Garry's Mod

Garry's Mod

TTT Bots 2.0
102 Comments
Barsik^^ 8 Oct @ 7:55am 
ZBATTLE
immortal man  [author] 4 Oct @ 11:48pm 
I need more info. Review "How to use" section in the meantime.
mark-grayson 4 Oct @ 3:33am 
it's not spawns help me
chillin' fella 20 Sep @ 4:50am 
is there a chance you could port leadbot's "leadbot_afk" command where the bot takes over for you? if not then that's fine
The spy 14 Sep @ 2:04am 
thanks man!
ZeRelic 31 Aug @ 3:47am 
how do i add translate file?
Nesigmohka1 13 Aug @ 11:39pm 
Ok i understand
immortal man  [author] 13 Aug @ 9:20pm 
@Nesigmohka1 -- I have worked on this mod off-and-on for almost a decade now for free. I've poured several hundreds of development hours into making the bots semi-competent. The fact is that making actually competent bots for an arbitrary, social-focused, heavily modded gamemode like TTT, is a HUGE undertaking.

I am sorry that you feel the bots are "really stupid." I hear what you're saying, and to an extent I agree. This mod is at the end of its development cycle. I have little time or will to work on it currently, and there haven't been any community PRs in a long time. As it stands, the bots are usable enough for most people I've spoken with to be satisfied, and that makes me happy with its current state.

This mod is fully open-source, so you may contribute to its codebase and improve the mod for everyone. Or, if you prefer to own more of the code yourself, you can fork the project and make something incredible with my code as a starting point.
Nesigmohka1 13 Aug @ 8:57pm 
Can you do new update or what? Because they are really stupid
immortal man  [author] 3 Aug @ 11:34pm 
TTT2 or TTT? What mods are you using?
They are refusing to even equip a gun. Only happens on dedicated server
Why arent the bots shooting anyone?
immortal man  [author] 1 Aug @ 7:51pm 
Glad you figured it out. Also lol Shadowysn. It's nice to see your name here once in a while.
Shadowysn 1 Aug @ 8:02am 
h o w do you manage to fail the most essential part of actually playing the gamemode the mod requires
arkacha_ 1 Aug @ 8:01am 
Lol, turns out I was playing on sandbox, bruh:steammocking:
arkacha_ 1 Aug @ 7:47am 
says nothing, the game does not see the command
immortal man  [author] 31 Jul @ 6:35pm 
What does it say when you enter those commands?
arkacha_ 31 Jul @ 1:24pm 
help, commands like don't work for me!! --- !botadd \ tt_bot_add 10
TF2Player3253 29 Jun @ 12:11am 
Yeah I realised that Im a dumbass
immortal man  [author] 28 Jun @ 10:19pm 
Read the description
TF2Player3253 28 Jun @ 7:30pm 
UUu How tf do i use this
immortal man  [author] 20 Jun @ 6:35pm 
That error is unrelated to my mod. You need to mount CS:S to play TTT2. You can do this by owning CS:S or downloading the textures online.
ryzhyk228 20 Jun @ 11:34am 
[TTT2 (Base) - v0.14.4b] TTT2 WARNING: CS:S does not appear to be mounted by GMod. Things may break in strange ways. Server admin? Check the TTT readme for help.

1. unknown - gamemodes/terrortown/gamemode/server/sv_main.lua:298 how to fix
immortal man  [author] 18 Jun @ 10:41pm 
Eh, probably not by me. I've been working on this specific addon on-and-off for almost a decade now. The bots are in a good enough state right now to where I'm comfortable letting the addon coast for the foreseeable future while I work on other (non-gmod) projects.
will there ever be a 3.0.....
immortal man  [author] 20 Apr @ 4:25pm 
Ensure the model path you are using is correct. It has to be a full path to a valid playermodel.
Zeressa 20 Apr @ 4:17pm 
Custom player doesn't work for the bots for some reason.
immortal man  [author] 19 Apr @ 3:35pm 
If you got it installed properly, you are on a server, there are open player slots, and the commands aren't loading, then there must be a deeper issue with your installation of the game or the mod.

Assuming you're on a P2P server, validate your files and triple-check that there are NO warning messages from the mod in your console. The mod may fail to load fully if there is no navmesh, or for a number of other reasons.

