Garry's Mod

Garry's Mod

gm_The deep Canyon-Night
18 Comments
LetMeDwight  [author] 22 Dec, 2021 @ 7:42am 
@BattleMedic109
If I should remake the map for "S&Box" on Source 2, I will remember that...
BattleMedic109 22 Dec, 2021 @ 6:21am 
I feel like adding a waterfall to the small lake on one of the sides of the canyon would make the map a little better.

ALSO, the lights in the tunnel aren't lined up correctly!
LetMeDwight  [author] 1 Dec, 2017 @ 3:01pm 
@DharcTheSheepCharmer
Nice to hear that.
DharcTheSheepCharmer 1 Dec, 2017 @ 1:18pm 
Can I just say first off, this map is excellent, and second, thank you for creating something where a bunch of excess material from places like CSGO aren't required.
LetMeDwight  [author] 26 Nov, 2017 @ 5:24am 
@I'm An Axolotl
The map only needs the default textures of Garry's mod so if they have a lot of black, purple pixels then something has destroyed their game.
I do not know what the reason for this is because you have to ask for special professionals working in this field...
Interaxolotl 25 Nov, 2017 @ 10:26pm 
what is needed for this map its missing a lot of textures
harrison 25 Nov, 2017 @ 3:11pm 
Thanks for the reply
LetMeDwight  [author] 25 Nov, 2017 @ 10:55am 
@Harry
Since I'm currently on the limit of the performance of the Source Engine, this would most likely be the killing blow.
harrison 24 Nov, 2017 @ 6:04pm 
Can the bridge be destroyed? Or is that too hard for Hammer?

I am aware that it would slow down PC's by like... 101%, so if you can, a different map would be cool!
LetMeDwight  [author] 24 Nov, 2017 @ 4:49pm 
@Unnamed Headcrab 9001
Why you can't read the text in green from the Icon ?
SomewhatSkandinavien 24 Nov, 2017 @ 6:22am 
I love the simplicity, it has a gloriously consistent style throughout the map.
LetMeDwight  [author] 23 Nov, 2017 @ 11:46am 
Belaski Films 22 Nov, 2017 @ 10:51am 
good looking map but i am having the same issue
Geisteskrankenchan 21 Nov, 2017 @ 5:00am 
This map's got nice layout but you really need to optimise it.
LetMeDwight  [author] 20 Nov, 2017 @ 2:25pm 
@The Fez Wearing Otter
@Leonardthehero
The map currently has a few performance issues that are most of the entities that have the properties of being fragile, so I am also currently trying to replace these entities in Normal World Props to ensure stable performance ...
Tainted Slut~ 20 Nov, 2017 @ 2:03pm 
how do i destroy the bridge?
LozHenge 20 Nov, 2017 @ 1:45pm 
It's pretty laggy, but it does look cool.
Rykros 19 Nov, 2017 @ 10:25am 
Beautiful Comrade!