8:48 
One of my favourites.
mattermatty 23. okt. 2020 kl. 7:49 
If you searched for "unoctquadium reactor" ingame, it does make sense that you couldn't find it as the actual name is XQ-69 Unoctquadium Prototype Reactor.
hillsmash21 18. okt. 2020 kl. 18:06 
i cant find the Unoctquadium reactor
can you explain pleas?
Crowbot 4. sep. 2020 kl. 19:37 
The brown dwarf requirement is very limiting. Perhaps there should be an alternative even if it's less convenient and or more expensive.
mattermatty 13. aug. 2020 kl. 14:59 
you can use any sort of power generation to power the X-76 Experimental Particle Accelerator, i would just recommend using the unoctquadium reactor as it generates the exact amount of power the particle accelerator uses and because it simply needs an extreme amount of power. @Paladinboyd
Paladinboyd 12. aug. 2020 kl. 18:49 
Do I need to use the XQ-69 Unoctquadium Prototype Reactor or can I use a another reactor to create anti matter?
MAMPF(GER) 8. juli 2020 kl. 14:13 
Yes is my favorit mod, Update pls pls pls
mattermatty 7. juni 2020 kl. 1:31 
Well, updates or no updates, this mod is just amazing and i don't think i will stop using it anytime soon. You did a great job!
< blank >  [ophavsmand] 4. juni 2020 kl. 4:25 
During the constant update changes that comes with Keen updates,i have stopped updating this nice mod.I had created that mod in the past with the idea to make my own dedicated server based on that mod and other similar ones.
I have found this modded server ( https://rebels-games.com/ ),that uses similar block upgrades,techs and progression system involving mining exotic materials and pvp related things, and they offer a very good modded server experience.They are very good at what they doing, so give it a try.It was something similar that i had in my mind but they do it in a professional way....
JoshH2024 3. juni 2020 kl. 13:30 
As much as I don't want to mod my game anymore. I want my ships to have antimatter thrusters
Fvracer_x 17. maj 2020 kl. 6:18 
Having a lot of fun with this mod. Thanks!!!

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2099756538

Fvracer_x 16. maj 2020 kl. 10:14 
Am I missing something? I cannot create synthetic diamonds in the transmuter thingy... It will turn carbon ore into carbon ingots but will not accept the finished ingots as an input for making diamonds... So far I've Shift-F10 'ed my diamonds but it would be nice to follow the complete proceedure.
< blank >  [ophavsmand] 4. apr. 2020 kl. 13:46 
nope.You just fly close to the surface with a big ore detector,like scanning the surface and it will find resources...
ronon_dex 4. apr. 2020 kl. 11:56 
how do I find unidentified element with surface markings?
< blank >  [ophavsmand] 4. apr. 2020 kl. 3:29 
You can use it and as a stationary death ray turret with some imagination.... xD
ronon_dex 3. apr. 2020 kl. 18:52 
so your saying that this can easily destroy blocks withing a 45 block range?
that is 94.5 meters away!
clevercole98 20. mar. 2020 kl. 13:14 
If you can keep shields up on a server, than anybody without shields that want to attack you are in for a nasty surprise, but if they are prepared and intend on bringing your shields down, you would get killed.
Xenomorph 3. feb. 2020 kl. 6:15 
Hi. Awesome mod, i like it. Can you make a smaller prototype reactor? I mean 3*3*3Size with 40-70TW output. Easyer to place of ships because original reactor is gigantic size of ships.Thy.
The Nameless 15. dec. 2019 kl. 12:50 
You might try Cython's energy shields. They're pretty good at protecting your ship from damage from weird sources and they can get pretty strong.
