Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i understand you wanted to nerf it in gravity but i expected this little amount of jetpack power while on earthlike, not in the moon's orbit! youre basicaly stuck if you get ejected away from your ship and cant move at all, even with ship related dampeners on, I would at least double if not triple the current amount of jetpack fuel while making it possible to move at at least 5m/s on the moon please
I'm downloading the mod now, so I don't have hands on experience, but I think the concept is spot friggin on. Thank you Dumpshock.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1817058004
In space and on the moon etc you'll be able to fly, but have limited acceleration and of course, limited fuel.
From what I understand, this was meant to practically disable jetpacks while in gravity, forcing you to try and rely on construction of vehicles and scaffolding.
It's behaving really strange, When I turn on my jetpack I basically can't do almost anything. First I can rotate but not fly, then i can't rotate and the character returns to "standing mode" while the jetpack is on.
When I try to jump and then fly, it looks like the jetpack isn't strong enough, and after a second or so it drops me down pretty quickly as if gravity just became 10 times stronger.
All these behaviours while its wasting the hydrogen in seconds.
@W4stedspace can you update the mod for us or can you at least pass it off to someone who can? This is a simple but essential mod and it would be great to have it working properly.
it seems to have no effect. what should the file path be?
A basic guide on modding can be found here: https://www.spaceengineersgame.com/modding.html
In this case to make it a local mod, you want to look at "MOD FILES LOCATION"
You want to create a folder for the mod, then place the characters.sbc file under a Data folder.
From there, you will be able to activate it on your world.
So in basic, all I did was take the newest characters file and port over the changes w4sted made to the Thrust Properties for the suits. Grabbing a new character file was needed as there had been significant changes since this was originally posted.
I provided the character.sbc in a paste below to the updated file and anyone that would want to locally create it they could from that.
I don't want to step on w4sted's toes with the mod of course, if there's demand for it I can post my changes into a new mod on the workshop for until w4sted updates. I imagine that he's been rather busy and has yet had a chance to have a look at this.
Maybe i could just change them locally?
https://pastebin.com/5EYvGjtV
The fix is rather simple as this one is just missing the following line for animation controls: <AnimationController>Default_Astronaut</AnimationController>
I was able to get it working after entering that line. Whether there's anything else, I haven't really checked yet, but it seems basically functional.