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there has been a while and I am surprise it has became 1.2.10 already
Nice updates, especially at 3i , I spent nearly 1 hour and still can't figure out how to get the bridge out
Is there any tips for me?
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=140854947
As for the video, you're following the intended path so far (although in 2i you can send the cube across the goo using the funnel, which is faster than setting it on the slope). You don't seem to have gone for the hidden turrets yet (where I am, anyway); if you do, there are ten of them hidden in room 3, and you can destroy them all. Also, you found some fascinating potential solutions for 1iii, including the one that actually worked. Thanks for showing me that.
http://youtu.be/DfJhX09forI
I'll do another run anyway later.
It was a very tough and rewarding challenge and it's great to see that this project, which in my opinion had quite some issues back then, has blossomed into this amazing map. It should be mandatory for every seasoned portal player. Favorited.
I think I got hung up on getting the two cube buttons at the end filled first, and then worrying about how to get a portal from one side to the other. Once I realized you needed all five to make that happen I got on the right track.
I think I may have cheated in one place. Are you supposed to cross the fizzer on the floor in room 3, round 3 by simply jumping on the emitter at the wall and walking across?
Also, I never got the point of the laser field and light bridge in the corner of room 2. they didn't seem to help or hinder me.
Also I found the room with the turrets but couldn't figure out how to kill them. ah well...
In final round#3 I left one portal in room1, took bridge then through portal back to room1. Bridging to where I took lasercube on elevated platform, then with second cube (from 3rd room) through room2 into room3. With them I bridged (45°) lasercube to laser and therefore kept the middle door open and was able to get second companion, that helped me to hold open the middle two doors, so that I was able to go back from round#2.
[For that room2(#2) I only needed funnel and tilted platform, to reach into the middle area and to lift the left cube (from round#1) up under the bridge with the funnel.]
From bridge jumping onto piston and forward exit with companion.
Bridge zigzag until over goo, then spoilerpic (see link below).
Found anything unintended? I'm curious. Hope, was counting rounds correctly afterwards - it really was a great odyssey, hard to keep every detail in mind!
cya
I didn't get the idea to touch the glass again in round 3. I think it was round 2 I found them, but as nothing happened, I forgot about them. And without any further indicator, I didn't believe that it will work, anyway. Why only in round 3 anyway?
The last chamber exit feels mirrored and some stuff changed. It also feels, as some puzzle elements have become easier than in the earlier version. Thank you for that ;)
I like much, how some parts of the map look old and rusty now. Also, I've approached the turrets but neither did I find out, how to squeeze them.
In the middle chamber, I couldn't find out again, what the laser barrier and the other two target marks shall tell me.
All in all, a very good job - I have to fave it!!!
@buff00n: how to cross the start & end rooms in three seconds? I found it obvious from the beginning, what to archieve: see my spoilerpic and don't give up!
potentialy a spoiler screenshot:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=128315826
I put the sphere on the button, which destroyed it.
the only way to go from there, seemed to be back to the previous chamber.
going into it, the 2 platforms were up.
I got onto 1, as in screenshot.
then jumped to go to door, which takes me back further.
but the door was closed.
could not find any clear dirrection, at this point.
did not find out what to do, let alone, figure out how to do it.
up to the point of being stuck, it was good.
though some items in chambers not used, was not good.
but I suspect that they would be used on the return journey.
I think it would be good to hide them, untill then.
of course, your map, your choice.
I've also gotten adept at jumping across the goo pit in the middle room without the helping platform that comes up. I'm not sure if that's allowed or not.
Anyway, this map is so cool and I like it a lot : D
Anyway, http://www.twitch.tv/matthewhln/c/1872043 (It is 1.2.2, new version)
Getting Companion at 5:50, Getting Bridge at 8:05
btw, I still haven't use the second companion cube
And the button in iii chamber now will reset ALL CUBE at second attempt (after 2), is that on purpose?