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To pauloel7 I'm not using NIAA much actually, and when I do I'm using pretty small part of it, idk how those items works and how they are coded. Also I'm not playing II or any other games much recently. Those require some serious work to fix I guess
Secondly, let's talk about Derek's beacon. Is that working like: "I've evacuate Derek's beacon. Now he can use it to leave level at any moment, without going to teleport", or it isn't?
As a "mark" can be used something else, could be complications to filter items that not supposed to appear in stash ever (keycards, corp intel/maps, vault artefacts, tech) or to make em despawn or work properly (reminds that tech carried by couriers or prisoners didn't gives money bonus),
I reckon it would be cool if we can 'upgrade' weapons ie add specific modifiers to weapons based on the upgrade item.
Anyway, thanks again for the slick quality-of-life mod - your mods are always appreciated! :D
Other stuff is more like a side effect.