Men of War: Assault Squad 2

Men of War: Assault Squad 2

MOW: AS 2.5 - Game Changer
133 Comments
generall111 30 May, 2021 @ 7:04am 
Is this mod Compatible with Valour?
. 14 Apr, 2021 @ 7:12pm 
How do I make everything in the game stay permantly like dead bodies and stuff?
SneakyKhajiit 24 Aug, 2020 @ 5:55pm 
Step 1 find where your downloaded mods are stored.
Step 2 cilck on this mod then left click properties
Step 3 open mod.info (open it with notepad)
Step 4 change the MinGameVersion to this "3.115" and the MaxGamVersion to this MaxGameVersion "3.262.1"
Step 5 click save
Step 6 close it
Step 7 start your game up and see if it worked
MadMatz 11 Jun, 2020 @ 12:23pm 
I have try this mod out some rounds but i cant see any diffrent from standard game??? Only is the the soldiers have same markers like in cta. Not the other stuff that is writen in the description of the mod?
Aids 24 Apr, 2020 @ 9:44pm 
this mod broke my games sound
Lindelheimen 17 Apr, 2020 @ 9:56pm 
Alright, I love this mod the explosions and stuff and they are good. But, the tanks and stuff when they run through buildings ruins my computer. So could maybe like tone down the amount of smoke created? because it pushes my computer far.
Doc Snyder 3 Nov, 2019 @ 11:37am 
The infantery moving in formation is awesome!!!
Max Shadow 29 Sep, 2019 @ 7:34pm 
Does this work for the single player missions? I get a crash to desktop every time I start one.
g 24 Jun, 2019 @ 12:17pm 
its saying the mod is unknown, how do i make it work?
Gentleman of value 30 May, 2019 @ 6:40pm 
damn
Okabe 29 May, 2019 @ 5:54am 
Does it have the Call to Arms 1st person function?
T'erissk 3 May, 2019 @ 12:15am 
This and the "compatibility" robz fix crash robz realism. I get exception errors with tanks from different nations.
TallestDavid 2 Apr, 2019 @ 12:15am 
hope to see the new stuff from CTA here.
loed the running and shooting while taking cover.
MajorBlimp 6 Jul, 2018 @ 9:33am 
The more i play this mod the more i like it, the whole game plays at a better level. FPS is better and the crashes i had with vanilla are now gone! strange? Mods so far are working well so keep up the great work Rex. ps Would like the ranges to increase a bit thou. :steamhappy:
Rex  [author] 6 Jul, 2018 @ 7:20am 
@mlk.klm There is already a stealth call fog of war, yes we can also add enemy visor range and you can have stealth by avoiding it, but it looks really odd to skirmish mod, it may look good in single player campaign, which gives commandos like vibe and as far as more responsive action then it also can be done, but as I said I am waiting for more stable build to CTA to update MOW engine.
milkman 5 Jul, 2018 @ 4:45pm 
can you go more into depth about the new AI changes? like is the AI more prone to engagements, stealth, does the AI hide the Unit or does the AI try to preserve the unit's life more?
Rex  [author] 5 Jul, 2018 @ 8:47am 
@MajorBlimp Thanks, and its not final yet, will going to update it after CTA (Call to Arms) got final release, as the main reason of this mod is to upgrade MOW engine to latest CTA engine.
MajorBlimp 5 Jul, 2018 @ 8:19am 
Very cool and very well done. Thanks Rex.
Marshal 2 Jun, 2018 @ 6:16am 
Glad I found this briliiant mod, just what I needed to add to the robz realism
Incognito 20 May, 2018 @ 7:41am 
why bot not work?
Colonel Cockface 10 Apr, 2018 @ 11:20pm 
Any plans for making a compability for the valour mod? Would be awesome.
Rex  [author] 11 Feb, 2018 @ 1:01pm 
@SSgt_LuLZ[SG] Yes, but it's kind overkill after 2 hours + game time.
SSgt_LuLZ[SG] 2 Feb, 2018 @ 8:16pm 
On another note, didn't this mod used to have permenant bodies and wreakage? Was it removed for stability or optimization reasons?
Sonntag 1 Feb, 2018 @ 10:00pm 
Okay lemme check it again...
Rex  [author] 1 Feb, 2018 @ 9:01pm 
@Killer 1-1 MOW_AS_2.5
Sonntag 1 Feb, 2018 @ 8:35pm 
This is for MoWAS2 right?
Sonntag 1 Feb, 2018 @ 8:35pm 
Wait, it doesn't show up in my mod list
小明你个渣渣 29 Jan, 2018 @ 9:58pm 
Great, It works! Thanks for your fixes!:steamhappy:
Rex  [author] 29 Jan, 2018 @ 9:49pm 
@小明你个渣渣 Already fixed it, try to delete MOW: AS 2.5 from the mod folder to have updated files replaced it.
小明你个渣渣 29 Jan, 2018 @ 5:38pm 
I got the same exception when playing "Koenigsberg" mission of soviet union.
This is what the exception describes:

