Left 4 Dead 2

Left 4 Dead 2

Urik Loading Screens
52 Comments
PhanT0m 25 Jan @ 7:31pm 
L4D1 loading screens are the same:steamfacepalm:
_-_-_MANSHEЯ_-_-_ 16 Mar, 2023 @ 3:25am 
swamp fevers background is the coolest
约瑟夫 14 Jul, 2021 @ 3:53am 
L4D1 styled loading screens, awesome man
zzombhunter 28 May, 2021 @ 8:33pm 
every mod by u is awesome man
Urik  [author] 27 Jan, 2021 @ 1:34pm 
Well, I've reverted to the original Cold Stream poster. Problem is, there was never an officially released hi-res version of that, unlike with genuine Valve campaigns, so it's based on actual original texture. While it might still look fuzzy, I did put effort to retouch and add in detail. We'll see how it goes.
On another note, I shaved off ~50mb by removing junk files and non-widescreen files. From now on, the mod no longer supports old 4:3 & 5:4 monitors, which hopefully is ok since no one uses those anymore.
HeX Reapers 15 Oct, 2020 @ 7:56pm 
Completely nitpicking here but I'd love to see a version with the default Cold Stream poster. Having a fan-made variant where the survivors don't match the established poster art style is a little off-putting. Not only that, but Cold Stream not showing any survivors was a unique choice most likely made to put emphasis on the map itself since it is not a part of the story. Not to undermine the mod by the way, the work done to all the other posters is fantastic!
SkyRunner 1 Oct, 2020 @ 9:37pm 
i figured out the setence of the passing "nobody survivr forever" is not on the wallpaper (that still a minor detail)
THE LORD SUPER DEMON GOD 1OOOOO 29 Sep, 2020 @ 11:16am 
for cold stream, its just need to switch ellis and coach places (in game coach is wheres ellis and ellis wheres coach)
THE LORD SUPER DEMON GOD 1OOOOO 29 Sep, 2020 @ 11:15am 
at least for the last stand tho
Urik  [author] 29 Sep, 2020 @ 11:04am 
Ok, I see your point. I never even noticed or cared there is any kind of order to survivors on the posters. The possible reason Cold Stream is different is it doesn't have an official poster (with survivors), that poster is made by Urser [www.deviantart.com].
As for Last Stand, it does have a poster [static.wikia.nocookie.net], but it's over 10 years old so I used that new one that was in all the news articles. Plus I was sick of that "poster+background" concept so decided to go for fullscreen layout.
I can switch to the legacy poster on scratched background, that'd be like the other l4d1 ones.
THE LORD SUPER DEMON GOD 1OOOOO 29 Sep, 2020 @ 10:21am 
backround*
THE LORD SUPER DEMON GOD 1OOOOO 29 Sep, 2020 @ 10:15am 
the way the layout the survivors in the last stand is not right, its messed up, you can do it the way you did the others, back round and the loading screen in high reslosion, for cold stream, ellis and coach need to switch places, but l only want last stand at least, its ruins a bit for me.
Urik  [author] 29 Sep, 2020 @ 9:54am 
@THE LORD Are you talking about the mod or it's thumbnail? I didn't really sort them based on campaign order, although some of them might look that way
THE LORD SUPER DEMON GOD 1OOOOO 29 Sep, 2020 @ 9:33am 
can you change the layout to be the right one? of the last stand and the cold stream.
Urik  [author] 28 Sep, 2020 @ 3:01pm 
@Keynax done :cryptowink:
Keynax 28 Sep, 2020 @ 3:59am 
the last stand poster?
「ᴍᴇʟ𝓞ᴅʏ」🎶 17 May, 2020 @ 7:20pm 
Nice!
THE LORD SUPER DEMON GOD 1OOOOO 16 May, 2020 @ 12:27pm 
you should change ellis and coach places in the cold stream campigns if you can
Typical 4 Aug, 2019 @ 1:43pm 
Applies to all loading screens?
RMS Titanic 17 Feb, 2019 @ 1:04pm 
Why does mine look like its flat? Any help?
Vanilla 24 Sep, 2018 @ 3:08am 
Ur Dead Center screenshot is FULL HD 8K :D
chippu 13 Jul, 2018 @ 1:15pm 
thanks :D
Urik  [author] 13 Jul, 2018 @ 12:48pm 
@Chipp I'll try that
chippu 9 Jul, 2018 @ 2:27pm 
can you add in the zoey hand fix for No Mercy?
Szalik 30 Dec, 2017 @ 10:29am 
Hi bro, you leave this mod almost 3 years ago so i used some of your work in mod http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1219454576 ofc its fully credited for you. If you not okay with this, let me know! :)
SnZ* 23 Nov, 2017 @ 7:55am 
This is great, really. Looks like something which could be actaully part of orig game. Great work!
Contract Mann 26 Jun, 2017 @ 1:27pm 
Thank you! I really appreciate the time you put into helping me. It turns out I was using widescreen and thought it didn't work. I will post the addon soon if you want to check it out!
Urik  [author] 25 Jun, 2017 @ 6:05pm 
Alternatively, you can resize in VTFedit itself on import (given that your images have the right aspect to begin with , 16:9 for wide and 5:4 for non-wide versions):
[*] use the same settings as before, but check "resize" box ( all settings at default, like "nearest power of two", etc)
[*] and also check "clamp" and set width/height to 2048 (because we want 2048x2048).

