安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
sometimes Mars uses the wrong texture and I'd like to be able to fix it if possible
Thank you very much.
It just says "no valid world to terraform to" when hovering over the button
I used one of the Sol System Expanded sol system starts, and I noticed one of the AI spawned by Just More Empires had the vanilla sol system start. ... a bit immersion breaking :(
I'd like to request a fix up if it's possible.
And is this particular mod here mixed in with RS's neighbouring stars starts?
In other words, I can I have your awesome expanded sol system, with the 132 real life neighbouring stars from RS, aaaand.... not have the vanilla sol system pop up by chance due to Just More Empires...
I love the look of this mod, otherwise I wouldn't make the request.
Thanks for your hard work. All the best!
thank you.
However I have found a temporary solution to anyone else having this problem:
Using the console on Ceres to use planet_class pc_asteroid and then again, after the planet has switched, planet_class pc_barren_cold allows to change it to the right size. Could also probably work to set the planet size manually.
They require Planetary Diversity: New Worlds to spawn