Total War: WARHAMMER II

Total War: WARHAMMER II

Death from Above: High Elf Great Eagle Mod
41 Comments
Autumnchain 3 Jan, 2022 @ 5:23pm 
Does this mod only affect the High Elves version or are the Wood Elves changed by this as well?
TebiCake 23 Oct, 2021 @ 3:27pm 
Did I mention THIS STILL WORKS? lol
TebiCake 12 Aug, 2021 @ 9:29am 
Very good mod. Elegant, yet simple.
Essentially makes a tier 2 unit become a cheat tier 5
Ki11Roy 31 May, 2020 @ 5:39pm 
Wish is worked on the Wood elves eagles.
King Gwynsen 14 Sep, 2019 @ 4:58pm 
Guys you don't need it to be updated, you can still use it even with the yellow pannel.
daminnous 18 Jun, 2019 @ 4:18pm 
updated please
King Gwynsen 17 Mar, 2019 @ 9:18am 
Can i make a submod for my elven mods of this ?
gongwoo13 7 Mar, 2019 @ 4:59pm 
plass update to this mod
Frei 22 Feb, 2019 @ 1:30am 
Any chance on an update? This is probably my favorite "small mod" because I love the eagles but the base eagle is just so completely useless, but this unit is pretty well balanced/a lot of fun.
heavystorm 14 Feb, 2019 @ 5:22pm 
@Remake doesn't work after festag. Only 1 eagle with 900 health remaining.
clef-san 7 Dec, 2018 @ 8:32am 
can wood elves recruit this too or is this exclusively for high elves? (just wondering because WE's have the great eagle unit too)
Remake  [author] 28 Nov, 2018 @ 11:18am 
It’s not balanced for sfo
Man with No Name 26 Nov, 2018 @ 7:28pm 
Is this SFO compatible?
Philodox 13 Nov, 2018 @ 3:01pm 
Thanks. Cheers!
King Gwynsen 13 Nov, 2018 @ 2:54pm 
@Philodox No, i've test it.
Philodox 13 Nov, 2018 @ 12:38pm 
Great mod! Does it need to be updated?
King Gwynsen 11 Nov, 2018 @ 4:27pm 
Need an update dude !
King Gwynsen 11 Nov, 2018 @ 4:26pm 
Also griffon knights for HE.. They have a lot in the lore !
Remake  [author] 18 Aug, 2018 @ 7:58pm 
This is a fantastic idea.
arg2007_043 18 Aug, 2018 @ 5:22pm 
Any chance you could make a unit of Eagle Knights? Give HE a loreful(ish) monstrous cavalry unit and all that . . .
Frei 6 Jun, 2018 @ 3:25am 
Really like this mod since I love the unit itself but it's just so bad, and this made it worth using. This mod seems to not work with the new HE playable factions or maybe the new patch itself just broke it. Would it be too much trouble to update it, please?
Phantom21 22 Feb, 2018 @ 8:18am 
@harlandandwolff Thanks alot for the detailed instructions mate. I did as you instructed me and worked. And now i know also how to fix mods with same problem :)
Remake  [author] 19 Feb, 2018 @ 8:39pm 
Increased cap to max.
TiberSeptim 19 Feb, 2018 @ 5:51am 
Hey @Phantom21 and @Gladi8tor , if you are at all familiar with PackFileManager, you can open this mod's .pack file and make two small edits to fix the recruitment cap.

The .pack is called rem_eagle and it's in the data folder with all your other mod files. Open the branch called "db", then "main_units_tables" and then click on rem_eagle_data. Next to the only two entries, for the two eagle units, edit campaign_cap to be -1 instead of 0. This allows unlimited recruitment of eagles for me. Hopefully it does for you until a full fix comes through!
CodeFreedom_ 8 Feb, 2018 @ 5:05am 
@Remake Ok i figured it was something along that line. Thank you for the response.
Remake  [author] 7 Feb, 2018 @ 1:46pm 
I have to fix the unit cap value. The tk dlc changed how it works.
Phantom21 7 Feb, 2018 @ 7:28am 
@Remake i have same issue with Gladi8tor mate unit card in recruitment is gray and says i have reached maximum number of units available and i cant recruit any eagles at all.....
CodeFreedom_ 6 Feb, 2018 @ 11:55pm 
Hello again, for whatever reason when i have this mod equipped now i can't seem to recruit Great Eagles for the HE. It comes up saying that i have reached the maximum number of units available for this and that i need to contruct more buildings. Yet i dont' have a single recruit.
Remake  [author] 5 Feb, 2018 @ 7:52am 
Thank you for troubleshooting the problem and your feedback! I'll give you a credit for your work.
TiberSeptim 5 Feb, 2018 @ 7:33am 
I can confirm that this update DOES fix the problem I was having. After it still didn't work with no other mods enabled, I forced a delete and unsubbed/resubbed to the mod. If anyone else is still experiencing problems, please try this. The mod manager/workshop for this game can be very janky sometimes. Thank you for the help, Remake! I use many of your mods to fix the parts of HE that annoy me.
Remake  [author] 5 Feb, 2018 @ 7:21am 
I don't know because its working for me, do me a favor and run the game without any other mods and get back to me with the results.
TiberSeptim 5 Feb, 2018 @ 6:59am 
Hey Remake, thanks for the quick response! Unfortunately, it's still only one model for me. I looked in PFM at the unit table and it definitely says 5 entities in what I think is the main unit table. Is it maybe a bug to do with the officer Eagle? I can't be sure but the one eagle that does appear larger than regular Eagles.
Remake  [author] 5 Feb, 2018 @ 6:16am 
I have no idea, what happened, but the patch BEFORE tk brought them from 5 to 1 and nothing could change it. After TK, They went back up to 5, idk why, but it works for me now, I'll update to see if anything i did worked.
TiberSeptim 5 Feb, 2018 @ 5:50am 
Is this working for anyone else? The stat changes are all correct, but there is only one rather than five eagle units for me.
Eeshton 2 Jan, 2018 @ 9:58am 
I don't know if it is a combination of my mods or on purpose but when summoning great eagles using the Eagle Sanctuary ability, they instantly start decaying and die within 20 seconds. It is kinda balanced because it makes it to where you can only use them for one charge, instead of just getting 15 fucking great eagles for free, but the way it happens, can't help but feel like its not on purpose.
CodeFreedom_ 22 Dec, 2017 @ 12:19pm 
I love this mod. But i have seem to run into a problem and i dont' really understand why. When i try to run this mod along side the Zero Upkeep for Heroes mod by "NiTo Burrito" the Great Eagle goes back to it's orginal stats. Any idea why that is?
OtachiKaiju68 8 Dec, 2017 @ 11:41am 
k :P
Remake  [author] 8 Dec, 2017 @ 10:58am 
I suppose. I don't use SFO so vanilla versions always come out first and I have finals all next week so all modding has been postponed until winter break.
OtachiKaiju68 8 Dec, 2017 @ 8:29am 
do you think you could make this compatible for SFO and LBO Mod?
OtachiKaiju68 8 Dec, 2017 @ 8:28am 
this looks cool!
General Hawk 28 Nov, 2017 @ 2:51am 
nice!