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Ground-level graphic problem
Probably best to build the manor first. I had to temporarily uninstall the Fort Winstad mod (also great) before I could build Heljarchen. Well worth the trouble.
Looking forward to updates!
(note: I did not make this mod and I'm just trying to be helpful)
IIRC it isn't, I think Fort Heljarchen is litterally right on top of where the farm is.
This file contains 1506 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
Re: Heljarchen Farm - No, it doesn't work with Heljarchen Farm. It came out like a year after I did this mod.
I want to ask if this overlaps ort causes any altteration terrain wise to surrounding properties, ??
I'm also assuming you still build the house as per usual ? even with this mod active Or is Before you sub this mod ?
My Hall feels less lonely, but it's so big. Three houses are just "houses", with nothing inside. Am I supposed to furnish, rent, sell??
just wondered, if it does, what about house carls n kids n spouses ? or do you still build tyhe house per usual ?
@ HunnyChen if you a use horse mod called conveinant Horses, you can turn of fast travel with you leaving your mount where you last had it , very nice mod quire a few different armors n saddles for you and your followers horses ...