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Collection can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1497632214
- Added update.txt to Texture folder to force steam to update foldername
This hopefully fixes the Texture issue for Linux users!
In all your mods your textures folder is all lowercase. It should be called Textures.
The only think i did NOT test is going from an A17 Safe to a A18 Safe, Which i don't recommend doing in the first place.
So if for some reason this also happens on a Fresh safegame i have NO idea how to fix it, besides asking you to basically reinstall the game and such.
I'm really sorry if this does not help you @cat_herder
You can try going to the following folder: Steam\SteamApps\workshop\content\294100 and delete everything in there. All the mods you are subscribed too are in there.
Because i had only the safe battery mod loaded earlier today and no issues.
Failed to find any texture while constructing Multi(initPath=Safe_Battery, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
Verse.Log:Error(String)
Verse.Graphic_Multi:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
Verse.GraphicData:Init()
Verse.GraphicData:get_Graphic()
Verse.ThingDef:<PostLoad>m__3()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
(repeat same error many times)