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Slightly, but hopefully not too bad. You can grab the standalone version and use it with AGOT for now. It will work fine but be mindful of the new game rules. The event chain has been heavily modified so I would appreciate any feedback on its difficulty.
Less than a week for both the vanilla and standalone versions. Then a couple of days to balance and add AGOT things to it.
You won't need this mod anymore and can just use the standalone instead.
After the update hopefully you wont need this special version and can just use the regular standalone version.
No I'm still here. Had some life issues that needed taking care of. Update is almost done though.
Almost done with the rework. Then I'll need a day or two to fix the AGOT version. Doesn't help that I haven't played the AGOT mod in ages...
By the end of this month hopefully.
@whitetigerrr
I am currently remaking the whole stealing mechanic. So you will have to wait until that's done sorry.
Ill have a look tommorow. I'll also check if steam fixed the dependency issue.
You only need this :)
Theres an issue with Steam breaking a submod's dependencies, making them unable to load. Use one of the manual downloads for now.
I also just checked the mod, its compatible with 1.7.1 and I fixed a typo.
It also seems to have a few bugs, sometimes displaying the lord paramounts as "pirate kings" as well as offering me the choice to confront Ned Stark about his people's reaving and raiding of my lands.
I'm assuming these bugs are because the mod isn't updated.
They need to be either landed or have a titular title, and of course own at least 1 artifact. Those are the only conditions for the decision to actually show up. The conditions to activate the decision should show up in the tooltip.
Updated, it shouldn't crash anymore. Please tell me if it does
Oh i had no idea it updated, ill have a look and fix it soon.