Portal 2

Portal 2

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24 Comments
Reika 17 Mar, 2024 @ 3:06pm 
Honestly I cannot really say I enjoyed this one; the puzzle is very straightforward, but more importantly the movement of the elevators kept jiggling the cubes just enough that they ended up slightly misaligned from their laser targets.
You 28 Mar, 2020 @ 1:12pm 
Nice puzzle, simpler than it looks once you understand what's the role of each thing.
Mâché 16 Sep, 2018 @ 11:20am 
Mâché 16 Sep, 2018 @ 11:20am 
E
bullfrog 7 May, 2018 @ 1:58am 
Good puzzle, but difficult to execute.
nock 13 Mar, 2018 @ 9:38am 
Pretty straight forward map. I'm just not a massive fan of positioning cubs on platforms because they can easily get out of line

https://youtu.be/CeD-UO6Ji0Y
Petutski 24 Jan, 2017 @ 4:18am 
Nice logical map. Learn the rules, then execute. Thanks!
lfairban 5 Oct, 2016 @ 1:02pm 
Cool. Sort of like a combination lock.
tu7650x 5 Sep, 2016 @ 4:55pm 
Nice logic puzzle.
srs bsnss  [author] 17 Aug, 2014 @ 9:48am 
Yeah, it's pretty tedious with those. Part of me wants to go back, but I don't know if it's worth it. Another change I'd make is to elevate that floor button so you don't accidentally walk on it and upset the cube.
quat 16 Aug, 2014 @ 3:04pm 
Easier than it looks, lol. Nice idea behind the puzzle, but plagued with bouncing cubes as you know. Gave up and noclipped to reset one of the boxes :P
wildgoosespeeder 13 Dec, 2013 @ 10:27pm 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Tedious setup but satisfying finish.

Try my SP map?
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=181160432
The Sojourner 21 Sep, 2013 @ 12:38am 
Excellent work (albeit that it was of course a Puzzlemaker test modification which meant touchy cubes on not so touchy platforms, and also no full compile mode).

Now I can only wonder what the Hammer version was supposed to be like...
ThreeFingeredJack 18 Jan, 2013 @ 5:47am 
Very clever! The platforms were a little jumpy, had to go back and reset a couple of times for it to work. Have you considered moving the walls in a bit? Shorten the distance between the platform and the receptor.
srs bsnss  [author] 9 Jan, 2013 @ 11:50pm 
@daloboy
Yeah, I had a feeling someone was going to mention that. There's not really much I can do about it though :(
daloboy 9 Jan, 2013 @ 5:08pm 
Big room with nice laser puzzle! Had fun! Just one thing: when the platform reaches the top, the cube bounces a little and gets misalign! We can ajust (re-center) the second one with the tractor beam just over it. I don't see how you could correct it for the first one!
Please try one of mine and comment! Thanks.
Mr Fraggle (UK) 9 Jan, 2013 @ 6:42am 
I must be getting better as I completed this one quite fast. It was a great man.Well done.
Filipp 8 Jan, 2013 @ 5:29am 
super
Igor Giestas 7 Jan, 2013 @ 5:38pm 
challenging. Great!!
Phrendon 7 Jan, 2013 @ 3:32pm 
very nice took about 1/2 hr to figure it out
Bayram 7 Jan, 2013 @ 2:16pm 
Very challenging; rewards thought; recommended.
MR_R3TR0MAN 7 Jan, 2013 @ 9:01am 
Cool test man please can you GUYS try mine and another from my collection http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=118741921
RUStam_from_USSR 7 Jan, 2013 @ 12:39am 
good job