The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Perfect Whiterun[Addon in the description!,compatible with all addons!]
102 Comments
ReVan1199  [author] 11 Apr, 2020 @ 12:09pm 
Der Fehler mit dem Gras liegt an dem inoffiziellen Skyrim Patch.:whiterun:
Leparda 11 Apr, 2020 @ 5:50am 
Man findet sich schlechter zurecht da es viel mehr Bäume gibt und auf manchen Wegen Grass wächst usw.
Post Traumatic SUCC Disorder 4 Oct, 2017 @ 10:06am 
naja egal dann hat sich es wohl erledigt
Post Traumatic SUCC Disorder 4 Oct, 2017 @ 10:06am 
den du mir geschickt hast kenn ich schon für die 2011 version die ich auch habe
ReVan1199  [author] 4 Oct, 2017 @ 10:03am 
Nein kenne ich nicht. Einige aus der Community haben sich dem aber angenommen.
EdmondNoir scheint eine Kompatible Version auf Basis meiner Mod gemacht zu haben.
https://www.nexusmods.com/skyrimspecialedition/mods/2624/?tab=4&&navtag=https%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fcomments%2F%3Fmod_id%3D2624%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D5023255&pUp=1
Post Traumatic SUCC Disorder 4 Oct, 2017 @ 9:46am 
das ist das einizige was mir fehlt
Post Traumatic SUCC Disorder 4 Oct, 2017 @ 9:46am 
kennst du einen wald mod der um weislauf jks und whiterun manshion unterstützt?
Post Traumatic SUCC Disorder 4 Oct, 2017 @ 9:45am 
hät ich mir denken können
ReVan1199  [author] 4 Oct, 2017 @ 9:37am 
Jein, es läuft wunderbar zusammen, aber einige Objekte/Bäume überlappen sich.
Post Traumatic SUCC Disorder 3 Oct, 2017 @ 4:38pm 
Ich hätte da eine frage zu diesem mod. Ist der auch mit JK's Skrim Kompatibel?
ReVan1199  [author] 29 May, 2017 @ 4:35am 
This is a problem regard to unofficial Skyrim patches. The version without textures works with the unofficial Skyrim patches: http://www.nexusmods.com/skyrim/mods/12974/?
YummyBullets 28 May, 2017 @ 11:25am 
This messes up Whiterun's main road for me. The the middle section of the road leading up to the market area is just one big grass texture and it looks horrid.
Sold my Soul to Satan 25 Oct, 2016 @ 8:18am 
Ich muss mich nochmal entschuldigen es war der SkyUI mod der dazu war... der hat so kimisch abgekackt

ReVan1199  [author] 24 Oct, 2016 @ 10:50am 
@~R4pToR~
Die Mod hat ganz sicher nicht dein Spiel zerstört, hier werden nur Objekte hinzugefügt und Texturen verändert. Bitte überprüfe deine Reihenfolge der Modifikationen und ggf. deine ENB-Version, etc.:whiterun:
Sold my Soul to Satan 21 Oct, 2016 @ 5:15am 
bei mir funktioniert der mod SKYUI nicht ganz das lädt dann immer sehr lange
ReVan1199  [author] 1 Sep, 2016 @ 3:19am 
Ich verstehe ehrlich gesagt deinen Kommentar nicht, bitte beschreib nochmal wo dein Fehler liegt.
Dean42 31 Aug, 2016 @ 10:09pm 
i realy know about my home in whiterun i download this mod long ago after i went the house it exit out in my game like why lydia is in there like realy this is a big bug i ever seen i my life and yeah pls fix this horrible bug in breeze home.
ReVan1199  [author] 2 Jul, 2016 @ 5:08am 
Don't know. Try it out or use programs like BOSS.
Tim The Enchanter 27 Jun, 2016 @ 8:26pm 
I've also got the open cities mod. Should I load your mod before or after this?
ReVan1199  [author] 27 Jun, 2016 @ 12:12pm 
This is a problem with the order how the mods loads. I can recommend BOSS, which fix it:
http://www.nexusmods.com/skyrim/mods/311/?

