Total War: WARHAMMER II

Total War: WARHAMMER II

Better Vampire Counts (and other Undead factions)
25 kommentarer
kinngrimm 6. apr. 2023 kl. 10:23 
does this mod still work?
Walker 14. juni 2021 kl. 8:14 
update please
Damaged Dork 19. jan. 2021 kl. 13:06 
This game do need upgrade since lot of change since then 2 year this mod had been upgrade.
Necrolyte 21. juli 2020 kl. 23:57 
update please!:steamhappy::steamhappy:
rob 14. dec. 2019 kl. 12:19 
Update pleeese
galek011 12. sep. 2019 kl. 15:02 
Please update this great mod.
sierrajkilo 7. juli 2019 kl. 6:28 
Thanks for this great mod!
NecroDevil  [ophavsmand] 19. apr. 2019 kl. 7:51 
Updated for latest patch.
rob 17. apr. 2019 kl. 15:54 
Hello, the Mod needs to be updated for the newest patch and DLC :lunar2019piginablanket:
NecroDevil  [ophavsmand] 2. mar. 2019 kl. 11:52 
@AlduzzR19 You can use it on an old save, but once you start using it the save will require this mod to load or else it will likely crash.
AlduzzR19 2. mar. 2019 kl. 1:47 
Is this save game compatible? thanks !!!
NecroDevil  [ophavsmand] 22. feb. 2019 kl. 4:12 
@Frei That is odd, this does not happen to me. I updated the workshop file just in case the file was not the latest.
Frei 22. feb. 2019 kl. 2:43 
This is crashing the game on startup for me. Made sure to narrow it down and then eventually bring it to this mod only. Does it need a post-Festag update? I isolated it and used it on its own and still got a crash on startup, so not sure what the issue would be. It could still be on my end with how mods work, so if it's working for you then don't worry about it.
NecroDevil  [ophavsmand] 9. nov. 2018 kl. 9:33 
Since CA, finally, has officialy made an The Hunger for units, I have added it for the pertinent VC units, so a few select top units will be even more durable in melee than before.
Komf 7. okt. 2018 kl. 7:10 
October just got a little bit more spooky.
Tarlanthir el Turco 13. sep. 2018 kl. 10:39 
Is this compatible with Glory mod vampire pack?
Kandross 21. juli 2018 kl. 11:00 
@NecroDevel Awesome, and thank you for the quick answer.
NecroDevil  [ophavsmand] 21. juli 2018 kl. 7:57 
@Kandross I forgot to update the workshop file to use latest version. They should have it now.
Kandross 21. juli 2018 kl. 1:56 
Hi NecroDevel. I really like your mod, just, you write Vargheists and Blood Knights have regeneration but I can't see it in the game. Did you remove it ? In any case, thanks a lot for this mod.
SIUUUUUUU! 4. jan. 2018 kl. 18:26 
Hey NecroDevel was just wondering what the numbers were for how much regen we should be getting and if it changes depending on the unit size we use, i'm using large and it gives me 4 hp per second from the regeneration ability, should it be 8 hp per second? Just curious to know how much of a difference it gives as i rate your mod alot haha
NecroDevil  [ophavsmand] 21. dec. 2017 kl. 5:01 
If I do I will place it as a separate mod.

However, currently I will be kind of waiting for Tomb Kings release to see what new abilities and conditions become available. Hopeffully, CA will give some love to vampire counts and not let them them a useless western-themed version of Tomb Kings.
retired l4d2 player 20. dec. 2017 kl. 21:42 
hey necro, this is a real good mod! any way you can edit Archaon's spell to also restore "vigour"?

Thank you for the mod!
NecroDevil  [ophavsmand] 7. nov. 2017 kl. 15:37 
It affects all undead factions, but the leadership does not affect any lords or heroes.
Ganon Cannon 7. nov. 2017 kl. 15:11 
Does this apply to all vampire factions? Nothing ever includes mousillon :(
NecroDevil  [ophavsmand] 7. nov. 2017 kl. 11:12 
My first mod in this, which I made mostly for personal use. Have fun ; )