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Release at least some fixes please
This mod is not going to receive updates at the moment.
The mod is implemented for use in skirmishes and online. It is not built to play in campaign mode.
Sorry for the delay in responding, I am quite disconnected from this matter.
Anyhow, Thank you so much for making this! i have fun again with DOW3!!! THANKS
I am in favour of preserving the system of deployment of the elite units and of differentiating them between them.
In the future I do not want the elite units to be so decisive in the battle (with exceptions), but rather a support unit that helps the good development of the strategies but that fail to unbalance the enemy once they are deployed as if they were gods.
Thanks for your comment, I hope you are liking this mod.
El mod se descarga automáticamente cuando te suscribes y para poder usarlo, al crear una partida personalizada, en la parte central del menú puedes escoger las características de la partida.
Configuración de la partida:
1) Modo: TODOS LOS MODOS DE JUEGO
2) Doctrinas: DESACTIVADAS
3) Elites: ACTIVAS
4) Habilidad Militar: ACTIVA
Un saludo y espero que te guste.
I had not thought about it, but it's not a bad idea. I promise to think about it.
A greeting.
Keep up the good work. :)
I wonder if there will ever be an option to create some sort of building mechanic that allows units to survive longer. Maybe 1-2 units with a specific role to counter units in cover, otherwise a longer lasting front line type mechanic. :)
There is always issues with the balance that can be adjusted and fixed.
But the Pacing has to do with the Core Design of the game, and this is where DOW 3 fails IMO.
You end up with this fast paced Spammy Experienced and honestly SC 2 is more enjoyable than this. It's like DOW3 was trying to create a SC 2 like experience yet lost it's identity from DOW 1.
An overall horrible experience; but again to each their own. :)
I just don't get how you guys like this spammy fast paced boring (for me / IMO) gameplay?
Buildings die to easy, units are spammy just like the original. Very little depth can be experienced if the economy / pacing is not fixed!
This can be accomplished by increased Health for eacher unit. Specific Counters for each unit. Slowed Resource Rate to allow you to appreciate each unit and enjoy each unit.
I long for a much more tactical & slower yet more in-depth & exciting approach just like the COH 1 Mods of "Blitzkrieg" and "Eruopre at War."
D3 with it's "Super Mario Spam Fest" and Less Depth Approach was one of the biggest dissapointments for RTS gaming that I can remember.