Total War: ATTILA

Total War: ATTILA

XAI: Realistic AI Unit Recruitment
22 Comments
Xeryx  [author] 21 Jan, 2021 @ 2:34pm 
I doubt it, was modding Battletech for 2 years and pretty worn out.
:{BabyloN_PaladiN}: 21 Jan, 2021 @ 8:14am 
I guess you are not planning to update this ? :S
NeverOdd 24 Jan, 2019 @ 1:02pm 
Alright awesome! Thanks for the reply. Love what you've changed to the game BTW.
Xeryx  [author] 24 Jan, 2019 @ 9:39am 
Both
NeverOdd 23 Jan, 2019 @ 12:58pm 
Are rebels / liberated factions included, or just main factions?
IIMATIRiX 16 Jan, 2018 @ 3:49pm 
Xeryx i still think thats too many archers dude, i can understand for a faction like the huns as thats their speciality, but all factions recruiting 1/3 of their army is archers, i do like the variations though as some similar mods force factions to build exactly the same melee unit in all armies. i hope you can tweak it slightly thanks :)
七月的刑场 14 Jan, 2018 @ 9:25pm 
In 70 rounds of artificial intelligence Rome is still recruiting the head of the field army
ServusPecum 8 Jan, 2018 @ 12:53pm 
So every charactergroup gets their own composition perhaps.
Xeryx  [author] 8 Jan, 2018 @ 7:49am 
why would i need to do that?
ServusPecum 8 Jan, 2018 @ 5:34am 
Xeryx, don;'t you need to change? :
campaign_ai_technology_manager_path_junctions
Gr.
Xeryx  [author] 19 Dec, 2017 @ 11:05am 
did you install all the mods, including skidvar's garrison mod?
gunnergoz 19 Dec, 2017 @ 1:36am 
Have twice installed this set & with no other mods running, it completely locks up my PC forcing me to hard reboot my system since I cannot even access task manager. Mind you, no other mods were being run. Game plays fine with other mods or no mods so I know it is this set that has some sort of conflict.
Xeryx  [author] 2 Dec, 2017 @ 11:45am 
OK guys time to rate up this module if you like it! It almost has enough to get some rating.
Xeryx  [author] 28 Nov, 2017 @ 5:24am 
This mod change the AI recruitment. It is what sets up the ratios for the stacks of armies you see.
Bucryo Saka 25 Nov, 2017 @ 9:33pm 
so does that mean huns have better cav?
Xeryx  [author] 25 Nov, 2017 @ 7:03pm 
multiplayer
Yeazzal 25 Nov, 2017 @ 5:29pm 
What does MP stand for?
Xeryx  [author] 24 Nov, 2017 @ 4:36pm 
I do believe so. As there was no diferentiating information specifically for TLR
Xeryx  [author] 20 Nov, 2017 @ 8:25am 
Time to Celebrate thangsgiving, and rate up this new module and give some feedback.
Xeryx  [author] 16 Nov, 2017 @ 6:10pm 
I updated the AOC, and surprisingly, I only had to make a few adjustments!
Xeryx  [author] 16 Nov, 2017 @ 3:39am 
please make sure to post to the proper forum!! Bugs and suggestions!!
Xeryx  [author] 15 Nov, 2017 @ 6:22am 
Good to hear, keep giving me feedback so that I can get the numbers set and put them into the other campaigns!!