Arma 3
Dawn of the Machines Mod (v1.0.2)
11 commenti
HOLY & DIVINE OP-4 29 apr 2023, ore 18:02 
*SKY-NET ONLINE*:missing:
Sir Alor'ad Runi 12 set 2022, ore 4:39 
@SpeisCheese IAA_l.pbo uses a different bisign can this be fixed as servers with verifySignatures is unable to use this mod.
SpeisCheese  [autore] 21 mag 2020, ore 11:53 
@death2341 Sorry m8, I don't even remember it myself...and I haven't worked on mods since months.
death2341 20 mag 2020, ore 14:29 
@SpeisCheese dont know if ull say this but can u update the discription or just tell me what the fia are called and what the rest are called to help anyone new to this mod and maybe arma 3
SpeisCheese  [autore] 16 set 2018, ore 3:43 
@[[FOXCBM]]AwesomeGuy7570 I don't since I have not read any Tom Clancy nor have I played any Tom Clancy inspired game. But I'll look into it.
Stooge 16 set 2018, ore 0:35 
Did you get some inspiration from Tom Clancy's Endwar?
SpeisCheese  [autore] 26 apr 2018, ore 0:00 
Again this error. I'll test it tomorrow again. Hopefully I won't forget
Fixalated 25 apr 2018, ore 15:20 
The new uniforms are showing up invisable
SpeisCheese  [autore] 18 mar 2018, ore 3:30 
Yep
MikeyRyu 17 mar 2018, ore 15:55 
so this is pretty much just Terminator?
dougmiasdad 6 feb 2018, ore 10:59 
This is cool.Of late while playing Ravage I had an idea for a mission whereas the human survivors battle machines instead of zeds(ala Edge of Tomorrow/Terminator movies)whose purpose is to eradicate all humans on Earth.Had considered another mech mod but it hasn't been updated for couple years.