See also:
https://forums.nexusmods.com/index.php?/topic/583662-important-load-order-and-you/
Tim The Enchanter 27 Jun, 2016 @ 9:12am 
I'm having a lot of trouble outside of Dragonsreach. The textures between the bridge and the top of the steps becomes blurred and I find myself falling through the path itself, unable to get to the bridge
Breaker Gold 5 Sep, 2015 @ 7:00pm 
The area in frontof Dragons reach is really weird
Brizone 8 Jul, 2015 @ 6:14am 
Wow thanks dude, it worked.. now it's perfect again!
ReVan1199  [author] 8 Jul, 2015 @ 5:11am 
No, this is a bug by the unofficial skyrim patch... In the vanilla version it works fantastic.For more information please see the comments at the skyrim nexus forum: http://www.nexusmods.com/skyrim/mods/12974/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D12974%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D617372&pUp=1
Brizone 7 Jul, 2015 @ 5:16pm 
HUGE FLAW for this MOD.. after attacking Whiterun by joining the Stormcloaks, there's a big missing texture in one of the houses on Whiterun :necronomicon:. check this: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=477332087
DocFinn42 17 May, 2015 @ 9:17am 
Yes, it's forested Skyrim
ReVan1199  [author] 17 May, 2015 @ 6:28am 
My mod don't change anything at the big tree in Whiterun. Do you have mods which have a influence of lights/trees?
DocFinn42 10 May, 2015 @ 8:57am 
Where is the tree of Kynareth (the pink I've forgot his name)
ReVan1199  [author] 8 Nov, 2014 @ 9:05am 
No, you can use it without DLC :)
Tobitard 8 Nov, 2014 @ 7:41am 
Does this mod need any DLCs?
ASchlurfKatz 1 Sep, 2014 @ 7:32am 
Beautiful! Thank YOU!
Thaddel 19 Jul, 2014 @ 3:26pm 
There seems to be a bug when trying to leave the living quarters of the army, it doesn't load anymore... Doesn't happen all the time, but often.
Dreddylocks 4 Dec, 2013 @ 6:45pm 
Thx ReVan1199, after the battle of whiterun the gate fixed itself. Everything is functioning as it should and I have a beautiful Whiterun to explore.
ReVan1199  [author] 4 Dec, 2013 @ 10:31am 
"Any chance you know of a fix for the locked gate at whiterun?" Hmmm not really, but try to set "open cities" at the end of the list in "data files".If that don't work, you should contact the creator of the mod.
Dreddylocks 3 Dec, 2013 @ 7:36pm 
Best Whiterun mod out there in my opinion :)
Dreddylocks 3 Dec, 2013 @ 7:22pm 
Thank you sooo much for showing me the fix! I love the mod and lamented having to to uninstall it! Any chance you know of a fix for the locked gate at whiterun?
ReVan1199  [author] 3 Dec, 2013 @ 9:50am 
This is a Open Cities bug, please start the Skyirm launcher and go to "data files" and put in the list "Perfect Whiterun" before "Open Cities", that eliminates the error.
Dreddylocks 2 Dec, 2013 @ 2:06pm 
I absolutely love this mod, but for whatever reason the ground disappears right at dragonsreach. I I fall through the map when i try to enter the bridge connecting to the main hall :(
ReVan1199  [author] 4 Nov, 2013 @ 2:31am 
Verify your Skyrim datas:

Open your Steam Library tab.
Right-click on The Elder Scrolls V: Skyrim and select Properties.
Click on the 'Local Files' tab.
Click 'Verify Integrity of Game Cache..."
conathor 3 Nov, 2013 @ 11:22pm 
got an error code 15 ? while trying to load
Sugoi;Desu 19 Aug, 2013 @ 4:30pm 
Looks great, will endorse on nexus.
Goscalyon 3 May, 2013 @ 7:44am 
I don't agree with any mod that puts trees in whiterun, as its basically a settlement like a fort, i would agree with more fiolage like plants.
WashableClub96 18 Apr, 2013 @ 8:08pm 
Why does everyone think that the best way to improve a city is to stuff it with trees?
ReVan1199  [author] 13 Feb, 2013 @ 2:54am 
l'Archimage Asdara 12 Feb, 2013 @ 6:23pm 
whats your enb?
astrogazer 6 Dec, 2012 @ 9:09am 
I was subscribed for your mod so I guess it was latest. It could be a timed event, so, I will wait longer at Riverwood. I will try it again. Thanks.
ReVan1199  [author] 6 Dec, 2012 @ 9:04am 
Your problems are very strange, the bugs/glichtes were only made by open cities mod. Do you have the newest version?
astrogazer 27 Nov, 2012 @ 9:38pm 
Had problem running this with Open Cities - at Dragoreach the ground dissapeared..
astrogazer 27 Nov, 2012 @ 8:21pm 
Will you have a mod for christmas
Jackie 20 Nov, 2012 @ 7:17am 
Looks wonderful but I think it's too much. Great work~