Brick Rigs

Brick Rigs

Spear Rapid Deployment Vehicle BETA
17 Comments
Sarle 23 Feb, 2020 @ 6:17pm 
@ben like all the vehicles back when this was made, it's a solid working hovercraft that atleast when i tried it worked spot on
Glue Eater 9K 22 Feb, 2020 @ 5:35pm 
This is good but it takes one guy with good aim to absolutely decimate this vehicle
Rain Shadow  [author] 25 Apr, 2018 @ 11:12am 
Thank you :) It needs some love though. I have been quite busy with work lately, but I'll get around to it at some point.
The Wizard 25 Apr, 2018 @ 9:22am 
But no doubt my favorite one of yours is the Sky_sailor
The Wizard 25 Apr, 2018 @ 9:22am 
One of the best hovervehicles I have played with!
crippledhobnob 30 Jan, 2018 @ 5:14pm 
Wow! Just... WOW!
Rain Shadow  [author] 18 Jan, 2018 @ 4:15pm 
I do freehand but I take some inspiration of features from fictional and real vehicles
TBE 18 Jan, 2018 @ 3:42pm 
nice! would you like a suggestion for a specific one or do you do more freehand
Rain Shadow  [author] 18 Jan, 2018 @ 3:41pm 
Sure...
TBE 18 Jan, 2018 @ 3:30pm 
would you be willing to make larger scale builds like this, like more combat oriented ships like hover battleships?
Rain Shadow  [author] 15 Jan, 2018 @ 12:47pm 
I placed a block under it in my own build that I haven't published. Thank you for the info though :)
Joey Jazz 15 Jan, 2018 @ 10:36am 
UPDATE : I asked the dev to add an option for the sensors that calculates the vertical proximity, and he added it the next day ! (A.K.A right now)
Now with the "distance from ground" option, the stabilization takes less longer and the vehicle tilts way less.


P.S : I also found out that puttin a brick below the vehicle at optimal distance makes it spawn directly at the desired altitude, avoiding to wait for it to stabilize.
Rain Shadow  [author] 14 Jan, 2018 @ 6:26pm 
I can't sleep xD So I'm currently working on a stability fix. The solution is to provide the majority of the thrust by regular thrusters and use the sensors for stability only. That way it's easier to balance it and the take off is less... Bumpy.
Simenvh 14 Jan, 2018 @ 3:03pm 
mine flies well for the first jump but then it hits the ground and flips:steamfacepalm:
Verdeth 14 Jan, 2018 @ 2:40am 
cool creation, however the br workshop is a cruel place
Rain Shadow  [author] 13 Jan, 2018 @ 8:22am 
Thanks man :)
The C𝔬w God 13 Jan, 2018 @ 8:17am 
as usual, rain shadow does it again. your stuff is great!