There are people using the mod actively that haven't reported any issues like this, so it's most likely not a problem within my control beyond giving you these troubleshooting steps.

@D и t я - see the description "How to use"
БОТ CAheK 19 Apr @ 10:25am 
yes
Chipikao 19 Apr @ 7:28am 
how to spawn bots?
immortal man  [author] 17 Apr @ 5:33pm 
You may be seeing the convars, which are variables you can set for the mod. The commands are a bit different and depend on the mod fully loading to function.

The mod will not load properly if you are not in a compatible server. Are you in a server AND are there available player slots?
БОТ CAheK 17 Apr @ 1:52am 
the other commands of the mods are working, but not the ttt_bot_add.
or !addbot
immortal man  [author] 16 Apr @ 6:52pm 
If the commands aren't loading, then the mod isn't loading. Either there's an error (which you would likely have noticed and mentioned), or the mod may have not been installed or enabled. Or you aren't playing on a supported version of TTT.
БОТ CAheK 16 Apr @ 1:34pm 
(sorry, i js dont have github)
БОТ CAheK 16 Apr @ 1:33pm 
hey, i have a problem. when i try to use the commands "!addbot 15 or console ttt_bot_add 15" it doesnt work, it says unknown command "ttt_bot_add" or when i type in chat it doesn't work.
immortal man  [author] 15 Mar @ 2:14am 
Generally speaking (and this isn't directed at anyone in particular here), I haven't worked on any significant features for this addon for some time now. The mod is "solving" a highly complex problem, and thus is very complicated itself. I also have other projects I am more personally invested in for the time being.

If anyone has suggestions, I highly encourage you to clone the codebase, try to create the feature yourself, then contribute to the repository ("PR"). I am very open to these, and it does not have to be perfect.

Suggesting a feature like, "can you make the bots talk back," is a large task in scope, and I do not personally see the purpose in investing my energy--so I will likely never work on it.
immortal man  [author] 15 Mar @ 2:04am 
@SpaceMan They will actively walk away from nearby C4 if they aren't preoccupied with something else.

However, due to the complex nature of pathing and how diverse TTT maps are, I decided to still allow them to path through risky areas.
SpaceMan 13 Mar @ 7:02pm 
since i dont have a github could you please make it so that the terrorist bots move away from the c4 that they placed as sometimes the bots will kill themselves because of the c4 (theyd win the match otherwise)
TerrariaGuy 3 Mar @ 7:37pm 
+CameraMan That would probably take too much time for the dev to make, but if you are talking about using the V keybind to call someone a traitor thats a different story but still a bit complicated and hard.
Jive 21 Feb @ 4:45pm 
Can you Make The Player Talk The Bots
the fart_dar 18 Feb @ 10:26am 
xcellent addon
Nicholas 6 Feb @ 1:52am 
Oh, then there has been a bug, ill try and report it on the github, happened to me to over a year now, didnt even know.
immortal man  [author] 5 Feb @ 9:41pm 
That is a behavior already present in the bots. If they are not collecting weapons, that is a bug, and I would appreciate more information.
Nicholas 5 Feb @ 3:53pm 
Would be neat if the bots were able to find a way and immediately find a way to get to a weapon if it had nothing in their inventory.
immortal man  [author] 1 Feb @ 11:29pm 
See the !botkick chat command, or consider setting a quota via !botquota (chat) or ttt_bot_quota (console)--quotas are easier to administrate anyway. The mod will automatically add/remove bots based on how many you want
Chef Egg 1 Feb @ 2:19pm 
Is there a way to remove bots?
TerrariaGuy 27 Jan @ 10:03am 
Thats fair.
immortal man  [author] 26 Jan @ 9:49pm 
The mod already tries to automatically guess what a custom role's allies/enemies are, but there is not a perfect way to guess this automatically, especially considering how nuanced some roles are.
TerrariaGuy 26 Jan @ 4:58am 
Like with custom roles, when theres an independent murderer role the bots think its an innocent role (a.k.a doesnt kill anyone and acts like an innocent). So i mean like serial killer and such. (im using that as an example i know thats compatible)