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1. DinoClassDamageMultipliers=(ClassName="TrikeMadeRight_Character_BP",Multiplier=1.52)
2.DinoClassDamageMultipliers=(ClassName="TrikeMadeRight_Character_BP_C",Multiplier=1.52)
And niehter of those two didnt work for some reason.
As for the altered charge & rivalry buff, the big question here would be "How does that affect it vs the rex?" Those are probably going to be very high powered abilities to offset the vanilla trike's low base stats.
It makes me lean towards shifting this trike towards being an additional creature rather than an out & out replacer of the vanilla character.
You could also try out remapping NPCs with game settings so that the big guys spawn further inland. Like maybe remapping vanilla trike spawns to pachyrhino, and remap pachyrhino spawns to big trike.
Asides from Zero to Hero, Extinction Core is probably the only active mod on the workshop right now that would be directly incompatible with Trike Made Right.
@Tyrannosaurus - If you're on an existing save-game, any existing trikes wont be updated. If you're on a new game and getting this issue, then I've got an issue to handle.
@realityx7 - Since it's been requested a couple times (here and on the main Zero to Hero mod), I want to figure out what all is involved with setting up replacers like how Classic Fliers does. It'll be important to figure out for when Aberration comes & for larger rebalance packages.