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On another note, I shaved off ~50mb by removing junk files and non-widescreen files. From now on, the mod no longer supports old 4:3 & 5:4 monitors, which hopefully is ok since no one uses those anymore.
As for Last Stand, it does have a poster [static.wikia.nocookie.net], but it's over 10 years old so I used that new one that was in all the news articles. Plus I was sick of that "poster+background" concept so decided to go for fullscreen layout.
I can switch to the legacy poster on scratched background, that'd be like the other l4d1 ones.
[*] use the same settings as before, but check "resize" box ( all settings at default, like "nearest power of two", etc)
[*] and also check "clamp" and set width/height to 2048 (because we want 2048x2048).
I know it all sounds complicated, but it's the best I can explain in text.
[*] must uncheck "generate mipmaps" (important for hud textures)
[*] use DXT1/DXT1 in base/alpha format selections (setting second DXT1 will ensure you get no alpha channel)
[*] uncheck "resize" and "clamp"
[*] put vtf format to 7.4 (in advanced tab) but it's not important though.
Otherwise they fit perfectly with your menu mod, which I use.
Firstly, you can see see one zombie which hasn't been properly coloured black, it's in colour and it sticks out as it's right in the centre. Secondly, you can see shades of a rainbow on all of the characters at various points where they haven't properly been removed of all colour. Thirdly, the Gnome on the left looks rather out of place, should be removed entirely or just placed in a better area than awkwardly positioned on a thin piece of whatever it is.