Garry's Mod

Garry's Mod

CW 2.0 AR 1960 (Wolfenstein: TNO)
Počet komentářů: 17
Client  [autor] 16. led. 2022 v 12.46 
Feel free. I didn’t make model tho so keep that in mind.
Darth_Dakka ✠ 15. led. 2022 v 11.35 
mind if I use the model in a TFA SWEP in the near future?
spartan1096 27. úno. 2020 v 18.22 
Thanks
Client  [autor] 27. úno. 2020 v 16.56 
Cobblestone. CSS version.
spartan1096 26. úno. 2020 v 19.40 
What is that map in the video?
Eitanאס קל 7. pro. 2017 v 3.30 
hud??
Vlad 27. lis. 2017 v 13.43 
Finally! I've wanted to see TNO weapons in gmod, please do more in the future!
SpecyJ 24. lis. 2017 v 0.24 
I thinks it's best to keep the CS hands in for now because even with the C_hands fix. Playermodel hands have a tendency to lag a half-second off behind while the weapon model moves perfectly and whether it works or not is rather debatable and unpredictable.
Client  [autor] 10. lis. 2017 v 10.52 
That's odd. This model uses C_hands instead of normal CSS viewhands. Try installing this https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=488078600 .
Doom [GGaming] 10. lis. 2017 v 10.43 
Nope, i do not. I dont even use any hand mods anyway.
Client  [autor] 10. lis. 2017 v 10.39 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=924420135&searchtext= If you have this then this would most likely be the problem. If you do not, I'll look into it.
Doom [GGaming] 10. lis. 2017 v 10.08 
Well the gun is good, i have no errors with it, but i have no visible hands when im using it. Any ideas why is it happening?
Client  [autor] 10. lis. 2017 v 8.29 
Life Mod
aim_cock 10. lis. 2017 v 1.42 
What is the addon you have installed, which puts the character's shadow in the first person?
Client  [autor] 8. lis. 2017 v 9.28 
It depends on if the people who ported the other guns lets me.
LukaDaisuki ★~(◡﹏◕✿) 8. lis. 2017 v 4.05 
Awesome but, are you going to make the rest or just some of them?
Kalson205 7. lis. 2017 v 12.42 
Very nice. I like it.