RimWorld

RimWorld

M-13's Safe Batteries [A18]
25 Comments
General M-13  [author] 19 Oct, 2018 @ 1:41am 
All my mods have been updated for Rimworld 1.0: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1541530923
General M-13  [author] 31 Aug, 2018 @ 1:02am 
You're welcome ;)
ParGellen 30 Aug, 2018 @ 7:10pm 
Thank you!
General M-13  [author] 29 Aug, 2018 @ 8:00pm 
Guess what? Updated for [B19]
Collection can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1497632214
General M-13  [author] 18 Jul, 2018 @ 5:01am 
Noticed i broke something in the Assembly the last time i uploaded this mod in November orso. This has now been fixed. The Charge bar on the battery is now visible again!
ParGellen 14 Jun, 2018 @ 4:49am 
Ah ok cool! Thanks for the update and glad I could help in my stumbling half-lost derpy kind of way :D
General M-13  [author] 13 Jun, 2018 @ 11:56pm 
Changed description to reflect findings, thank you @ParGellen
General M-13  [author] 13 Jun, 2018 @ 11:52pm 
You seem to be correct ParGellen, it seems that batteries are no longer the trigger for these events so i guess i have to change the description of the mod a bit :P My batteries should be insulated against rain still so feel free to place them in the rain XD
ParGellen 13 Jun, 2018 @ 4:00pm 
I still get Zzzzt events with explosions and fires. Did I misunderstand what this mod does?
Its_juice 28 Nov, 2017 @ 9:59am 
TKS, MAN.
General M-13  [author] 24 Nov, 2017 @ 2:48am 
Thank you Leaf on the Wind for helping me pinpoint it ;)
General M-13  [author] 24 Nov, 2017 @ 2:40am 
- Renamed textures folder to Textures.
- Added update.txt to Texture folder to force steam to update foldername

This hopefully fixes the Texture issue for Linux users!
Stitchless 23 Nov, 2017 @ 10:04am 
1700 subs aren't going to be happy with that ^.^;; Can you not just delete the textures folder; Re-upload; re-add the Textures folder; re-upload? Or did you try that :\
General M-13  [author] 23 Nov, 2017 @ 9:54am 
What i can do is reupload the mod under a different ID and delete the old one
General M-13  [author] 23 Nov, 2017 @ 9:54am 
This issue proves more annoying to fix then i originally thought... Simply rename the textures folder to Textures does not work because steam doesn't bother changing the path.
Stitchless 23 Nov, 2017 @ 5:41am 
I have the same issue as cat_herder but it's a really silly problem with a really simple fix. Linux (and probably Mac) are case-sensitive systems (meaning paths have to be EXACTLY what the game expects).

In all your mods your textures folder is all lowercase. It should be called Textures.
General M-13  [author] 22 Nov, 2017 @ 1:36pm 
Ok after some testing i can confirm that i cannot replicate this issue, i have uninstalled ALL mods i have only subbed to the battery mod and everything loads fine.
The only think i did NOT test is going from an A17 Safe to a A18 Safe, Which i don't recommend doing in the first place.

So if for some reason this also happens on a Fresh safegame i have NO idea how to fix it, besides asking you to basically reinstall the game and such.

I'm really sorry if this does not help you @cat_herder
General M-13  [author] 22 Nov, 2017 @ 1:33pm 
Only thing i can think of is that during the download of the mod something went wrong somehow
You can try going to the following folder: Steam\SteamApps\workshop\content\294100 and delete everything in there. All the mods you are subscribed too are in there.
General M-13  [author] 22 Nov, 2017 @ 1:13pm 
Also try unsubbing and resubbing please
General M-13  [author] 22 Nov, 2017 @ 1:12pm 
That is ackward, can you do me a favour and verify your game's files for me?
Because i had only the safe battery mod loaded earlier today and no issues.
cat_herder 22 Nov, 2017 @ 9:07am 
so I disabled all mods and only loaded your safe battery mod and I still get the same thing;

Failed to find any texture while constructing Multi(initPath=Safe_Battery, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
Verse.Log:Error(String)
Verse.Graphic_Multi:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
Verse.GraphicData:Init()
Verse.GraphicData:get_Graphic()
Verse.ThingDef:<PostLoad>m__3()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

(repeat same error many times)
General M-13  [author] 22 Nov, 2017 @ 2:08am 
@cat_herder, i'm afraid it might be one of your other mods. OR it might be a conflict between my mods and other mods you have. i tested my mods properly before uploading them, but i sadly enough can't anticipate conflicts with other mods
cat_herder 21 Nov, 2017 @ 3:42pm 
when I load this mod or any other of your power mods the debug window complains about missing textures and in the menu they have no pictures. I am subscribing through steam.
General M-13  [author] 19 Nov, 2017 @ 1:29am 
People asked and i had time to deliver :)
zzirie 18 Nov, 2017 @ 4:28pm 
WOOP WOOP !!! I loved this mod in A17, So I'm really happy that you have jumped on the A18 Mod train !!! :steamhappy: and I just noticed that you have a solar panel too !!! so will be subbing and Faving that one too !!! THANK YOU !