RPG Maker MV

RPG Maker MV

Forest Village
32 Comments
Fooney 1 Feb, 2022 @ 9:38am 
Yea man you up loaded a bunch of assets with this project.
GrizzlyAdams  [author] 28 Jan, 2022 @ 11:27am 
Not sure why its 385 megs maybe the way I saved it?
Fooney 19 Jan, 2022 @ 1:12am 
Unlike most maps i see for this game this one is good. But why 385 megs lol?
𝕻𝖗𝖔𝖑𝖊𝕱𝖔𝖝 23 Dec, 2021 @ 5:01am 
Thanks ! ! !
叫我达叔 25 Jan, 2021 @ 11:10pm 
:stshuriken:
GrizzlyAdams  [author] 31 Mar, 2020 @ 12:37pm 
@slingshot

GrizzlyAdams [author] Dec 6, 2017 @ 9:29pm
Better yet try this its way easier.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1205519069
Slingshot 13 Mar, 2020 @ 5:54pm 
Late to the party but does anybody know how to combine these packs and stuff with other packs? All it does now is open one at a time, while the other workshop items lie in the library flacid and unutilized.
Spyro The Gamer 🎮 9 Oct, 2019 @ 6:09pm 
@Coyote Starrk I am actually designing an RPG game
right now and am actually creating my own maps. For this
dungeon rescue level for the interior of this prison I'm
rescuing characters from I created a whole row of cell
blocks and not only have guards standing still at their
posts but I also have a couple of them walking back
and forth patrolling through the cell block as well! :steamhappy:
Los Lobos 9 Oct, 2019 @ 10:41am 
Wow. i´d like to try this one out. Looing fine!
Spyro The Gamer 🎮 29 Aug, 2019 @ 7:11pm 
@GrizzlyAdams I know; I only just recently learned how to make my own maps.
GrizzlyAdams  [author] 29 Aug, 2019 @ 3:30pm 
All inside rpgmaker mv
Spyro The Gamer 🎮 26 Jun, 2019 @ 6:46pm 
Nice! Does RPG Maker MV have any tools that let you
design your own maps or did you have to have some
inside programming knowledge to make this?
Childs 18 May, 2019 @ 10:59am 
ty BROWW
W 13 Dec, 2018 @ 8:48am 
omg it actualy works (mispleld on purpos) TKS!:steamhappy:
✨ Somniawave ✨ 29 Jul, 2018 @ 11:23am 
This works great on my game! tks!
摸鱼爱好者 8 May, 2018 @ 12:03am 
tks!
Доминатор 24 Mar, 2018 @ 10:55pm 
nice
小乙 24 Mar, 2018 @ 9:51am 
good
DADDY DEREK 7 Mar, 2018 @ 9:11am 
@Black Puppet
I'm confused by the "copy" feature. I thought that copying is just holding the right mouse button, selecting the area which you want to copy, and then press the left mouse button everywhere you want to place the copied area.
And pressing shift changes everything into the "center" state. Which means that e.g. for a rug to not have a border at the bottom (because there is a wall next to it) you press shift and then you can place the middle part of the rug anywhere you like (so the part without any borders). To control that some borders are visible you just place any tile next to it.

That explanation probably doesn't help you, GrizzlyAdams, but there's definitely better tutorials out there on shiftmapping, just look it up, it's extremely useful ;-)
Deathwaffle 3 Jan, 2018 @ 8:47am 
Really nice Forest village map. Cant wait to use this on my new project. Hope you keep up with the good work.
Vi-El 11 Dec, 2017 @ 8:16pm 
No problem, mate. Always love to help out c:
Happy Mapping!
GrizzlyAdams  [author] 11 Dec, 2017 @ 7:31pm 
@Black Puppet Thanks for all the tips and suggestions! I am just a beginer so I am still learning :)
Vi-El 10 Dec, 2017 @ 8:00pm 
Also: Dont be afraid to use the shadowtool on buildings. It makes it all look a lot more realistic in the end.
Vi-El 10 Dec, 2017 @ 7:58pm 
A recommendation from an experienced mapper: Use the shadowtool a bit more to smooth out the looks of some of the shadows. Some of them are placed by default and make the buildings look off. Like, the building is two tiles high, two tiles wide but the shadow is three tiles wide? That doesnt seem right.

The next shadow part is at the river up top. The shadow doesnt continue which also seems odd.

The second recommendation is this: Make use of the "copy" feature. Hold shift while rightclicking any tile or even tiles on the map and you can copy them just the same way, by holding shift and left clicking anywhere on the map. That way, you can easily make your map look a lot better. Best examples are the house in the left upper area and the river right on the bottom. Perspective for the latter is everything. As with the shadowpart above, the river just cuts off because a treetop layer is above it? Doesnt seem realistic.
GrizzlyAdams  [author] 6 Dec, 2017 @ 6:29pm 
GrizzlyAdams  [author] 6 Dec, 2017 @ 5:23pm 
Swift 6 Dec, 2017 @ 4:52pm 
how do u use this?
Akira 6 Dec, 2017 @ 12:45pm 
Grizzly, first off great job on all three maps. Secondly I want you to know the biggest hang up for me is always town maps, I can never seem to get them how I like them. This I like! So again great job. Please keep up the good work. :)
GrizzlyAdams  [author] 3 Dec, 2017 @ 4:49pm 
Thanks Wigglezz, use as much or as little as you would like!
Wigglezz 3 Dec, 2017 @ 2:26pm 
Very well designed. I may actually use a bit of it. Good job maker!
GrizzlyAdams  [author] 1 Dec, 2017 @ 8:18am 
Yes! New platform though.
DEVOLVE MINHA CACHAÇA! 1 Dec, 2017 @ 2:38am 
So you are back into the content creation business, eh? Nice!