I know it all sounds complicated, but it's the best I can explain in text.
Urik  [author] 25 Jun, 2017 @ 6:04pm 
@Ominomelet well, the background image has to stay power of two, so it's size can be either 1024x1024(original), or you can increase to 2048x2048 (recommended, better detail). But the wallpaper sizes themselves would have to be squeezed into that square format from their intended aspect ratio... for normal "background***", it's the 5:4, so the orig width would be 2048*5/4=2560, so 2560x2048. For widescreen, it would be 2048*16/9=3640, so 3640x2048... so then you resize those to 2048x2048 and save to .tga, or .png and then use VTFedit to convert to vtf:
[*] must uncheck "generate mipmaps" (important for hud textures)
[*] use DXT1/DXT1 in base/alpha format selections (setting second DXT1 will ensure you get no alpha channel)
[*] uncheck "resize" and "clamp"
[*] put vtf format to 7.4 (in advanced tab) but it's not important though.

Contract Mann 24 Jun, 2017 @ 7:22pm 
Okay, I have VTFEdit and GCFScape, and have the file for the original background open, what do I do now?
Urik  [author] 24 Jun, 2017 @ 1:53pm 
@Ominomelet you can look inside .vpk with gcfscape, it's a tool that can extract files from .vpk mods ( the mod itself you can find in addons\workshop ). I think the filenames are like background**.vtf, background**_widescreen.vtf, and so on for each campaign.
Contract Mann 24 Jun, 2017 @ 1:48pm 
If you could help me by telling which files I need to find to edit my own pictures for loading screen, would appreciate.
Al'Ẓā 6 May, 2017 @ 11:18am 
Very good but can you also make only L4D2 Loading Screens?
Frrost 8 Apr, 2017 @ 10:55am 
@Agitatio It's the beta color scheme for Coach and Ellis
Agitatio 19 Mar, 2017 @ 3:04pm 
Shame that The Parish and Swamp Fever posters have incorrect clothes colors on Coach and Ellis. Same with the lobby pictures of these campaigns, included in your game menu mod. I know it's a really minor nitpick, but still.

Otherwise they fit perfectly with your menu mod, which I use.
Corvet Eagrdown 1 Mar, 2016 @ 8:17am 
oh
Urik  [author] 29 Feb, 2016 @ 11:36am 
@Puzzle Solver L4D2 uses one miscellaneous loading screen for all non-specific/general loadings, that one from the image link, I believe, is from l4d1
Corvet Eagrdown 29 Feb, 2016 @ 8:52am 
There's been something I've been wondering, what happened to the miscellaneous loading screen for l4d1? This one, http://i.imgur.com/EyaCCvD.png , I know i've seen the one for 2, but how come I've never seen that one?
Double D 8 Sep, 2015 @ 11:31am 
Ah, very nice, that looks better already. That zombie just really bothered the heck out of me!
Urik  [author] 8 Sep, 2015 @ 6:31am 
@Double D's thanks, very constructive. I did this mod back in 2011 and never really looked back (all abandoned by now), all the posters were from Valve with addition of the brick/etc background from stock imagery, but I didn't really care to fien re-touch and refine them from artistic / stylistic point of view. The non-black bits on that wallpaper I barely ever noticed because of the contrast there and monitor reproduction. Gnome, as it turned out, I, apparently, added myself. Anyway, I've messed around with it and this is what I came up with http://i.imgur.com/e4X51bf.jpg
Double D 7 Sep, 2015 @ 1:37pm 
Like the screens but for the screen which has an orange background and black characters where you join a modded server with 8+ players in it, it has some problems which I can't ignore.

Firstly, you can see see one zombie which hasn't been properly coloured black, it's in colour and it sticks out as it's right in the centre. Secondly, you can see shades of a rainbow on all of the characters at various points where they haven't properly been removed of all colour. Thirdly, the Gnome on the left looks rather out of place, should be removed entirely or just placed in a better area than awkwardly positioned on a thin piece of whatever it is.
Urik  [author] 27 Jul, 2015 @ 4:14pm 
it shouldn't
i3uckethe4d 27 Jul, 2015 @ 4:14pm 
love that loading 4 with the little 2 next to it by the way, they should've had that from the start
i3uckethe4d 27 Jul, 2015 @ 4:13pm 
would this slow down the loading process of my game at all?
Urik  [author] 25 Apr, 2015 @ 1:06pm 
yeah thx but whatever, it's ok
Josj 5 Jul, 2014 @ 5:58pm 
Although these loading screens are simple, still like it!
卡老師 29 Sep, 2013 @ 3:21am 
the passing in where?
THE EX-20 9 Apr, 2013 @ 11:17am 
cool mod i like it
Markey 29 Mar, 2013 @ 12:43pm 
It's good, but I liked how on some of the loading screens it shows what CEDA and the Government were trying to do to stop the infection like the flyers next to the Dead Center poster telling people to keep their hands clean, firearms not permitted. Things like that
ColdBrewedPanacea 19 Mar, 2013 @ 11:05am 
Me gusta