< blank >  [ophavsmand] 14. dec. 2019 kl. 6:18 
Its meant to be like this.You cannot stay very long to this hell.To be able to leave you should be quick in ur trip down there or repair ur ship to take off.If the modded thrusters break even with 1% dmg,its not suitable to use them to go down there,so use vanilla hydrogen ones.
mattermatty 13. dec. 2019 kl. 10:48 
to add to my previous comment, i use quite a bit of other mods and i just noticed that the thrusters that i use break very fast. so for the truster to function, it needs 100% health and so it breaks within the first few seconds. that's why i falways fall to the surface like a brick
mattermatty 13. dec. 2019 kl. 10:20 
this mod looks pretty cool, i have it installed and it works just fine. there is just one problem: now that i have spawned in the brown dwarf, i just can't find a way to get close to it before my ship bruns to crisps and so i'd like to know what i could do to get to the surface without cheating. or is there any way to disable the damage from the atmosphere? it bothers me that i can't get the resource for all this cool antimatter stuff
The Nameless 17. aug. 2019 kl. 11:24 
@ZergLingTV: Old mod. Some of the blocks are actually copied from other mods and therefore incompatible with those mods. Shut down any other engine mods you are using.
ZergLingFX 16. aug. 2019 kl. 10:53 
When i place antimatter engine game crash, why?
Zerenta 15. aug. 2019 kl. 17:13 
plz upload a version that complys with the mod
Zerenta 15. aug. 2019 kl. 17:13 
this would conflict with graphene armor, as it would cause the carbon to be confused with the graphene carbon
< blank >  [ophavsmand] 15. aug. 2019 kl. 14:03 
u need to spawn it in creative mode first
ZergLingFX 13. aug. 2019 kl. 2:34 
where the star?
The Nameless 26. juli 2019 kl. 19:04 
I don't know about last. It has to be above MWI on the screen. I dunno if that means 'last' or 'first'. And yes it still creates conflicts, but then it wins them instead of losing.
< blank >  [ophavsmand] 26. juli 2019 kl. 11:58 
so if you put antimatter modpack last in load order,doesnt create conficts?
The Nameless 21. juli 2019 kl. 11:26 
Ah... the torpedo launcher does not like point defense lasers. They shot down the torpedo while part of my ship was inside the blast radius. I'm flying about half a ship.
The Nameless 21. juli 2019 kl. 11:09 
I wouldn't say it's completely incompatible. It just replaces the magnetic coil cannon and one of the forward-firing guns, or vice versa if you put Mexpex first in the load order so that your torpedoes and big gun can't be used. Likewise the Hyperion reactors (or other modpacks that contain them) replace your unoctiquadium reactor and vice versa. Just gotta make choices in the load order.
< blank >  [ophavsmand] 21. juli 2019 kl. 10:00 
This mod with Mexpex Warfare modpack is not compatible.Its very difficult to make it a standalone clean mod.
The Nameless 20. juli 2019 kl. 17:48 
Ah... Load order.
The Nameless 20. juli 2019 kl. 16:08 
Unoctiquadium reactor also does not appear on the build menu. Managed to tweak another mod to produce the needed power... produced some antimatter... antimatter torpedo launcher ALSO not on the build menu. Only thing I can use it for is the rifle. Which is interesting.
The Nameless 20. juli 2019 kl. 12:51 
The VX-99 blaster doesn't seem to exist in my game. Instead, in the Antimatter category, I see Mexpex Warfare's magnetic coil cannon. Conflict maybe?
Nahfahlaar 19. juli 2019 kl. 7:33 
Meine Anti Waffen schießen nicht? und der Hybrid Reaktor funktioniert nicht?!
Skallabjorn 6. maj 2019 kl. 16:53 
THIS IS EPIC!!!!!
BattleSheep 4. maj 2019 kl. 9:46 
The VX-99 Blaster don't shoot/aim on enemy Ships, any idea why? I removed the MWI mod so i can use this one.
GodHatesYou! (EOA) 3. maj 2019 kl. 8:03 
Hero of the day! Thank you
< blank >  [ophavsmand] 2. maj 2019 kl. 8:54 
Hey guys,after a long time,i updated this mod to be compatible with the last version of SE.Things that fixed,can be found in the changes note section and also a new badass projectile is added.More info in the discussion section...
MrFox 22. apr. 2019 kl. 17:40 
back in the day, i managed to make a "special" shielded ship that only used antimatter items for thrust, reactors, and turrets. it was a boss in PvP but very costly to run
GodHatesYou! (EOA) 16. apr. 2019 kl. 18:07 
I love this mod, please update