Killing Floor 2

Killing Floor 2

Pokerman's Custom Medic Crosshair
15 Comments
纯情男高于谦 27 Nov, 2021 @ 3:57pm 
why dont u make the rest of weapons? expceliy the Eagle :steamhappy:
elcaminoasies313 5 Jul, 2021 @ 12:36pm 
si
RAMPAGE2988 24 Apr, 2021 @ 2:47am 
such useful stuff
Pokerman  [author] 23 Apr, 2021 @ 8:17pm 
@Vionysus, this workshop is outdated, and I'm not going back to working on it :/
RAMPAGE2988 22 Oct, 2020 @ 10:07am 
can u make the rest of the weapons?
dj_panderz | tiktok 5 Feb, 2020 @ 10:29am 
nice work https://1drv.ms/u/s!ArF4--qa-jpMgadcRkNHaGT4iJE9BQ?e=ZHjPPp i made some more medic stuff you want to check it out
Mikan 1 Oct, 2018 @ 12:17pm 
Awh man, I had hoped for a new Pistol dot to use, as the default one often blends into the background. Good work, all the same.
S5yn3T 8 Apr, 2018 @ 2:54pm 
So.... I tried to put the folder into the said location and renamed the file... nothing happend.
I've replaced the same tex files in the game install folder.... Sights worked.. only problem that guns began glowing and they refused to look left and right, as if the X axis was missing.
♪♪♪ 26 Jan, 2018 @ 10:51pm 
Thank you so much this really helps!
Biff_W 22 Dec, 2017 @ 6:39am 
Grazie!
Drifter 21 Dec, 2017 @ 9:02am 
Nevermind, I can confirm it worked! You're a scholar and a saint! Thank you so much for this. The new updated crosshairs were awful to use. You've saved me an awful lot of trouble. Seriously, thank you so much for posting this.
Drifter 21 Dec, 2017 @ 8:57am 
So updating the hemogoblin/bleeder texture would update the medic texture too?

Thanks for the fast reply btw!
Pokerman  [author] 21 Dec, 2017 @ 8:49am 
homogoblin and medic rifle use the same crosshair texture, that's it.
Drifter 21 Dec, 2017 @ 8:43am 
Does this include the medic rifle? Didn't see one for the rifle in the assets.
Johnson 16 Dec, 2017 @ 5:36am 
fuck yeah