Arma 3
Dawn of the Machines Mod (v1.0.2)
11 kommentarer
HOLY & DIVINE OP-4 29 apr, 2023 @ 18:02 
*SKY-NET ONLINE*:missing:
Sir Alor'ad Runi 12 sep, 2022 @ 4:39 
@SpeisCheese IAA_l.pbo uses a different bisign can this be fixed as servers with verifySignatures is unable to use this mod.
SpeisCheese  [skapare] 21 maj, 2020 @ 11:53 
@death2341 Sorry m8, I don't even remember it myself...and I haven't worked on mods since months.
death2341 20 maj, 2020 @ 14:29 
@SpeisCheese dont know if ull say this but can u update the discription or just tell me what the fia are called and what the rest are called to help anyone new to this mod and maybe arma 3
SpeisCheese  [skapare] 16 sep, 2018 @ 3:43 
@[[FOXCBM]]AwesomeGuy7570 I don't since I have not read any Tom Clancy nor have I played any Tom Clancy inspired game. But I'll look into it.
Stooge 16 sep, 2018 @ 0:35 
Did you get some inspiration from Tom Clancy's Endwar?
SpeisCheese  [skapare] 26 apr, 2018 @ 0:00 
Again this error. I'll test it tomorrow again. Hopefully I won't forget
Fixalated 25 apr, 2018 @ 15:20 
The new uniforms are showing up invisable
SpeisCheese  [skapare] 18 mar, 2018 @ 3:30 
Yep
MikeyRyu 17 mar, 2018 @ 15:55 
so this is pretty much just Terminator?
dougmiasdad 6 feb, 2018 @ 10:59 
This is cool.Of late while playing Ravage I had an idea for a mission whereas the human survivors battle machines instead of zeds(ala Edge of Tomorrow/Terminator movies)whose purpose is to eradicate all humans on Earth.Had considered another mech mod but it hasn't been updated for couple years.