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I have been having difficulties getting all of the 5X MODs installed and adjusting the load order but I finally got that all working just this morning. Now I can try and adjust the hullspace.yaml file based off of your "150" space for the scout ship. Having your Stronger Ships working within the 5X system would make an excellent game setup in my opinion. I really enjoyed the game I played with your MOD before I started messing with the 5X stuff.
So the standard ships show up in the game with the additional improvements from this MOD but the new hull-types that 5X adds are still using the unmodified numbers which make them way to weak to use.
Don't get me wrong, this is a great MOD and I really like it but if it is used with the 5X MOD you just have to ignore the new ship types that the 5X MOD adds to the game.
It has also been a long time since I updated the mod and a game update may have broken my mod but it's the first time this kind of "bug" is reported to me.