Total War: WARHAMMER II

Total War: WARHAMMER II

Imperial Guard. Heavy reserve troops for Empire (Halberdiers)
25 Comments
acv55555 25 Dec, 2020 @ 6:09pm 
I would love a "large unit" unit for each of the main troop types. Especially gunspowder and archer.
Boshty 19 Oct, 2019 @ 12:35pm 
Its just another day in the gaaard
Kel'Thuzad 16 Aug, 2019 @ 3:56pm 
I love the idea behind this! Late game imperial infantry with only slightly better stats but way more soldiers; brilliant!
Chuck Borris  [author] 8 Aug, 2018 @ 3:50pm 
No, just my mistake) I am too lazy now to fix it. I have made another mods for myself bt since they are using other modders resources I am not able to share it.
Mortus_VanDerHell 8 Aug, 2018 @ 12:04am 
Is there a good reason, why we have to build the gun-smith and not the weapon armory (like by normal helbardiers) to recrute them ? O.o
riki_cappelletti 7 Jun, 2018 @ 9:59am 
@Phoenix amazing, thanks
Chuck Borris  [author] 6 Jun, 2018 @ 5:21pm 
Updated
riki_cappelletti 2 Jun, 2018 @ 4:30pm 
@Phoenix pls update :)
Chuck Borris  [author] 6 Mar, 2018 @ 3:52pm 
Ok, will do
Adopotato 5 Mar, 2018 @ 1:09am 
you need to change the campaign cap from 0 to -1 as a previous update changed all the unit caps to -1 for some reason
Chuck Borris  [author] 7 Feb, 2018 @ 1:50am 
I have checked, no limits for campaign map. Everything looks fine and other my mods don't crush the game... What can be the problem?
Smal`Mickey 6 Feb, 2018 @ 6:42am 
Maybe you have limited what? It works well in custom games……
Chuck Borris  [author] 6 Feb, 2018 @ 4:17am 
Honestly, don't know why it crashes. I am not good at making mods, can't find the problem. Any ideas lads?
Smal`Mickey 1 Feb, 2018 @ 3:37am 
Trouble you :) , but please try to perfect it
Chuck Borris  [author] 1 Feb, 2018 @ 2:45am 
If I remember right, number is limited. Actually I am not using this mod already, I made some changes so I will update it soon accordingly to my taste. Sorry for delay guys, really hell at work now no time at all.
Smal`Mickey 1 Feb, 2018 @ 12:31am 
Why do I use your mod MOD battle, in the recruitment list of this arms, but can not be recruited, because the number of recruits reached the ceiling?
REV3LatioN 27 Jan, 2018 @ 5:09pm 
in the enable mods start up it just wont allow the mod to be enabled unless i enable out of date mods. although that tends to make the game crash on a regular basis
Chuck Borris  [author] 27 Jan, 2018 @ 2:23pm 
I will take a look what has to be done to update it for a current version... Honextly, don't know yet what has to be done to make it work properly. What are the issues for now?
REV3LatioN 27 Jan, 2018 @ 6:59am 
please update if able love this mod.. also would you consider doing the same thing for bretonnia? thanx
Mr.savage 10 Jan, 2018 @ 4:47pm 
Its perfect dude ty so much!
Chuck Borris  [author] 10 Jan, 2018 @ 4:00pm 
Added. I am not sure if I got exactly what you asked for, but in general that mod is following same logic. All troops wear armor, huge numbers, original stats.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1265085938
Mr.savage 10 Jan, 2018 @ 3:21pm 
Same appearance/stats as this mod just with swordsman and spearmen
Wahlinskij 10 Jan, 2018 @ 2:35am 
Like Mr-Savage says it would be awesome if you would make the same mod just with spearmen and swordsmen aswell :)
Chuck Borris  [author] 9 Jan, 2018 @ 6:20am 
Do you mean 256 swordsmen with shields? With original appearance ans stats?
Mr.savage 8 Jan, 2018 @ 2:29pm 
could you do swordsmen as well? Ty for the mod