***************** Exception *****************
unexpected token (echassisvehicle.cpp, 1325) @ [main_loop]
------------------------------------------------------------------
>>>>> mission.load /map/single/04_rus-skirmish/02_rus-koenigsberg/
>>>> world: load map "/map/single/04_rus-skirmish/02_rus-koenigsberg/map"
>>> file "/map/single/04_rus-skirmish/02_rus-koenigsberg/map"
>> file "/entity/-vehicle/train/steam_locomotive/steam_locomotive.def"
> file "define 'locomotion'"

2: {Slow� 10 } ; km/h
3: {Normal 17 }
4: {Fast 30 }
5: {MaxSpeed 30 } ; max speed, km/h
6: {StartTime 10 } ; acceleration time from 0 to max. speed, seconds
Rex  [author] 29 Jan, 2018 @ 4:22pm 
@PrivatizationEnabled may be because you are using it with other mod, which may not compatible with it.
Steele 29 Jan, 2018 @ 2:10pm 
@Rex Hmm... Just updated. I'm still getting the very same crash when loading however. "APP_ERROR: unexpected token (eChassisVehicle.cpp, 1325)"
Rex  [author] 29 Jan, 2018 @ 1:07pm 
@SSgt_LuLZ[SG] Thanks for reporting, no, it's not happening because of the locomotive, but due to something else. Well, it's fixed now.
SSgt_LuLZ[SG] 29 Jan, 2018 @ 3:19am 
It appears that the latest build of this mod is missing something along the lines of "locomotive" assets. Koniegberg was one of the maps that crashes upon selection
小明你个渣渣 28 Jan, 2018 @ 7:22pm 
Great fixes! :steamhappy:
Steele 28 Jan, 2018 @ 10:31am 
I'm getting errors on several missions from several campaigns (Vanilla Missions). It crashes upon loading the missions. "APP_ERROR: unexpected token (eChassisVehicle.cpp, 1325)"
Rex  [author] 28 Jan, 2018 @ 6:18am 
@PrivatizationEnabled already fixed it. Check changelog.
Steele 27 Jan, 2018 @ 10:02am 
Yes I too get the same error. Only running this mod, but I'm not sure what's causing it. Hopefully you can find it in the next update! Thanks for creating this mod, and I cannot wait to use it :)
Rex  [author] 25 Jan, 2018 @ 9:09am 
@小明你个渣渣 Thanks for reporting error, yes, it can easily be fixed and I will definitely fix it in the next update.
小明你个渣渣 24 Jan, 2018 @ 5:40am 
I get an exception when trying to start the skirmish mission "overload" of usa.
Here is what the exception describes:

define not found (esdlreader.cpp, 367) @ [main_loop]
------------------------------------------------------------------
>>>>> mission.load /map/single/01_usa-skirmish/01_usa-overlord/
>>>> world: load mission "/map/single/01_usa-skirmish/01_usa-overlord/0.mi"
>>> file "/map/single/01_usa-skirmish/01_usa-overlord/0.mi"
>> file "/entity/-vehicle/airborne/p-51mustang/p-51mustang.def"
> file "/properties/airborne.ext"

20: ("Speed"� s(90))
21: {TurnRadius 2 } ; turn radius, m
22: {StartTime 4 } ; acceleration time from 0 to max. speed, seconds
23: {BrakeTime 2 } ; deceleration time from max. speed to 0, seconds
24: {StopTime 3 } ; stop time after turning off the engine, seconds

Could you fix this?
Rex  [author] 20 Jan, 2018 @ 5:42am 
@Kaiser Grimlock thats what need to be fixed, currently working on Battlefield 1 Modification for AS2, got a lot of work and real life issues, so it will take some time.

@Flashpoint Load order may be otherwise it should work, like any other mod.
Flashpoint 20 Jan, 2018 @ 12:47am 
How can we make this mod compatible with multiplayer? Me and someone else are trying to play this mod together with Red Frog but it keeps telling us that both mods are deactivated when he tries to join my lobby, even though we both have only red frog and this mod activated. Is there any load order thing we have to do ?
Kaiser Grimlock 19 Jan, 2018 @ 9:19am 
Worked well with Valour Cold War. The only probem is that the smoke from vehicle engine is a bit glitched and have a big transparent box around them that remove textures.
RayyaViper 18 Jan, 2018 @ 6:43am 
ok hope it will be campatible again thx !
Rex  [author] 18 Jan, 2018 @ 4:07am 
@OKW™The Major Viktor Reznov It's not compatible with valour, already discussed at start of the comments, will make it compatible later on.
RayyaViper 18 Jan, 2018 @ 3:54am 
i am using valour mod its worked fine since 2 or 3 weeks but now its broken

i have lot of issues in starting a game (after the loading screen)
Rex  [author] 17 Jan, 2018 @ 6:49pm 
@Dustybear Well, that's pretty much it. I can write articles on things, but why not let things be simple as it mention in description or in short its an upgradation of the game engine to have graphics and gameplay (except modern) feature to AS2 from CTA.
dustybear 17 Jan, 2018 @ 6:32pm 
A comprehensive one.
Rex  [author] 17 Jan, 2018 @ 6:30pm 
@Dustybear already in DESCRIPTION.
dustybear 17 Jan, 2018 @ 6:27pm 
Is there a changelog or anything?